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Security Review Summary of NIST SHA-3 Round 1

FormOfActionBanana writes "The security firm Fortify Software has undertaken an automated code review of the NIST SHA-3 round 1 contestants (previously Slashdotted) reference implementations. After a followup audit, the team is now reporting summary results. According to the blog entry, 'This just emphasizes what we already knew about C, even the most careful, security conscious developer messes up memory management.' Of particular interest, Professor Ron Rivest's (the "R" in RSA) MD6 team has already corrected a buffer overflow pointed out by the Fortify review. Bruce Schneier's Skein, also previously Slashdotted, came through defect-free."

33 of 146 comments (clear)

  1. ANSI C by chill · · Score: 4, Insightful

    That is what they get for mandating the code be in ANSI C. How about allowing reference implementation in SPARK, ADA or something else using design-by-contract. After all, isn't something as critical as a international standard for a hash function the type of software d-b-c was meant for?

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    1. Re:ANSI C by RichardJenkins · · Score: 3, Interesting

      Why do they even have a reference implementation for a hash function in a programming language? Wouldn't just defining the function mathematically be less error prone and just as effective?

    2. Re:ANSI C by John+Hasler · · Score: 4, Insightful

      Presumably one of the things they want to evaluate is performance.

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    3. Re:ANSI C by IversenX · · Score: 4, Insightful

      Because you can't compile a mathematical definition.

      If we imagine that the hash function came only as a mathematical definition, how would your test your new implementation in LangOfTheWeek is correct?

      Well, you have 2 options. One, you can prove that your program behaves, in every important way, the same as the definition. This is long, tedious work, and most programmers don't even have the necessary skills for this. Two, you can make a reference implemention in some other language, and compare the outputs.

      Now, given, say, 100 programmers each working on their own functions, we should have 1 resulting behaviour. This will mean that everybody implemented the algorithm 100% correctly. However, the actual number will be between 1 and 100, depending on the skills of the programmers, and the care they've taken in implementing the functions.

      Now, what's the result here? (no pun intended). It's likely to be chaos.

      That's why it's very convenient to have a single reference source.

      --
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    4. Re:ANSI C by Anonymous Coward · · Score: 5, Insightful

      What did they get? You realize this is just an ad for Fortify, right? Out of 42 projects, they found 5 with memory management issues using their tool. Maybe instead of switching to SPARK, the 5 teams that fucked up could ask the 37 that didn't for some tips on how to write correct C.

    5. Re:ANSI C by xquark · · Score: 2, Informative

      Mathematically anything is feasible, however if you place a real-world constraint such as it requiring an implementation then that greatly narrows the field down.

      Furthermore one of the judging factors is the speed and portability of the algorithm upon a wide variety of commonly used platforms - it doesn't make sense to come up with a super-cool hash function that only works well on say an x86.

      The short of it is that people make mistakes from time to time, and it is true that perfection is an important factor in crypto-code so the submitters should have been more thorough, From the article it seems that the overwhelming majority of them were - which is a positive.

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    6. Re:ANSI C by thue · · Score: 2, Insightful

      An implementation in a programming language is the a way to define a function mathematically.

      That is what a programming language is - a way to precisely define an algorithm.

      But C is a low-level language, and therefore maybe a bad choice for function definitions. Instead, in my experience, implementing an algorithm in a high-level functional language like Haskell will often result in a beautiful and readable mathematical function definition.

    7. Re:ANSI C by OrangeTide · · Score: 4, Insightful

      That is what they get for mandating the code be in ANSI C.

      Because most of the systems out there use C for the performance sensitive bits. (and when asm optimization is done, people generally use a C implementation as a reference since C and asm are similar in many ways).

      When they start doing Linux and Windows and other popular systems primarily in Ada you can start going WTF over people posting ANSI C code. Until Java, Ruby and Python aren't dependent on C/C++ implementations for their functionality we'll just have to suffer with C.

