Apple Awarded Patent For iPhone Interface
Toe, The writes "Apple's 358-page patent application for their iPhone interface entitled Touch screen device, method, and graphical user interface for determining commands by applying heuristics has been approved after more than two years of review by the US Patent Office. Apple's claims include: 'A computer-implemented method for use in conjunction with a computing device with a touch screen display comprises: detecting one or more finger contacts with the touch screen display, applying one or more heuristics to the one or more finger contacts to determine a command for the device, and processing the command. The one or more heuristics comprise: a heuristic for determining that the one or more finger contacts correspond to a one-dimensional vertical screen scrolling command, a heuristic for determining that the one or more finger contacts correspond to a two-dimensional screen translation command, and a heuristic for determining that the one or more finger contacts correspond to a command to transition from displaying a respective item in a set of items to displaying a next item in the set of items.' As Apple seems eager to defend their intellectual property, what will this mean to other touch developers?"
It means 20 years of waiting for the patent to expire before this kind of interface can be advanced at all.
While many people paint Apple as a friendly company, (who wouldn't sue a school), the fact is that COO Tim Cook said recently (at a quarterly earnings conference call):
and
There are shills on slashdot. Apparently, I'm one of them.
A computer-implemented method...
Oh God, is iPhone becoming self-aware?
Apple is the new Microsoft.
Touchscreen devices are far older than 2001; the distinction here, I believe, is that it detects 'one or more' touches and applies heuristics to them (presumably to determine gestures such as pinch, twist, etc.), and then acts on the results of those heuristics.
This patent seems pretty bound to fingers, so multi-touch toe interfaces are wide open, folks!
I sincerely hope they are willing to be generous with license agreements to competitors since Apple products suck.
Yeah, I said SUCK. I already have my DragonArmor vest on, the windows are boarded up, and I think I will survive the siege with a few tons of hot pockets. I await the storm...
Apple has been so disappointing as they have repeated Sony's mistake about obsessively locking down their products. The iPod on its own is a great product. The software support for it is horrible and Apple has made it incredibly difficult to use anything but iTunes to manipulate the music stored on MY FREAKIN DEVICE. iTunes does not offer the features and abilities I want and I have always found it to be unstable on every system I have put it on.
There are plenty of other examples, but I don't mention this to bash Apple. Truly I don't. I mention this since it would make it nearly impossible for competition to survive the LawyerPult over at Apple HQ.
If nobody else can use this technology for 20 years (possibly more since we are going nutso over IP protection) then Apple will have far less motivation to make a great product, develop better software for those products, and service them.
It's the beginning of a monopoly over a human interface. Any company having that makes it bad for the consumer, but Apple has demonstrated to me, that it already does not care about my needs as a consumer.
This could get really ugly really quick.
Palm has essentially been wielding the nuclear stick of patent-MAD with its most recent response to Apple patent saber rattling.
Of course, perhaps a patent armageddon is just about due right now.
Your mind is clear / The things that you fear / Will fade with how much you / Believe what you hear
it seems to basically cover touch 'gestures'
Circa 1991-2 I was developing for an OS called PenPoint, it implemented gestures using "hueristics".
And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
And therefore Apple's patent is invalid, as it fails the test of not closing off the only way of doing something.
Fingers moving about on a point-detection surface are inherently ambiguous in their meaning, and therefore only a heuristic method can handle the problem -- a deterministic algorithm cannot.
The USPTO will happily allow you to patent breathing, but that doesn't mean that it will stand up in court.
It will be interesting to see Apple try to defend their Imaginary Property on this issue.
"The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
Don't you think Jeff Han might just have some prior art on this? This link http://www.ted.com/index.php/talks/jeff_han_demos_his_breakthrough_touchscreen.html shows his multitouch interface more than a year before Apple came out with their iPhone and before the Apple patent was filed.
- Paul
Comment removed based on user account deletion
That certainly does seem to cover exactly what Apple has patented here, especially the heuristics used in zooming. Nice catch.
Bill Buxton's multi touch history (in particular, check out 1992 onwards, starting with a system called "Starfire")..
I don't mind protection of truly novel ideas, but multitouch seems to me like one of those things that would be pretty obvious to any half-decent geek who's been presented with a piece of hardware capable of accurately reading such things.. (witness Jeff Han et. al).. Hell - the movie 'Minority Report' was released before the patent was claimed - doesn't that count as prior presentation of the idea?
It seems to me that iPhone-esque multitouch is the sort of thing that has probably been discussed over beer & pizza by literally thousands of wannabe dreamers who lack only the [ materials science background / electrical engineering knowledge / financial backing / time / etc / etc ] to pull it off...
*sigh*