"Live Expansion" Announced for Warhammer Online
Zonk brings word that Mythic has announced their plans to expand Warhammer Online in the coming months using a series of live events that will open up new careers, gear, and zones. The first event, planned for sometime in March, will allow access to the Dwarf Slayer and the Orc Choppa, as well as a new RvR scenario. Later, players will race to unlock a massive new zone, the Lands of the Dead. The expansion itself is titled "A Call to Arms," and it will be rolled out free of charge.
Right, because Blizzard is gouging the hell out of us releasing a second paid expansion four years after release. They've added new quest hubs, battlegrounds, tradeskill stuff, whole zones, and of course many new dungeons and raids through free content patches.
I completely forgot, but Mythic has a bit of a history with "Live Expansions".
Typically their cycle in DAoC would be a free "Expansion" during the late spring/early summer timeframe, with a paid expansion in the late fall/early winter timeframe.
Examples of free "Summer" expansions would be Foundations (housing) and New Frontiers, and sometimes major game mechanics patches (such as spellcrafting the year before Foundations). There were fewer of these than paid expansions.
The paid expansions were typically yearly up until the past year (or was it two years ago they stopped?), when instead of another DAoC expansion, WAR was released. The paid expansions were Shrouded Isles, Trials of Atlantis (which led to DAoC's demise), Catacombs, , and Labyrinth of the Minotaur.
retrorocket.o not found, launch anyway?
In the TBC cycle, off the top of my head, the following was added for "casuals":
- Netherwing quest hub
- Shatari Skyguard quest hub
- Ogri'la quest hub
- Zul'Aman 10-man raid and associated quests
- Sunwell Isle, including multiple quest hubs and a new 5-man instance
- Added a new quest hub in Dustwallow Marsh for people leveling new characters
They also progressively nerfed the crap out of the raid content to make it more accessible for casual players.
On top of that the vast majority of content in the TBC and WLK expansions is for "casuals". Look at the amount of quest content, the number of 5-man dungeons, new battlegrounds, etc. as compared to the amount of raid content.
If anything Blizzard is completely catering to the casual player.
Do you even know anything about perl? -- AC Replying to Tom Christiansen post.