Slashdot Mirror


Resident Evil 5 Dev Talks Demo Feedback

MTV's Multiplayer blog sat down with Jun Takeuchi, producer for Capcom's Resident Evil 5, about the feedback they've gotten from the game's demo, which has been downloaded over 4 million times. He comments on the changed control scheme, which has generated a lot of discussion and criticism, by suggesting that their decision will become clear once the full game is out. "We understand that there are many people who want to run and shoot at the same time, but it's not the right alignment for the game." He also says the finished game will have shorter loading times, and he briefly discusses the media-fueled race controversy over the fact that Africa's zombies have dark skin. Takeuchi says, "People will be able to play the game and see what it is for themselves." Kotaku recently ran a preview of Resident Evil 5.

2 of 114 comments (clear)

  1. Re:Control Scheme by drinkypoo · · Score: 1, Flamebait

    Resident Evil has always had this control scheme. If it were changed and they still called it Resident Evil, I'd be pretty upset.

    It seems like they changed the camera, but didn't change the controls. Why aren't you complaining about the camera?

    Anyway, RTFA. The whole thing is a fucking advertisement for hubris. Let me summarize:

    Q: It seems like people want to use the whole screen in co-op, instead of the black bars on the sides. It's hard to see what's going on in co-op even on a 34" HDTV.
    A: Fuck 'em! We spent a lot of effort on this visual effect, which we have decided makes the game easier to play. At least, on our 52" DLP.

    Q: People were underwhelmed with your control scheme, which you changed but apparently not in a good way. What's up?
    A: Fuck 'em! It just doesn't make sense to shoot at Zombies while you run! That can mess up your alignment and then you need to go to the chiropractor!

    Q: Are you guys racist?
    A: When the game comes out, you'll see just how racist we are.

    Q: Ouch, the loading times suck. Can you fix it?
    A: Fuck 'em! We're going to make the game we want to make.

    Q: Why no Wii support?
    A: Because it wouldn't look Mahvelous enough. Supporting the world's most popular console might make business sense, but we're in it for art, baby!

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  2. Re:Control Scheme by Aladrin · · Score: 0, Flamebait

    Or maybe you've never played a game with good controls.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM