The "Bloody Mess" That Is Intel's Poulsbo Driver
AdamWill writes "Phoronix writes about the mess that is the Linux support situation for Intel's new graphics chipset, the GMA 500 — aka Poulsbo. Near the end they refer to my own post on the topic ('Okay, so after a whole day spent bashing around at this crap, I can very confidently and conclusively say, it's utterly broken'). Intel has a reputation as one of the most clued-up open source-friendly hardware companies, but if they can't sort out the mess surrounding the driver for this chipset — which is already used on the Dell Mini 12 and Sony Vaio P, and will be used on many future Intel-based systems — that reputation will take a serious hit."
It must be that time of the month for intel....
I thought the intel video chipset reputation was already something like "it sucks, ATI or nvidia are much better choices".
Caveat Utilitor
Microsoft threatening Intel unless they knock off the Linux integration. Now, all of a sudden, Intel is having all kinds of problems with their Linux drivers.
Coincidence or anti-competitive behavior in action?
That's our life, the big wheel of shit. - The Fat Man, Blue Tango Salvage
Intel graphics chips are not for games. However, if you don't play games and you want a solid graphics card with enough 3D performance to run compiz or Quake with fully open source drivers, then Intel is what you want.
Or, it used to be. I don't know what the deal is with this new chipset.
I'm noticing the tag 'gonvidia', and it's true... as in terms of hardware, Nvidia does seem to be the best. But as in terms of the linux community, they pretty much create problems for everyone. And yes, I know, to the end user that's not always apparent. But the linux desktop really would be a lot farther along if it weren't for nvidia's refusal to open up to the free software community.
If Intel's new open source graphic drivers suck, then obviously yes, that's shitty. But between them and nvidia, if you're going to praise one or the other in the Linux community, it shouldn't be nvidia. Intel's graphic cards still don't support GLSL and the like, but at least you can run an open source driver and it works.
http://mediagoblin.org/
Possibly because your friend is an idiot who has no idea what he's talking about? Intel release huge amounts of documentation, freely, they were one of the first companies to write and push their own drivers into the Linux kernel tree and almost all of their hardware is well supported with OSS drivers.
Even if the driver is open source, the chipset documentation might not be. As others have mentioned, it's hard to know how to write a good driver working with nothing more than a bad driver. You need good documentation.
Based on reading the various linked things, it appears that one primary complaint is that it isn't, in fact, sensibly released. There are bits and pieces of it scattered about but AdamWill can't actually find a whole release that actually works.
The preferred solution is to not have a problem.
Intel's wireless 3945ABG Linux drivers are pretty good. The firmward microcode is released under a closed-source license, but the drivers themselves are open source (and in fact are part of the Linux kernel). That may be offensive to some OSS purists, but I'd rather have good, open-source drivers with closed firmware than non-functional open-source drivers.
It's the same with my opinion about nvidia's drivers. Sure, they're closed-source. But I'd rather nVidia give us working 3d drivers than be stuck with the crappy open-source 2d-only nv driver. It'd be nice if they were open-source, but I'm not going to refuse to use them out of some misguided idealism.
Put another way, if I'm dying of thirst, and a known thief offers me stolen water, I'm going to drink it - it's not like the water is tainted. Maybe that makes me an accessory to a crime (or, in software terms, maybe it encourages closed drivers) but it's better than dying of thirst (or, better than having no 3d drivers at all). nVidia has no real motivation to give us open-source 3d drivers in the first place, so refusing to use their closed driver won't make them change their minds.
It is undocumented and it has binary blob. Though scenario, even for very smart Xorg driver fellas.
user@ubuntubox:~$ stfu This server is going down for shutdown NOW!
I'd agree. I had a rather nasty return on a DV6990 HP laptop. It was trash, but that's aside the point.
I went and bought a T61, all intel down to the graphics card. Better wattage drain and complete open source drivers. Ubuntu detects everything on here, with exception to the HD APS system, which I can do without (it drains batt 2w extra).
And then, I find out that Intel releases everything about their 3d system.. And because of that, Linux devs are working on a Graphical Memory Manager, called GEM. Come to find out, it only works for Intel because they're soo open. They know they sell hardware, not their drivers.
Hopefully, AMD/ATI will follow and do the same. Wonder where that leaves nVidia...
Intel *didn't* make an open source driver. If you read my post, you'll note that there's three different closed-source components to the driver, without which significant features break.
Aside from that, what's needed for meaningful open source development is not "here's some code, have fun". There needs to be a proper development process hosted in an accessible fashion, and proper documentation. The 'intel' driver for previous Intel chipsets satisfies all of these goals. It's 100% open-source, it's developed within X.org and so easily accessible to external contributions in a widely-understood fashion, and the hardware is properly documented.
This 'psb' driver satisfies none of the goals. It was previously hosted within Moblin (which doesn't really have much of an external development community), and even that version of the code is now not being used. It now only shows up in obscure Ubuntu Netbook Remix repositories, with no independent source that anyone can find. So there's no sane development process to which external people can sensibly contribute. It contains large closed-source chunks. And there's no public hardware documentation, which makes it very hard for anyone else to work on it in the first place.
This is what I (and anyone else stuck with one of these chips) am complaining about.
You got modded up, so I get to correct you.
GEM (Graphics Execution Manager) is only working for Intel because they have more people working on it. There's only around four or five people working on Radeon stuff, and of those, only two of us are dedicated to ATI work, and we're both students.
If you grab development snapshots, you can see Radeons working with DRI2, GEM, KMS, and all that fancy stuff.
~ C.