      --
      “Common sense is not so common.” — Voltaire
    8. Re:ANSI C by Anonymous Coward · · Score: 3, Insightful

      That is what they get for mandating the code be in ANSI C. How about allowing reference implementation in SPARK, ADA or something else using design-by-contract. After all, isn't something as critical as a international standard for a hash function the type of software d-b-c was meant for?

      C is the lowest common denominator. Once you have a library in C that's compiled to native code, you can link just about any other language to that library: Perl, Python, Ruby, Java, Lisp, etc., all have foreign function interfaces to C.

      C also can compile to just about any processor out there: x86, SPARC, POWER, ARM, etc. Over the decades it's become very portable and optimized.

      C is also know by a large subset of the programmers out there, so if people want to re-write the algorithm in another language, they can start with the C code directly, or with the formal specification and then use the C as a comparative reference.

    9. Re:ANSI C by swillden · · Score: 3, Insightful

      After all, isn't something as critical as a international standard for a hash function the type of software d-b-c was meant for?

      No.

      The key desirable characteristics of a good secure hash function are (in this order):

      1. Security (collision resistance, uniformity)
      2. Performance
      3. Ease of implementation

      If the NIST AES contest is any example, what we'll find is that nearly all of the functions will be secure. That's not surprising since all of the creators are serious cryptographers well-versed in the known methods of attacking hash functions, so unless a new attack comes out during the contest, all of the functions will be resistant to all known attack methods.

      With security out of the way, the most important criterion that will be used to choose the winner is performance. This means that every team putting forth a candidate will want to make it as fast as possible, but it still has to run on a few different kinds of machines. The closer you get to the machine, the faster you can make your code -- and this kind of code consists of lots of tight loops where every cycle counts. But assembler isn't an option because it needs to run on different machines.

      That leaves C as the best choice. It's the portable assembler.

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    10. Re:ANSI C by setagllib · · Score: 2, Insightful

      C is a bad choice for mathematical function definitions, but it's a fantastic choice for integrating into virtually any stage of a software project. It can be used in an OS kernel, a standard portable crypto library (e.g. OpenSSL), embedded firmware, what have you. All of this with NO more library dependencies than the bare minimum memory management, and most crypto/hash functions don't need those because their state fits in a fixed-size structure. So you can have the mythical 100% standalone C code that fits in any context.

      Implementing the algorithm in C from the start also makes it easy to port to C-like languages like Java and C#.

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    11. Re:ANSI C by setagllib · · Score: 2, Interesting

      I hate to have to repeat it for the thousandth time, but Java's so-called virtualization comes crashing right down if you have even a single threading bug. Let me explain how it works.

      Java gets compiled to machine code at runtime. Unlike machine code made from C code, the machine code really does have some nice protections from address and type confusion, with a generally acceptable performance penalty.

      However it does NOT have ANY protections from threaded race conditions, so if you make any mistake in this, all bets are off as the results are completely undefined. It could be as simple as a missed increment, or it could cause an internal JVM data structure to be corrupted, either in the Java or C++ components.

      At least with C you see and control all of the code that gets run at runtime, all with debug symbols right down to the system calls, and can largely detect and sometimes even trace problems, but with the monstrously large JVM running under your code, you'd be lucky to get a meaningful stack trace.

      The same applies right back to security. Threading bugs are generally much more difficult to diagnose and solve than memory management bugs, so if a developer gets memory wrong, they'll get threading wrong too. In a kernel it's worst of all. A Java kernel does little to solve this, and in fact would include a lot of JVM code which must also be debugged.

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    12. Re:ANSI C by swillden · · Score: 2, Interesting

      With security out of the way, the most important criterion that will be used to choose the winner is performance.

      Probably no one will ever see this self-reply, but I just noticed that the Skein site makes a good argument that the paring down of the candidate list should (will?) happen in the other order.

