Ridley Scott's Forever War In 3D
bowman9991 writes "Ridley Scott's next science fiction film, his first since Blade Runner, will be a 3D adaptation of Joe Haldeman's The Forever War, an action packed novel about the impact of the time dilation effect on soldiers returning from an interstellar war against the mysterious Tauran species. Scott recently decided to move to 3D after watching footage of James Cameron's yet to be released science fiction epic Avatar. The Forever War, Cameron's Avatar, and Scott's other upcoming science fiction project, Brave New World, will make the next five years a fantastic time to be a science fiction movie enthusiast."
The 3D I've seen is more distraction than enhancement. I don't want to have to wear stupid 3D glasses every time I watch a movie. I saw Beowulf in 3D and the effect was sometimes neat, sometimes disorienting.
Have they made any improvements or is this just more of the same?
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This Mahdi took Shaddam's Throne
Technical limitations - and the economic limitations that spring from them - have limited 3D's usage to gimmicks before. They've done red-green 3D... but that can't do color. They've done vertical and horizontal polarization... but that requires you to keep your head almost perfectly vertical, or else the 3D effect vanishes.
These days they're using circularly polarized light with opposite signs. Clockwise in one eye, counterclockwise in the other. That way the 3D effect can be maintained even if the viewer's head is quite a bit further off vertical, making the whole experience a lot more comfortable. In the future, framerates can be made high enough, and LCD shutters can be made cheap enough, that alternating frames to allow 3D may well be economical.
Economics actually argues for 3D now, instead of against - movie theaters need a draw that's hard to duplicate at home. I already wait to see most movies on DVD, or Blu-ray at most, 'cause I've got a decent-sized flat-panel and good speakers.
The past can be a good guide to the future... but it's not an infallible guide.
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