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The Perils of Pointless Innovation In Games

Negative Gamer is running a story discussing the need felt by the major game developers to create the next huge blockbuster, which often leads to innovation and change for their own sake rather than simply focusing on what makes a game fun. Quoting: "There seems to be this invisible pressure to create something that is highly 'intuitive' and incorporates the highest level of innovation that we have ever seen. The problem is that the newest ideas put into games are either gimmicky, terrible in execution, or blatantly ripping off another title. On the other hand there are series that feel the need to completely revamp a game that played perfectly fine before into something completely new that falls flat on its face. ... There's a critical problem with popular, mainstream video games that isn't as large with other mediums; they are expensive to make and require a lot of time and effort put in to create something masterful. With that, games must take cautious paths. I fully understand the risks, but adding unneeded material to certain games is not justifiable."

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  1. Re:Hmm have I seen this before?? by ScentCone · · Score: 0, Troll

    Yup, it's been downhill since we abandoned feudalism

    Are you kidding me? The current congress and administration couldn't be trying harder to make serfs out of the people who actually work and pay taxes, and to be certain that their offspring are in the same boat. The Orwellian use of the work "progressive" has got to be one of the best running gags of the last hundred years.

    --
    Don't disappoint your bird dog. Go to the range.