ScummVM 0.13.0 Delivers New Adventure Games
KingofGnG writes "The classics, by definition, never go out of fashion, let alone if they are the graphic adventures of past decades. The preferred tool of true adventurers is ScummVM, software that works as an interpreter between data files of such adventures and modern operating systems. 6 months after the release of version 0.12.0, developers have now delivered a new main release of the virtual machine, which includes novelties both for the interface and supported games."
Man, first game I ever owned on CD, real video, amazing graphics.
What a great addition to a great piece of software, and, goodbye weekend :)
ScummVM has really come a long way and it's cool that they keep adding more game support but I would really like to see an implementation of SCI0/1/2/3 for Sierra adventure games like Space Quest III, Space Quest IV and Leisure Suit Larry 6. Apparently it's not high on their "to do" list, but it should be considering Sierra made such a large impact on adventure gaming in general.
I was very happy about the previous release adding support for the Kyrandia games. Hopefully we'll see SCI support soon.
Ah, I remember when first 486DX in town was shown in store behind glass, it featured 7th Guest demo. People gathered there just to watch "true tv-video on computer"...
You are likely to be eaten by a grue.
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ScummVM has not written or delivered any "new adventure games". These are old games that ScummVM has recently added support for.
Every time i see headlines like "ScummVM add new games" or something similar, i'm disappointed. It only adds support for theses games. :/
You still need to have an old working version of the game or find it in the grey realm of abandonware.
I wish companies would release theses old games for free (so that they can join "Flight of the Amazon Queen" or "Beneath a Steel Sky"), or sell them all as a single compilation.
But it doesn't seem to be going that way. Instead companies now offer each of their hit as overpriced DLC (1200 MS Points for R-Type 1&2 ?! WTF ??). The sad thing is that people seem to be stupid enough to buy them...
ScummVM is excellent, I have to say. I remember a number of years ago I was in a independent game store in London and, there on the shelf, I spotted a copy of The Dig... for £2. £2!! Wow.
It was a DOS game and being a Linux user, I felt a little bit dismayed that I wouldn't be able to play it, unless I booted into Windows or wrestled with DOS Box. My brother then pointed out that it was supported by ScummVM, so I thought, what the hell, it's only £2... So I bought it, give it a go and it worked like a charm. First try too. No issues at all.
So, thanks to the ScummVM team, who without I would not have been able to play The Dig, Beneath a Steel Sky, and Flight of the Amazon Queen. All legally too!
THE HONOUR OF THE KNIGHTS - CC Licensed Sci-Fi Novel
By 'new adventure games', they mean 'games that were released 15 years ago'. HTH.
All I want for christmas is the Residual (http://www.scummvm.org/subprojects.php) engine to get full time development status so that I can finally finish Grim Fandango.
Has anyone here ever considered using an adventure game as a software tool in the office? I was thinking something around workflow management.
Basically, people, departments and documents could be depicted in the game. Decisions you make would have a bearing on reality and could trigger actions such as an email notification being sent, etc.
A decision requiring multiple parties could be materialized as you gathering all the people together to defeat a boss that depends on all your skills.
Of if you need an override to make a decision that person with that capability could wear a wizard outfit.
Could be a lot of fun. Anyone have thoughts on this?
Agree. ScummVM has anti-aliasing built right in, so the old VGA (320x200, 256 colors) games actually look better in ScummVM. My favorite anti-alias filter is HQ3x.
I've been playing Monkey Island 1 on it. The words actually look nice.
There's also support for Roland MT-32 sound card, if you have MT32_CONTROL.ROM and MT32_PCM.ROM. Not all old LucasArts support the MT-32, though. See also this message on old games music.
You fight like a dairy farmer!
You fight like a dairy farmer!