NVIDIA Responds To Intel Suit
MojoKid writes "NVIDIA and Intel have always had an interesting relationship, consisting of a dash of mutual respect and a whole lot of under-the-collar disdain. And with situations such as these, it's easy to understand why.
NVIDIA today has come forward with a response to a recent Intel court filing in which Intel alleges that the 'four-year-old chipset license agreement the companies signed does not extend to Intel's future generation CPUs with "integrated" memory controllers, such as Nehalem. NVIDIA CEO Jen-Hsun Huang, had this to say about the whole ordeal: 'We are confident that our license, as negotiated, applies. At the heart of this issue is that the CPU has run its course and the soul of the PC is shifting quickly to the GPU. This is clearly an attempt to stifle innovation to protect a decaying CPU business.'"
WTF? Does Intel sell more CPUs than NVIDIA sells GPUs?
"At the heart of this issue is that the CPU has run its course and the soul of the PC is shifting quickly to the GPU. This is clearly an attempt to stifle innovation to protect a decaying CPU business.""
Sounds like he reads slashdot.
it sounds more like he NEVER reads slashdot.
He said nothing about welcoming overlords, Natalie Portman, or hot grits. the phrase IANAL never came up, and no car analogies were used.
how does he sound like a slashdotter?
-I only code in BASIC.-
By locking all competitors out of the chipset business, a company can boost margins (and thus boost profit), as opposed to living with decaying margins and lower profitability due to commoditization.
As standalone CPUs get commoditized, the margins and profitability decay.
Also if you sell crappy integrated GPUs, you can protect the GPUs from competition and the CPUs from commoditization by bundling them and locking out competitors.
Intel didn't get to where they are today by not knowing how to play the game. They wouldn't be walking away from their standalone CPU business and move to integrated CPU/GPU if they didn't think their old standalone CPU business would suffer from decaying margins. As they move into this space, it also only makes sense to try to put up barriers to your competitors who might be trying to screw up your future business strategy. Remember how Intel made AMD go try and execute "SlotA" when before they made pin-compatible chips. This is seems like a very similar strategy to try to kick Nvidia out of the Intel eco-system.
Jen-Hsun Huang has never been one to keep his trap shut when given the chance... even though Nvidia is in the red right now. Lesson one: When a CEO comes out and tries to use a legal dispute related to a contract as a pulpit to make a religious sermon, he knows he's wrong. See Darl McBride and Hector Ruiz as other examples of dumbass CEO's who love to see themselves in magazines but don't want to be bothered with pesky details like turning a profit or actually competing.
Intel is #1 in graphics when it comes to shipments... now I'm not saying I'd want to play 3D games on their chips, but guess what: despite what you see on Slashdot, very few users want to play these games. Further, I've got the crappy Intel integrated graphics on my laptop, and Kubuntu with KDE 4.2 is running quite well thanks to the 100% open source drivers that Intel has had it's own employees working on for several years. I'm not saying Intel graphics will play Crysis, but they do get the job done without binary blobs.
Turning the tables on Huang, the real "fear" here is of Larrabee... this bad-boy is not going to even require "drivers" in the conventional sense, it will be an open stripped-down x86 chip designed for massive SIMD and parallelism... imagine what the Linux developers will be able to do with that not only in graphics but for GPGPU using OpenCL. Will it necessarily be faster than the top-end Nvidia chips? Probably not... but it could mean the end of Nvidia's proprietary driver blobs for most Linux users who can get good performance AND an open architecture... THAT is what scares Nvidia.
AntiFA: An abbreviation for Anti First Amendment.
While Intel is trying to lock nVidia and ATI/AMD out of the chipset business by bundling the CPU and the chipset and bridging them with an interconnect - QuickPath - which they won't license to nVidia,
nVidia on their hand has tried to do exactly the same, locking Intel and ATI/AMD out of the chipset business by bundling them with the GPU and bridging them with a technology that they won't sub-license either : nVidia's SLI.
nVidia has tried to be the only chipset in town able to do SLI.
Intel is currently trying to be the only chipset in town usable with Core 7i.
Meanwhile, I'm quite happy with ATI/AMD which use an open standard* which doesn't require licensing between the CPU and the chipset (HyperTransport) and another industry standard for multiple GPU requiring no special licensing (plain PCIe).
Thus any component on a Athlon/Phenom + 7x0 chipset + Radeon HD stack could be replaced with any other compatible component (although currently there aren't that many HT-powered CPU to pick from).
*: The plain simple normal HypterTransport is open. AMD has made proprietary extension for cache coherency in multi-socketed servers. But regular CPUs should work with plain HyperTransport too.
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