Slashdot Mirror


Microsoft's "Pseudo-Transparent" and Fold-Up PCs

waderoush writes "At the CHI 2009 conference, which wrapped up yesterday in Boston, Microsoft researchers showed off two radical prototypes that push the boundaries of user interfaces. One was a 'pseudo-transparent' iPhone-like device called nanoTouch, which has a trackpad on the back rather than a traditional touch screen and gives visual feedback in the form of a simulated image of the user's finger (the effect is like looking straight through the device). The other was a folding dual-screen device called Codex that can switch automatically between landscape, portrait, collaborative, or competitive modes depending on its 'posture' or orientation. If Microsoft doesn't build such devices itself, 'somebody else will, so it's really important to understand what the issues are,' said researcher Ken Hinckley."

6 of 94 comments (clear)

  1. Slight Error In Summary by elefantstn · · Score: 4, Funny

    One was a 'pseudo-transparent' iPhone-like device called nanoTouch, which has a trackpad on the back rather than a traditional touch screen and gives visual feedback in the form of a simulated image of the user's finger (the effect is like looking straight through the device). The other was a folding dual-screen device called Codex that can switch automatically between landscape, portrait, collaborative, or competitive modes depending on its 'posture' or orientation.

    The other was not called 'Codex,' but rather 'shuffleClassic.'

    --
    If it ain't broke, you need more software.
  2. Hmmmmmm by reidiq · · Score: 5, Funny

    This is Microsoft's version of a 'Reach around'

    --
    Sig? No thanks. I don't smoke.
  3. Re:Link to vid by EvanED · · Score: 5, Informative

    Looks like Microsoft is actually starting to get serious about research...

    "Starting to"? MSR is one of the biggest single contributors to CS research out there, and has been for a long time.

    (Note that MSR is almost entirely distinct from what I typically call MS Corporate, which would include things like product research. Sometimes there will be something that moves from MSR to Corporate, like the SLAM work moving into the Static Driver Verifier, but MSR is still quite autonomous.)

  4. Re:Gorilla Arm for the 21st Century by Anonymous Coward · · Score: 5, Insightful

    If this had an apple logo on it you'd be standing in line to buy one.

  5. Re:Gorilla Arm for the 21st Century by Random+BedHead+Ed · · Score: 5, Funny

    Allow me to pose a question to you: If Apple is built entirely on hype rather than substance, then how did they manage to convert so many former Apple haters to their cause? Maybe, just maybe Apple has earned support from the market by making superior products.

    I don't know. I was watching a TV ad this week, and a pretty technically savvy guy named Giampaolo said Macs are just about aesthetics, not computing power.

  6. Re:Gorilla Arm for the 21st Century by Anonymous Coward · · Score: 4, Insightful

    It's not very kind of you to assume he must be a mindless Apple fanboy because he offers constructive criticism.

    It doesn't mean he's an Apple fanboy, it's that he's clearly an anti-Microsoft fanboy. The "Microsoft is never innovative and always copies somebody else" argument is a slashdot catechism which literally means he'd be happier if it came from another company (maybe not any other company, but another company). Apple is the only other company he explicitly called out by name as being innovative (he also mentioned Siftables, which I might humbly suggest are also difficult to operate one-handed on a subway in its current form). Then he creates a strawman assertion attributed to Microsoft and snarks at it. It's entirely laid out before us that he'd be happier with it being Apple than Microsoft. Which is fine, but there's no pretending it isn't happening.

    Aside from that, it is a little ridiculous that Microsoft won't produce these because Microsoft isn't innovative seems to imply that these things...made by Microsoft...are innovative. The innovation already happened here, and thus the problem is bugfixes/polish, mass-producing, and marketing these things; or there is no innovation, in which case Microsoft shouldn't have a problem producing them. It's self-contradictory, or at least missing a step -- maybe it's really that Microsoft is innovative but is too risk-averse to give the go-ahead to innovative products.

    The other criticisms are of varying quality -- one-handed subway use is fair criticism, the opposable thumbs one might be valid but I think it's worth investigating whether it just presupposes some things about UI design from experience with touch UI designed for thumbs, but the DS with accelerometers argument is a red herring because it's missing the obvious hinge sensors (which the article explicitly mentions).

    That's not at all to say that I think these things are going to come to pass. I worry about whether it's really more intuitive to touch something from behind than to just pull out a pen (which is definitely less fun than direct-touch), especially with a simulated finger that may not behave quite like my own and very probably doesn't look much like my fingers. And as for the dual-screen thing, I just don't think that's the optimal direction to go in. I mean, the collaborative/competitive aspect could be cool, but I'd hope the direction we steer would allow two independent devices to operate kind of like that. I guess what I'm saying is I'd like it to work more like the Siftables the GP mentioned. See, I'm not completely down on him :).