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BioShock 2 Interviews and Early Looks

Parz writes with word that new information is emerging about the much-anticipated BioShock 2. Eurogamer has a detailed write-up about the game, saying that it raises curiosity and exhibits plot-depth in a manner similar to the first game. Gamespot has a video interview with some of the developers, in which they talk about some of the new environments and how they're able to do more with the story in a sequel by not having to explain the fundamental characteristics of the setting. In an interview with Gameplayer, Lead Level Architect Hogarth de la Plante said, "You'll see locations in BioShock 2 that are completely flooded interior structures that you can walk through out in the ocean." A gameplay trailer was recently released, and screenshots are available as well.

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  1. Re:Consider me unimpressed by Anonymous Coward · · Score: 0, Flamebait

    Much like the first game it is a shallow grab for cash that will ride off of a previous commercial success. I don't see this "deep" story that people keep talking about in Bioshock, because it was rather transparent. My guess is there are a lot of people trying to posture themselves as being intellectuals who desperately try to invent deeper meaning where none exists, while brushing off those who see the story for how truly superficial it really is as "not getting it". Bioshock 2 looks like it will be more of the same blustering, monster in the dark crap.

    System Shock and System Shock 2 were fantastic games. They didn't need great graphics or even a great story. They instilled a real sense of loneliness and fear for the first time any games had done so. Bioshock, in comparison, is nothing more than Doom with better graphics.