Valve Provides Details On Left 4 Dead Survival Pack DLC
A post on the Left 4 Dead blog shares details of the Survival Pack downloadable content due out next week. It will be free, and available for both the PC and Xbox 360 versions of the game. "Our goals for Survival Mode are to deliver a mode of play distinct from Campaign or Versus, have games that regularly last under ten minutes, and emphasize competition with team play through leaderboards. Survival Mode draws on the planning and communication aspects of a successful Finale or Crescendo event, while taking it to another level. It rapidly hits a fever pitch that only a well coordinated team will be able to successfully survive. ... Given the extreme pace of Survival Mode, the number of zombies killed in a single round often outnumbers an entire campaign."
See above (or below, as your settings go) where I admit my idiocy.
For large sets, this will be our guide even unto death, for the LORD will work for each type of data it is applied to...
The gameplay of versus is great... we don't need another game mode, we need *MAPS*. I can't believe they've been wasting their time on this. If they'd actually talked to anyone who *PLAYS* their game, they would know that people want new maps.
Everyone is tired of playing mercy hospital for the trillionth time... A new game mode isn't going to make mercy more exciting.
It's free. "DLC" refers to a specific distribution system on the Xbox 360 - the downloads menu. Those are optional downloads, show up as game data in memory management, are priced to the developers whims (or released for free), and you can release as much DLC as you want as big as you want (subject to the whole certification process, of course).
Alternatively, you can release a "title update". This is that little window that pops up when you launch a game telling you that you have to update or disconnect from Xbox Live. It's a required download, can only be done 3 times a year, is mandated free, and gets stored in the hidden 8GB system partition that the console memory manager doesn't tell you about. I'm not sure what happens if patches fill up the update memory. Most likely, old patches get trashed and re-downloaded as needed, and there's probably a really restrictive size limit.
In short, calling it DLC is a consequence of Microsoft having two different pathways to deliver content through Xbox Live.
Additionally, I believe that the TF2 guys stated that the 360 update has been delayed so long just because they happen to be running up against memory limits on the 360.
Right now, L4D is 15 UKP in the UK from Asda online (It's been a tad cheaper elsewhere, but the rest of the online distributors have put their prices back up).
In the US, Amazon are selling it for $27.
Anyone who pays sticker price for games these days just isn't looking hard enough.