iPhone 3.0 Software Announced
Apple unveiled the iPhone 3.0 software just now in Cupertino. Here's MacWorld's live-action blow-by-blow coverage. The announcement included new features for developers and users. For developers, the big items were in-app purchasing (for example for game upgrades, map content, and subscriptions) for paid apps only; peer-to-peer connectivity via Bluetooth; giving apps access to hardware via the dock connector or Bluetooth; maps embeddable in apps; and push notifications. For users, there's finally cut-copy-paste available in all apps; search across everything in the iPhone; landscape keyboard; MMS messaging; and voice memos. Developer beta starts today and 3.0 will be available in the summer — free for all 3G phones, $10 for iPod Touch.
WHy does apple do this kind of crap? Is the touch less expensive or subsidized or ANYTHING that would justify having to pay vs their Iphone counterparts?
Good-bye
You've now achieved what Palm devices could do ten years ago.
*EVERY* time Apple announce something new for the touch/iphone, it costs an extra $10 on the touch.
*EVERY* time someone moans about that.
*EVERY* time someone else points out that Apple account for iphone sales over a period of time, thus allowing them to maneuver around the ridiculous Sarbonnes-Oxley requirements. They bill the touch as a one-off, so can't add new functionality without there being a representative charge.
Whether you agree with them or not, that's their position (presumably that of their highly-paid lawyers, too). Get over it, *every* time you add onto the touch, you're going to pay extra.
Simon.
Physicists get Hadrons!
* tell me how many characters my damn SMS is at
SO YOU'RE GOING TO DIE: The Comic for Dealing with Death
Agreed; I am not a fan of the microtransaction model.
I like my game purchases to be complete games, not games with huge gaping holes in them (coming soon!) or games that are really only shells for lots of nickle-and-dime DLC, which is exactly what that FPS they demoed appeared to be.
However, buying content though apps is not without merit. Kindle for iPhone currently takes people through Safari to make purchases, which quite a few people complained about. They would be able to buy new books directly from the app. (Of course, Apple has a Free-means-free policy, so they'd probably have to start charging for the app in addition to the books- but $.99 is easier to swallow than $359). This could also work for companies like iVerse Media, who sells comic books. Rather than have each issue as a separate app complete with reader software, they could bundle them all up under an iVerse app. That way I won't have a bunch of issues of Atomic Robo all over my home screen.
The best move Apple made was the free-means-free policy. If an app is free, you can't go charging for bits inside it. I would not be happy to download a free app and find that I had to pay $.99 per widget in order to unlock all the useful bits.
Huge mistake by Apple; this is one of the few features that Palm hasn't (yet) confirmed for the Pre, and it's one that business users in particular want. Heck, Apple itself sells a Bluetooth keyboard! {ProfJonathan}
If there's is something you don't like about the iPhone, you have choices like the Android but if you are patient, Apple might address your issue sometime in the future. It's not a matter of life and death that Apple didn't release the feature you wanted:
2001:
.
Apple: Introducting the iPod: 1000 songs in your pocket.
Naysayers:"No wireless. Less space than a Nomad. Lame." Seriously who's going to buy this? It is Mac only, uses Firewire, and costs $400!!
2002:
Apple: iPod 2.0: Touch sensitive scroll wheel. Now compatible with Windows. Up to 20GB
Naysayers: Okay, more space than a Nomad, but no wireless. Firewire only. Still expensive. Easily scratched
2003:
Apple: iPod 3.0: UI Redesign. Now USB compatible. Up to 40GB
Naysayers:Still waiting for wireless. Still expensive. No video or photo capability. Really I need something smaller, maybe flash based. Easily scratched. Still expensive
2004:
Apple: iPod mini: Smaller version of iPod. 4 or 6 GB disk based. iPod 4.0. UI Redesign. Clickwheel. Up to 40GB. iPod 4.1: now with color and photo capability. Up to 60GB
Naysayers:Still no wireless. Still expensive. No video. Maybe a phone/iPod combination would work. Easily scratched. Still expensive
2005:
Apple:iPod Shuffle: Ultra-portable iPod. Up to 1GB. iPod mini v2: New colors. iPod nano: Flash based. Color. Replacing mini. Up to 4GB. iPod 5.0: Now with video. Up to 80GB
Naysayers:No screen on the shuffle. Small video screen on the iPod. And it's not a touch screen. Replace the profitable mini, are they insane? The nano scraches too easily! Still no wireless. When is Apple going to make an iPhone? Still expensive
2006:
Apple:iPod Shuffle: Even smaller. Metallic shell. Up to 2GB. iPod nano: New scratch-resistant metallic shell. More battery life. Up to 8GB.
