Should Good Indie Games Be More Expensive?
spidweb writes "Indie gaming blog The Bottom Feeder has an article on why independent games should be more expensive. The enforced low prices on XBox Live, Amazon, and iTunes might feel good now, but they'll kill off the variety and depth gamers are hoping indie developers can provide. From the article: 'Every year, life is getting more and more expensive. Insurance. Rent. Food. And, at the same time, games are getting cheaper and cheaper, sometimes as cheap as a dollar, as we engage in a full speed race to the bottom. This is not going to help developers stay in business. This is not how a healthy industry is maintained.'"
No, but there is one in selling more copies. It's called marketing and advertising. You can make the best game of all times, if nobody knows it exists you won't sell it.
There is this amazing thing called word-of-mouth. Make a decent product and you know what? People will tell each other about it. Remarkable, isn't it? And no paid "marketers" involved at all.
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The majority of modern marketing is nothing more than an arms race to get mind share. Everybody loses except the parasitic marketing "industry".