Legends of Zork Goes Live
TinBromide writes "The developers over at Jolt Online Gaming have released Legends of Zork to the general public. It's a free, browser-based, adventure game based on the world of Zork. You play as a Traveling Salesman, recently laid off from FrobozzCo. You start off in a clearing, where a white house has a boarded up door. From there, you can do what you like. Explore the world, fight other salesmen in PVP, or try out your Darkvision Goggles in the dark — just try not to get eaten by a grue."
It's free in that you're given 30 Action Points each day, which are consumed by moving about and fighting. Their business model is that if you want more Action Points, you can purchase more.
It is dark. You are likely to be eaten by a grue.
> USE TORCH
You have no more action points.
*log on the next day*
You have been eaten by the grue.
> AAAAAAAAAAAAAAAAAAAAGH.
What?
The mac logo on the back of your laptop is a shining beacon to attract men.
You could at least try to stay on topic for Zork.
O ye who use Macs :
Dost thou know the magnitude of thy sin before the gods?
Yea, verily, thou shalt be ground between two stones.
Shall the angry gods cast thy body into the whirlpool?
Surely, thy eye shall be put out with a sharp stick!
Even unto the ends of the earth shalt thou wander and
Unto the land of the dead shalt thou be sent at last.
Surely thou shalt repent of thy cunning.
Plays easy, doesn't require flash or other plugins, and everything actually is sort of "Zorky".
Most browser-based games have perks for paying players, and being able to buy action points isn't really the worst I've seen. It doesn't overly imbalance the gameplay, at least in my opinion.
Only time will tell how this really fans out, but I'm in positive spirits. (Between this and Battlefield Heroes I'm going to be spending even more time at my browser in the future :D)
Am I the only one who reads "browser-based" as "play from work"?
Some day I'll develop a web browser impossible to distinguish from an excel spreadsheet.
"You | 50.22 | Have been | % | 3473N | B Y | a GRUE"
I love the art style. I love the monsters. I love the locations. I love the "feel". Very well realized, but, um, activisionâ¦. THIS ISNT ZORK! This is somethingâ¦.awful. This is some horrible, Frankensteinian aberration. This is heresy. This is a gut-wrenching vomit soaked, "find out you have cancer" thing to do to the zork series. W.T.F. ?!
This is *gasp* web-based. You've made a pretty decent web-based game, and given it the spiritual name of the most important game to EVER COME TO COMPUTERS. Do you see where I'm coming from?
DO YOU SEE WHAT YOU'VE DONE?! Kingdom of loathing is a great web based game, and in all honest more deserving of the title zork. Have you guys ever played nethack? Adventure? MUD II? Do you even KNOW who Richard Bartle is?
This is like a terrible thing to do with zork! Zork is a text-based game! text-based! that's why WE LOVED ZORK because we could imagine stuff - you know - WITH OUR IMAGINATION THINGY!!!!!
But text based games are alive and well - both multiplayer (in the MUD and MUSH community) and single player (in the interactive fiction community).
PS: whoever thought of the idea of buying coconuts for fucking action points needs to be eaten by a grue. you know about that, right?
That's the dumbest business model I've ever heard. You need to go back to business school son.
No one would ever pay a monthly subscription for a game.
Virginia is for lovers. EVE is for griefers.
All you need to know is here:
In conclusion, if your friend spends $20, in one day, then you'll need to play 40 days to catch up with him. The rankings really just show which players have spent the most money.
I've been playing since the first slashdot story about this, and I think it's pretty well done, when the server isn't crashing. The need to pay real money to be competitive is really a shame. Everyone who tries it should know this going in.
Free unix account: freeshell.org