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The Making of the PlayStation

Edge Online has an in-depth look at the beginnings of the first PlayStation console. It starts at Sony's partnership with Nintendo, the purpose of which was to integrate a CD-ROM drive into the SNES. A falling out between the companies led Sony to stubbornly pursue a market dominated by Nintendo and Sega. The console's technology and Sony's unusual position in the industry quickly attracted the interest of many developers and publishers, eventually leading to sales that emphatically won that round of the console wars. "'There was a huge resistance inside the company to actually being in the videogames business at all,' explains Harrison. 'The main reason why the Sony brand wasn't really used in the early marketing of PlayStation was not necessarily out of choice, but it was because Sony's old guard was scared that it was going to destroy this wonderful, venerable, 50-year old brand. They saw Nintendo and Sega as toys, so why on Earth would they join the toy business? That changed a bit after we delivered 90 per cent of the company's profit for a few years.'"

34 of 125 comments (clear)

  1. Sony has lost its way by Anenome · · Score: 5, Insightful

    "That changed a bit after we delivered 90 per cent of the company's profit for a few years."

    - Yep, PS2 was the only thing keeping Sony afloat as a company for awhile there. Then they spent some $2 billion making the over-hyped Cell chip for the PS3 and actually thought they didn't need a graphics card, instead one was put in last minute -- what a fiasco. Kutaragi the hyperbolist was later fired for that mistake.

    Meanwhile, Sony is losing its rep as a hardware manufacturer and facing stiff competition in sectors it once dominated such as TV's and now LCDs. Of the three console makers, Sony relied on its console receipts the most in order to keep their company afloat. Even Nintendo survived on owning the portable gaming market through Gameboy and now the DS when its console offering was weak. Microsoft of course had Windows, Office and its other software sales.

    Sony was willing to spent billions to make sure the PS3 was number one like its predecessors. It virtually bet the company on it. The market's rejection of that bid has been one of the great business-move blunders in recent memory. Remember, Sony built its own Cell chip-fab (then couldn't produce enough while it cut its teeth on managing the facility). Sony believed the Cell was so awesome that manufacturers would buy it for all sorts of products, such as TVs, DVD players, and... COMPUTERS. That's right, Kutaragi actually thought computer makers would install a Cell chip. I already mentioned that Kutaragi thought the Cell as CPU and GPU alone was better than an added graphics processor.

    We all know the story about the Wii taking over the market with a new input scheme, but I would be remiss if I didn't mention this: Johnny Lee's use of a Wiimote to create positional head-tracking creating the illusion of true 3D, you've got to see this video: http://www.youtube.com/watch?v=Jd3-eiid-Uw

    --
    "I Don't Have Enough Faith to be an Atheist"
    1. Re:Sony has lost its way by KDR_11k · · Score: 5, Funny

      Kutaragi the hyperbolist was later fired for that mistake.

      I prefer the experession "first against the wall when the Revolution came".

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    2. Re:Sony has lost its way by AuMatar · · Score: 5, Interesting

      You forgot to add that Sony has now lost more on the PS3 than it made on the PS2 and PS1 combined, and still loses money on each console sold. All for third place.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    3. Re:Sony has lost its way by thetoadwarrior · · Score: 4, Interesting

      It wasn't just for 3rd place. It was to get Blu-Ray into as many homes as possible and win the format war which they did and, as far as 3rd place positions go, they're not doing that bad compared to MS who even had a year lead.

      Had they launched at the same time I would put money on Sony beating the 360 even if each system had the same games libraries.

      A lot of this is due to the fact no one outside of the US really likes the 360. Sony is beating them in Japan and MS has only about a million units lead over Sony. So it wouldn't take much to make MS lose their position.

      It will be interesting if they'll rush out and try to be on first on the market knowing they don't have what it takes to beat Nintendo, they can't really afford another red-ring scenario and Sony knows they have to play smarter the next time around.

    4. Re:Sony has lost its way by TheRaven64 · · Score: 5, Interesting

      At least one laptop manufacturer is including a chip with 4 Cell SPUs and IBM is selling Cell blades, so some people are using them. Unfortunately, because they aimed for the graphics market they only included single-precision floating point which meant that a lot of their potential market in high-performance computing ignored the chip (they all believe they need double-precision floating point, even the ones that are mainly running integer-only FORTRAN code).

      There is still a lot of potential for the Cell. Toshiba, for example, are considering using it in HDTVs to decode all of the available MPEG-2 digital TV channels in parallel so there is no delay switching channels on digital DV and you can see channel previews easily. A lot of the early failures of the Cell were due to poor compiler support, but now LLVM has a Cell SPU back end this may change - it matches up very closely, for example, with OpenCL. Now that modern GPUs are adopting very similar designs to the Cell (i.e no fixed-function pipeline, just lots of SIMD units), it may start to be competitive in other areas.

      The Cell hasn't exactly taken the world by storm, but it's probably premature to claim it's dead.