      The idea is that since it's a huge amount of work to cryptanalyze a hash function, and since it's easy to measure performance (in time and space), the thing to do is to first toss out all of the slow and/or memory-hungry candidates. Obviously, if all of the fast and tight candidates were found to have security flaws, then the field would have to be widened to again include some of the slower candidates.

      In all probability, though, the fast candidates will provide good security, so there's no need to even bother looking at the slow ones.

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  2. The reason is in the summary... by pathological+liar · · Score: 5, Insightful

    ... because implementation is where people screw up.

  3. Reference implementation by rgmoore · · Score: 4, Informative

    In a word, no. A reference implementation is supposed to be a working version of the code, not just a mathematical description. With a working version, it's possible to do things like test its real world performance or cut and paste directly into a program that needs to use the function. That's obviously only possible if you have a version that works on real-world processors.

    Consider Skein as an example. One of the things that Bruce Schneier described as a major goal of its design is that it uses functions that are highly optimized in real-world processors. That means that it's possible to make a version that's both very fast and straightforward to program, an important criterion for low-powered embedded applications. You won't discover that kind of detail until you implement it.

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  4. Disclaimer by FormOfActionBanana · · Score: 2, Interesting

    I should add that I work for Fortify and that I initiated the SHA-3 review in my spare time as a private project. The Slashdot article on December 21 caught my interest.

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    1. Re:Disclaimer by FormOfActionBanana · · Score: 3, Interesting

      Yeah, both very good points.

      People do make mistakes. Even geniuses, when they're trying really hard to be careful. Personally, I see recognizing that as a validation for code review (including the automated code review that I do).

      I want the winning entry for this competition to be flawless to the extent that's feasible. Right now, my job includes finding SHA-1 for cryptographic key generation, and telling people to replace that with something better. I don't want to be pulling out SHA-3 in a couple years, too.

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  5. Who's this Bruce Shneieier guy? by Anonymous Coward · · Score: 5, Funny

    "... because implementation is where people screw up."
    "Bruce Schneier's Skein, ... came through defect-free."

    So by deductive logic, Bruce is a robot. Also previously slashdotted.

  6. Re:this is why... by SoapBox17 · · Score: 2, Funny

    Yes, I can't wait for managed Linux to come out. That sounds like a great idea....

  7. Hardly "memory management" by SoapBox17 · · Score: 3, Insightful
    From TFA (and TFS):

    This just emphasizes what we already knew about C, even the most careful, security conscious developer messes up memory management.

    This doesn't follow from TFA. The blog points out two instances of buffer overflows. The first one you could argue they messed up "memory management" because they used the wrong bounds for their array in several places... but they don't sound very "careful" or "security conscious" since checking to make sure you understand the bounds of the array you're using is pretty basic.

    But that's not what bothered me. The second example is a typo where TFA says someone entered a "3" instead of a "2". In what dimension is mis-typing something "messing up memory management"? That just doesn't follow.

  8. Re:this is why... by Cyberax · · Score: 2, Interesting
  9. In defense of C by phantomfive · · Score: 4, Insightful

    The summary is kind of a troll, since most of the submissions actually managed to get through without ANY buffer overflows.

    Buffer overflows are not hard to avoid, they are just something that must be tested. If you don't test, you are going to make a mistake, but they are easy to find with a careful test plan or an automated tool. Apparently those authors who had buffer overflows in their code didn't really check for them.

    C is just a tool, like any other, and it has tradeoffs. The fact that you are going to have to check for buffer overflows is just something you have to add to the final estimate of how long your project will take. But C gives you other advantages that make up for it. Best tool for the job, etc.

    --
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    1. Re:In defense of C by Kjella · · Score: 3, Insightful

      Buffer overflows are not hard to avoid, they are just something that must be tested.