Naysayers:I can't use the new shuffle as a USB stick! Still no wireless or widescreen or touchscreen. No iPhone. Easily scratched. Still expensive
January 2007:
Apple:iPhone: multi-touch, widescreen iPod + mobile phone + internet browser + wireless
Naysayers:I wanted the phone part to be separate. It's only on AT&T. It's not 3G. I can't buy music wirelessly. It's frickin' expensive.
September 2007:
Apple:iPod Touch: iPhone without the phone. iTunes Music Store built in. iPod nano: New form factor. Video. Up to 8GB. iPod Classic: Metallic shell. Up to 160GB
Naysayers:iPhone is still only AT&T and not 3G. iPod touch is only 8GB and 16GB. And it's frickin' expensive.
February 2008:
Apple:iPod nano: new colors: iPod shuffle: new colors. iPouch Touch: 32GB available
Naysayers:iPhone is still only AT&T and not 3G. iPod Touch and iPhone are still expensive
June 2008:
Apple:iPhone 2.0: 3G. Slimmer, faster, more apps, cheaper. 8GB $199. 16GB $299
Naysayers:iPhone is still only AT&T. No cut and paste. The camera is 1.3MP and not video. Not cheaper: AT&T 3G plan costs me more than 2.5G plan. I blame Apple for this.
March 2009:
Apple:iPhone 3.0 software: Cut and paste. Bluetooth peer-to-peer connectivity. Complete iPhone search. landscape keyboard. MMS messaging. and voice memos.
Naysayers:Where's my total Exchange interoperability? No printing. No email filtering. No video recording.
Fast forward to the future . .
2020:
Apple:iPod femto: Size of a business card, but thinner. Direct neural interface. No charging, uranium battery last 5,000 years. Up to 500TB. iPhone X: Instantaneous, realtime language translation. Up to 20PB
Naysayers:Still no ogg. Should be 1PB. Neural interface is only in HD and not Extreme-HD. Should have used plutonium batteries that last 10,000 years. iPho
Well, there's spam egg sausage and spam, that's not got much spam in it.
The basic issue is that they want $.
They could easily post estimates for continued support and development.
There is N O T H I N G in the legal or accounting realm that prevents this. If this were the case, there would be no free support or added content for other hardware, software, etc. The fact is, there's TONS of it, from companies who don't treat their customers as bottomless teats.
So in other words, AT&T has to make it as useless as possible, so Apple would have been better off just not having it...
...because AT&T is the only carrier anywhere in the world on which the iPhone runs, of course. If it sucks in the US, that doesn't necessarily mean it'll suck everywhere.
Comment removed based on user account deletion
And with a laptop, you could use your iPhone to make calls while you're getting actual work done.
You are welcome on my lawn.
According to the few people I know who have an ipod touch, it's not so much the paying for new functionality, it's the paying for new functionality that other people get for free on their iphone.
So basically, they resent being second-class citizens.
...and while you present an interesting technical argument for lack of flash on the iPhone, it's much much simpler.
Flash games and applications bypass the app store.
If you bypass the app store, AT&T and Apple don't get to extract [more] money out of you or out of the end user. Apple and AT&T are more interested in money than in truly unifying the mobile and fixed web browsing experiences. End of story.
Boot Windows, Linux, and ESX over the network for free.
Apple invented standardized copy and paste in the OS with the Macintosh. It invented mobile copy and paste conventions with Newton.
So ask yourself, is Apple just too stupid to please an arrogant but anonymous coward, or are you perhaps uninformed on what might be involved in developing secure copy and paste on a new platform with a unique security model?
Do you understand that other phones with copy/paste features do not sandbox their apps? That their kernels will pretty much run any code from any source? That rogue apps can do anything?
The more you learn, the less you'll view the world in simple black and white as a bunch of things to be outraged about.