What Spoils a Game For You?
MTV's Multiplayer Blog is running an interesting piece about what constitutes a spoiler in video games. The interactivity of a video games, argues the author, often makes it necessary to spoil or reveal at least general characteristics of a game during a review or other informative article. He says, "I believe that writing about games is overly careful. I believe that game scripts, game plots and game endings have been given a pass because critics tend to avoid them or address them with the most ginger touch. I'd at least like the discussion about spoilers to cease being so binary. There is room between avoiding mentioning a plot event and reporting its main details. There is value to addressing anything and everything that is most interesting in a game, and value in doing it with words that express meaning rather than those designed to mask it." So, what do you consider a spoiler for a video game, and how do they affect your enjoyment of the game?
Some reviewers will tell you the puzzle highlights but spoil the solution in the process, making the best puzzles trivial. Some will spoil surprises (like in Metroid Zero Mission). I don't mind plot spoilers if they're about the kind that's blindingly obvious anyway (e.g. that the big government/organization in any jRPG is evil).
Justice is the sheep getting arrested while an impartial judge declares the vote void.
It's his sled. It was his sled from when he was a kid. There. I just saved you two long, boobless hours.
Them being in any way involved with the gaming industry makes me embarrassed to be a jobless shut-in.
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Yes but play Pachelbels Canon is the cheat entry screen on Guitar Hero 3 and unlock all songs.
I reject your reality and substitute my own.