Sony Makes It Hard To Develop For the PS3 On Purpose
adeelarshad82 writes "CNet reports on a bizarre comment from Sony's Computer Entertainment CEO in response to complaints from developers on how hard it is to develop games for the Playstation 3. 'We don't provide the "easy to program for" console that (developers) want, because "easy to program for" means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is, what do you do for the rest of the nine-and-a-half years?' Given that games heavily drive console sales, and the fact that the PS3 is already 8 million units behind the Xbox 360, I think making a developer's job harder is the last thing Sony needs."
I think what the CEO making the comment did a poor job of communicating. Also, the article title is a bit misleading.
I believe Sony aims to make a new architecture, which RESULTS it being hard to program for. But the beauty of a new architecture is that it can be very powerful if done right. And why not? You're aiming to get 10 years out of it (in PS3's case) and the hardware ain't gonna change.
Now to put things in perspective, I remember a comment being made about how in the PS1 era developers wanted more access to the hardware. Then came the PS2, which in the end was a little bit more to the metal then developers hoped for.
They then commented they wanted something easier.
So based on what I know about the PS3 (new architecture, but with lots of middleware), I think Sony has achieved this.
Is it still hard? Yes. Will developers get a grip on it and realize it's full potential? Quite possible.
This is a case of pure spin combined with a lack of english skills. Here's what he was trying to say:
"Our hardware is so powerful that *of course* it's hard to develop for. So to use the most advanced hardware in the world, only the smartest developers will take advantage of it".
That kind of spin may play in Japanese markets, but it just sounds dumb to everyone else.
You were mistaken. Which is odd, since memory shouldn't be a problem for you
"MS on the other hand have saddled themselves with a multi-core PowerPC architecture, that even Apple was moving aware from in their competition with MS."
Apple moved away because IBM repeatedly failed to produce a low-power G5 suitable for laptop / notebook PCs. Being stuck with the ageing and increasingly anaemic-looking G4 line for portables was making Apple's offerings look worse in comparison with the competition every year, so Jobs eventually got fed up with being made to look like an idiot by repeatedly promising things that IBM said would be Available Real Soon(TM), and then failed to deliver.
NB: the Cell microprocessor is a member of the IBM POWER line, so Sony are just as saddled with the PowerPC architecture as MS (and indeed Nintendo).
I'm not going to change your sheets again, Mr. Hastings.