Game Retailers Hurting Themselves With Digital Distribution
GameBiz recently had the chance to speak with Brad Wardell, CEO of Stardock, about pricing and distribution within the games industry. Wardell follows up a bit on the Demigod piracy fiasco from a few days ago, and mentions that retail outlets may be on their way out.
"Retailers need to be careful about this stuff. They're kind of signing their own death warrants once they push digital distribution at the store. Once you have the thing set up — once you've experienced how to purchase the game or deal with it online — why would I go back to the store for the next purchase? Especially if the store isn't providing added value. If you're a retailer, you're killing yourself. If I can't get a game off Impulse, I'm going to Steam. I like stores, but I'm really lazy."
I would like to date you. But I have this Jurassic Park roleplay thing. I have to be Dennis Nedry, and you have to be either John Hammond or Timmy. It's usually a pretty big turn-off to the guys, so I wait until someone is interested in me before I bring it up now...just shoot me an email, and let's talk about this!
Also, I wrote a poem about us. What do you think?? :)
See ya later this week, I hope!
--ScuttleMonkey
Perhaps something like a linked article!
Fuckwit.
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