      No, they're a huge pain in the ass 99% of the time, what's worst is that pointers work even when they absolutely shouldn't. I recently worked with some code that instead of making a copy of the data just kept a void pointer to it instead. Since that code was passed just a temporary variable that was gone right after being passed into it, it should error out on any sane system, but the problem is it worked - when it was called later, using the pointer to a temp that's alreday gone it would just read the value out of unallocated memory anyway, and since the temp hadn't been overwritten it worked! Only reason it came up was that when called twice it'd show the last data twice, since both would be pointing to the same unallocated memory location. It's so WTF that you can't believe it. Personally I prefer to work with some sort of system (Java, C#, C++/Qt, anything) that'll give you some head's up that will tell you're out of bounds or otherwise just pointing at nothing.

      --
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    2. Re:In defense of C by drspliff · · Score: 2, Informative

      Which is why tools like Valgrind or Numega BoundsChecker exist, they provide much more granular information about how memory's being used and abused, the problem you just described would flag up instantly as writing to previously free'd data along with a few source code locations relevant to where it was allocated/free'd.

  10. C isn't the problem, it is really... by MobyDisk · · Score: 3, Insightful

    I suspect the problem is related to the poor coding practices used in academia. I see college professors who write code that barely compiles in GCC without a bunch of warnings about anachronistic syntax. Some of the C code used constructs that are unrecognizable to someone who learned the language within the past 10 years, and is completely type unsafe.

    I can't tell much from the code on the link, but I do see #define used for constants which is no longer appropriate (yet is EXTREMELY common to see). C99 had the const keyword in it, probably even before that.

    1. Re:C isn't the problem, it is really... by FearForWings · · Score: 2, Insightful

      I suspect the problem is related to the poor coding practices used in academia. I see college professors who write code that barely compiles in GCC without a bunch of warnings about anachronistic syntax.

      You know you'll learn a lot in a class when, after being told at the very least his c++ code is using deprecated includes, the professor tells you to just use '-Wno-deprecated'. I've basically come to the conclusion that I am just paying the school for a piece of paper, and I will learn little outside my personal study.

      --
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    2. Re:C isn't the problem, it is really... by jgrahn · · Score: 2, Informative

      I can't tell much from the code on the link, but I do see #define used for constants which is no longer appropriate (yet is EXTREMELY common to see). C99 had the const keyword in it, probably even before that.

      C got const much earlier; it was there in 1989. And at least in the past, a static const int FOO was less useful than #define FOO, it wasn't "constant enough" to define the size of an array. But yes, you see macros too often.

  11. cryptol by jefu · · Score: 3, Interesting

    But that just raises the question of how to define a hash function mathematically? The lambda calculus, Godel Numbers? Things like cryptographic hash functions don't tend to be nice algebraic thingies like f(x)=x*x+7, especially since they're usually iterative and deliberately messy - the pretty functions are likely to be less secure.

    On the other hand, there are things like cryptol in which you may be able to specify hash functions more mathematically. For example, here is a cryptol implementation of skein.

  12. dandelion orchard by epine · · Score: 3, Insightful

    This just emphasizes what we already knew about C, even the most careful, security conscious developer messes up memory management.

    I know nothing of the sort. How about asking some developers who have a history of getting both the security and the memory management correct which intellectual challenge they lose the most sleep over?

    The OpenBSD team has a history of strength in both areas. I suspect most of these developers would laugh out loud at the intellectual challenge of the memory management required to implement a hash function. It's about a hundred thousand lines of code short of where the OpenBSD team gets grey hair over memory management problems in the C language.

    I was just having an intense conversation about restrictive land covenants with my GF. If the economic cycle tips downward, the covenant holder (often a not-for-profit manila file folder which is legally distinct from the insolvent main entity) ceases to afford regular maintenance. Suddenly it turns into a dandelion orchard, and everyone in the community is dead certain that every dandelion on every lawn originated from this single source, whereupon some soon to be re-elected politico harpoons the legal infrastructure that permitted these things to flourish in the first place.

    "What we know about C" and "what we know about dandelions" are surprisingly equivalent.