      --
      I am TheRaven on Soylent News
    5. Re:Sony has lost its way by antime · · Score: 2, Informative

      According to David Shippy's "The Race for a New Game Machine", Sony planned on making a very simple graphics processor themselves and relying on the Cell to do the heavy work, but around mid-2005 they realized they weren't going to be able to make it for the planned Christmas 2005 release.

      That said, I do remember reading an interview with Kutaragi where he said they did plan on using a second Cell for graphics at some point but realized it wouldn't work; I assume this was at a very early stage in the project.

    6. Re:Sony has lost its way by AmiMoJo · · Score: 2, Informative

      I think Sony's consoles are even less reliable than the 360. Don't forget that Microsoft had to increase the warranty period for the red ring problems. A lot of Playstations and Playstation 2s stopped reading discs out of warranty and Sony did nothing about it. Both the original consoles (not so much the slim second generation ones) were terrible for that, and a friend of mine working at game retailer says it really killed the second hand console market for them.

      The 360 has it's problems, maybe even the 20%+ failure rates rumoured, but at last they make some effort to fix them.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    7. Re:Sony has lost its way by Anenome · · Score: 2, Insightful

      If their 2009 LCDs are a great 'value for the money' then Sony has failed and been forced to abandon its previous complete domination of a sector. Remember, Sony was used to charging 10-20% more for the exact same feature set -- because it had the name 'Sony' on the side. The fact that Sony can't do that anymore is a testament to how far their brand has fallen, and how much their competition has increased in stature. If you really want value for the money, I suggest buying Vizio. They are the cheapest on the market, were designed that way using a unique marketing plan, and are a great product. Old-hat producers like Sony won't be able to match because they simple don't have a targeted, focused, one-minded business-plan like Vizio (and perhaps other makers, Samsung, etc).

      Sony has been letting profits in one division support the failings in others. That's a dangerous thing to do. As was noted, the PSX and PS2 game sales largely kept the company afloat. Gaming became so important that Kutaragi was in line to become CEO, before the PS3 debacle got him fired. Honestly I would've laughed my head off if Kutaragi had become CEO of Sony, because the way that guy talks can you imagine if he was head of the company and had virtually no accountability? It would've been Kutaragi on steroids, that could've let to some truly funny quotes for a few years before he tanked the company XD

      --
      "I Don't Have Enough Faith to be an Atheist"
  2. And as with all their products... by Mnemennth · · Score: 5, Interesting
    ... Sony had taken a brilliant innovation and nearly destroyed it by insisting on some form of proprietary hardware or another. Be it battery packs on their cameras or proprietary memory cards on almost everything they've ever made, they STILL don't understand how trying to OWN the standard almost guarantees you will NOT be compliant with whatever standard eventually develops, and therefore drives many potential customers to look elsewhere for products they would love to buy from Sony...

    mnem

    Where's the BetaMax?

    1. Re:And as with all their products... by Anonymous Coward · · Score: 4, Interesting

      What about bluray? They seem to have won this round. They've gone into a partnership to support it, I suppose, but that suggests that they learnt something from past experience...

      ~jabithew (AC because I moderated this thread).

    2. Re:And as with all their products... by feepness · · Score: 4, Interesting

      The PS3 runs Linux. Granted you cannot access 3D graphics but still it is the only major console to do so natively. Ever.

      The PS3 can use any bluetooth/usb keyboard/mouse.

      The PS3 can use any bluetooth headset.

      The PS3 can be upgraded with any laptop hardrive.

      This whole Sony forces you to use their technology meme has to die. They do so no more and often less than other manufacturers of their size.

      Hell, HD-DVD was an entire attempt by MSFT to force a doomed from the start tech down the market's throat. Most egregious I've seen in ages.

    3. Re:And as with all their products... by TheRaven64 · · Score: 4, Insightful

      Is Bluray really doing well in the market? It did better than HD-DVD, but that seems to be like comparing SACD with DVD-A, and ignoring CDs and MP3/AAC downloads. A lot of people think DVD is 'good enough' and will likely only buy BD if it is cheaper than DVD, which won't be for a few years. BD video is only 30Mb/s, and home Internet connections are likely to be faster than that by the time BD becomes cheaper DVD - they already are in some parts of the world. With 10-15Mb/s and some buffering, you can stream a BD-quality movie if you remember to start the download three quarters of an hour or so before you want to watch it.

      The installed base of BD is about 6 million in the USA (figures from end of 2008, so maybe 8 million now if we're optimistic, but that's including all PS/3 units, even the ones that are plugged into non-HD TVs and so don't benefit from BD at all). DVDs have an order of magnitude more installed and I wouldn't be surprised if the number of people in the USA with 10Mb/s or higher Internet connections is greater than the number with BD players.

      --
      I am TheRaven on Soylent News
    4. Re:And as with all their products... by TheRaven64 · · Score: 2, Insightful

      This is silly this argument that people are going to watch movies over the internet; what exacty would a person want to watch the show on a tiny 17" screen.

