Hands-On With Halo Wars
The Opposable Thumbs blog got some hands-on time with Halo Wars, the upcoming RTS from Ensemble Studios. The early look is promising; concerns about the controls and the game's adherence to Halo's style have effectively been laid to rest. Now that work on the game is complete, Ensemble is shutting down, its employees splitting amongst at least two new game studios.
"Thanks in large part to the game's control and Ensemble's clear consideration for the limitations of a controller when playing an RTS, Halo Wars manages to achieve a level of playability and accessibility that truly is fitting of the Halo dynasty. As Halo brought console FPS games to the masses in a way that Goldeneye couldn't, so too will Halo Wars introduce RTS games to a whole new league of gamers. ... Ensemble has done a great job at emulating what made Bungie's titles so great; from the orchestral themes to the massive battles and the ongoing drama of the Covenant war, Halo Wars is a Halo title through and through."
Not going to happen, buddy...
FPS and RTS games(perhaps more, but those stand out the most) just don't work on a console, period. Unless you want to play a really dumbed down version of the game that lacks the need for fast paced controls, or the console gets a mouse. And when they do get a mouse, well, then my friends what you have is a glorified PC that is locked down beyond reasonable use.