Legal Trouble For MMOs In Australia
Zonk tips a story at Massively that has uncovered a potential legal controversy in Australia where some MMOs are concerned. Under Australian law, all games require a formal rating to be sold. Due to an oversight, many MMOs do not carry such a rating, yet they have been sold since release without anyone realizing the problem. "According to the Act, selling a single copy of an unclassified game attracts a penalty of AU$27,220.80 or two years. Selling unclassified games in commercial quantities (50 or more) can have a much steeper schedule of penalties, and additional penalties apply to advertising unclassified material, or simply omitting the correct ratings labels on the merchandise. ... publishers and distributors at some point misunderstood their obligations with respect to MMOG classifications in Australia, and operated under the belief that no such rating was required here." Reader Clomer points out that this has been brought to the attention of the Australian media, so hopefully the issue will be resolved soon.
`Wow, this is a ridiculous comparison. Maybe they should outlaw cars too? They kill and hurt a lot more people than games do.`
I mean, its not as if you need to have a license to drive or anything like that.
Knowledge is power. Knowledge shared is power lost.
Yes, it's not like 97% of American teens play computer games or over 50% of American adults
Strangely enough, most of the world aren't Americans, and this story isn't about America either.
A learning experience is one of those things that say, 'You know that thing you just did? Don't do that.' - D. Adams
Adults should be free to buy whatever the hell games they want. Requiring a rating on games, movies, music, etc, is just censorship by another name.
No, it's not, and conflating the two is extremely counter-productive.
Not all media purchasers are adults. Not all adult media purchasers are purchasing the media for their own use. A ratings system is they so they are able to make *educated decisions* about what it is they are purchasing. A ratings systems - in and of itself - does not prevent an adult from buying anything they want.
Now, a ratings system might have a "Not Rated" or "Illegal" rating that means no-one is allowed to sell anything that is rated as such, however, that is simply a problem with the individual ratings system, not with the entire concept. Australia has such a problem, in that there is no "R" equivalent for games. This doesn't mean all the other ratings given out to games are meaningless or pointless.
Ratings systems are _good_ and should be encouraged. They allow consumers to make educated decisions about their purchases and substantially deflate genuine pro-censorship arguments.
AU$27,220.80 or two years? I for one vote for doing things like in the old days: Just send all the convicts to Australia...
The problem in Australia is that their classifications consider some things unsuitable even for an 18/Adults Only rating, and so refuse classification, which means the product can't legally be sold, even to adults.