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The Realities of Selling On Apple's App Store

Owen Goss writes "Everyone is familiar with the story of the iPhone developer who spends two weeks of spare time making a game that goes on to make them hundreds of thousands of dollars. The reality is that with the App Store now hosting over 25,000 apps, the competition is fierce. While it's true that a few select apps are making developers rich, the reality is that most apps don't make a lot of money. In a blog post I take a hard look at the first 24 days of sales data for the first game, Dapple, from Streaming Colour Studios. The post reflects what is likely the norm for developers just getting into the iPhone development game."

4 of 223 comments (clear)

  1. Re:Parent is a troll... by Anonymous Coward · · Score: 3, Funny

    I think he's going for 'Funny' karma.
    If you're doing the same, you're not doing it right.

  2. Re:Crappy color matching game. by Anonymous Coward · · Score: 4, Funny

    I must add that after writing my own Crappy color matching game for the iPhone over 2 weekends, the costs of the application seems extremely high. At this rate the contractor he hired must have been Halliburton.

  3. unles the game has boobies. by cheekyboy · · Score: 3, Funny

    Match 1000 boobies to 1000 faces app.

    I doubt apple would approve of this app.

    Easy to code, but an effort to put together the media.

    --
    Liberty freedom are no1, not dicks in suits.
  4. Re:Very surprised and disappointed by stewbacca · · Score: 5, Funny

    Your post is completely inaccurate. When I first looked to get a P2P client, I spent HOURS reading up on how it worked. Five or six years later, I still don't understand what a "seed" is, or why some files take 3 days to download, while others of the same size download in two minutes. The real boon to legitimate stores is the complexity and shaky quality of P2P clients. Most of the time it's just easier to click on iTunes and pay $9 than it is to weed through the fifth or sixth copy off of P2P that is labeled by a third grade dyslexic moron, or a song recorded off the radio in a bathroom with a 1984 Sony Walkman.