    I wouldn't hire a programmer who can't get memory management right to take on any significant intellectual challenge. It's just a way to feel good about yourself without having the aptitude to cut your way out of a wet paper bag.

    90% of software development projects are not aptitude driven. Let's stop fooling ourselves into thinking that the languages that work well in those contexts having anything to offer those of us dealing with the other 10%

    Memory management is a subcase of resource management with a particularly harsh way of delivering the news: you suck. A memory managed language deprives the environment of so many golden opportunities to deliver this message, despite the fact that you still suck. By the time you don't suck, you've ceased to regard unmanaged memory as a core intellectual challenge, and trained yourself to work within an idiom where you hardly ever get it wrong anyway.

    The C string functions that cause the worst of the grief were widely known to be a bad idea by the mid 1980s. They originated a point in history where linking sprintf() was sometimes considered a luxury you couldn't afford. In the microcontroller world, it's still common that an environment provides three different versions of printf/sprintf: basic, basic plus more of the format options and maybe long integers, and then the full version which also includes floating point. The middle option is the beer budget. The first option is for when you can't even afford beer. These micros are not so different that the mini-computers on which C and Unix were originally created.

    Furthermore the efficiency of the string functions tends to ripple outward, as they tend to carry the torch for the platform's memory subsystem performance in most C code bases. What do the Z80, 6809, and 8086 all have in common? Instruction set tweaks to make zipping along a string of bytes a lot zippier.

    These tricks are then rolled into vendor optimized string libraries and made available to the developer via the ratified ANSI C string functions.

    It's unfortunate that all this industry of tweaking toward core performance was consolidated under a string API whose modern legacy is to have informed so many programmers that "you suck" that the general sentiment is to vote it off the island, as if such a thing is possible with a cockroach or a rat or dandelion dandruff.

    1. Re:dandelion orchard by Luke+has+no+name · · Score: 3, Insightful

      What I get out of this:

      "We're going to give you more shit to think about by making you use C. if you can't deal with all the stupid shit C throws at you, you suck."

      Which is a shit argument. Just use a better language that gives people less to worry about, and develop from there. Having to debug the shit out of a program for obscure memory management issues shouldn't be a test of your competence. You should be able to focus on the task at hand, nothing else.

  13. uhh, lint... by mevets · · Score: 3, Informative

    $ cat bo.c
    int a[3];
    void f()
    {
                    a[3] = 1;
    }

    $ lint bo.c
    bo.c:4: warning: array subscript cannot be > 2: 3

    Lint is so basic, I can't imagine not using it....

  14. Re:this is why... by tepples · · Score: 3, Insightful

    If you're still writing unmanaged code, you get what you deserve. It's 2009, not 1989.

    Try running managed code in the 4 MB RAM of a widely deployed handheld computer. Now try making that managed code time-competitive and space-competitive with an equivalent program in C++ compiled to a native binary.

  15. DJB threw his hash in the ring, too by tyler_larson · · Score: 2, Interesting

    MD6 by Rivest and Skein by Schneier et. al. seem to be getting a lot of attention, but another celebrity cryptographer, Dan J. Bernstein, also has a hash in this race, called "CubeHash."

    DJB continued his tradition of offering cash rewards for people to find security problems with his code, giving out (so far) monthly prizes of 100 Euros to the most interesting cryptanalysis of CubeHash.

    So far, the primary criticism of CubeHash is that it's slow, running some 10 to 20 times slower than many of the others in the competition. Dan brushes off this criticism by stating on his site: "for most applications of hash functions, speed simply doesn't matter."

    To be honest, when compared efforts like MD6 and Skein, with their mathematic proofs of security, VHDL and other in-hardware reference implementations, and their amazing optimizations in both speed and efficiency (Skein can process half a GByte of data per second on modern hardware, and consumes only 100 bytes) -- entries like CubeHash seem to have that longshot underdog appeal, like a New Zealand soccer World Cup team.

    --
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