      Nice straw man you've got there. I take it you've never seen anything like the AppleTV? You know, a little, cheap set-top box that plugs into a TV and delivers, uh, movies over the Internet? You've not looked at the latest HD-TV designs from the likes of Samsung which has an ARM CPU inside and can connect to an ethernet connection to, uh, watch TV from over the network?

      I already watch TV over the Internet. It was trivial to set up - plug in an old laptop to a projector (if you can plug in a SCART lead, you can do that), it was recognised automatically, and I just click on the full-screen button in iPlayer to make it work. The laptop is a bit too old to handle the HD content that the BBC is streaming now, but a machine with hardware H.264 (i.e. anything with a recent ARM chip) could do it easily and now that the content is there expect to see companies start offering this kind of machine. Most HD TVs use HDMI, and if you can plug in a BluRay player with an HDMI output you can plug in a computer or Internet-enabled set-top box with HDMI.

      --
      I am TheRaven on Soylent News
    5. Re:And as with all their products... by Anonymous Coward · · Score: 2, Informative

      But do they let you use bog-standard SD and SDHC cards?

    6. Re:And as with all their products... by RyuuzakiTetsuya · · Score: 3, Interesting

      Specifically, i cited a hard drive, a pen drive, a keyboard, a mouse, a headset, and a standard usb HID device. Earlier someone cited that bluetooth versions(Where applicable) of these devices work just fine. In addition, so do UPnP servers.

      With the 360, well, USB keyboards are usable but not in all games, 360 doesn't even have a web browser, so that's not even something to compare to(nor does MS give the option for Mouse/Keyboard play to devs, PS3 does even the ps2 supported it). Nor does it support HID devices. 360's WIRED headset options are generic, same as generic celphone 2.5" jack headsets, wireless, not so much.

      Let's figure this out:

      PS3:

      Wireless Headset: Generic bluetooth - I already own one
      Controllers: Generic HID Devices(No SIXAXIS, but, for things like SF4 and Soul Calibur, not a big point, also, HAWX is compatible with generic USB devices too). - I already one several, in addition to PS2->USB adapters.
      Hard drives: Generic 2.5" SATA drives - Cheap as chips
      USB storage: Generic USB pendrives formatted for FAT32, works with saves(Where transferrable). - Already own one.
      A/V Cable: HDMI or A/V out from port, compatible with current PS2 cable.
      Wifi: Built in
      Remote: Bluetooth only, also can be controlled via wireless HID device

      360:

      Wireless Headset: 60 bucks.
      Controllers: 40 bucks wired, 50 wireless plus 20 for play and charge kit.
      Hard drives: 100 bucks for 60 gigs.
      USB storage: Supports NTFS, but must use proprietary memory unit to transfer saves, not all saves will transfer. Memory unit - 512mb for 50 bucks.
      A/V Cable: HDMI or A/V out from port, NOT compatible with current Xbox cable
      Wifi: 100 bucks for proprietary WiFi dongle.
      Remote: Proprietary remote, but is compatible with IR universal remotes

      PS3 wins when it comes to nearly every accessory. The only accessory I've noticed that takes a huge loss is the remote. Given that most console gamers tend not to purchase much less use the optional remote, this isn't much of a win in the first place. Plus you can use any ol' HID device to control the PS3 for movie playback anyway.

      Yes, Sony pulled the rootkit incident... ONCE. Nearly 4 years ago.

      Conficker affects Windows 7 NOW. Microsoft also has had a really, REALLY long history of shoddy products. Bob? ME? IIS? IE? C'mooooon.

      --
      Non impediti ratione cogitationus.
  3. The "Mass" Effect (no pun intended...) by derGoldstein · · Score: 5, Interesting

    "One of the crucial points in the campaign to win hearts and minds came when Sony offered a solution to the problem that Japanese game publishers had no production capacity or supply infrastructure themselves. After all, under the Nintendo model, Nintendo would make and distribute their software for them ... One of the crucial points in the campaign to win hearts and minds came when Sony offered a solution to the problem that Japanese game publishers had no production capacity or supply infrastructure themselves. After all, under the Nintendo model, Nintendo would make and distribute their software for them"

    This was the real force behind the success. It brought a massive amount of Japanese-culture into game design. Game developers didn't have to make everything "culture agnostic" if they didn't want to, and this was a big turning point.

    --
    Entomologically speaking, the spider is not a bug, it's a feature.
    1. Re:The "Mass" Effect (no pun intended...) by SuiteSisterMary · · Score: 4, Interesting

      You're kind of correct,but have the wrong conclusions.

      Nintendo had draconian policies about publishing. They arbitrarily limited the amount of games a company could publish per year. They required the publisher to order all cartridges through Nintendo, with a substatntial lead time. Per-cart prices were high. If you ordered too few, and the game did very well, it could be months before you had more stock on the shelves. If you ordered too many, and the game didn't do so well, you had a stack of expensive carts lying around.

      Sony threw the doors open to developers; buy a dev kit and go to town. Publish a game a week if you want. Also, they didn't require CD manufacturing to go through them; any old CD pressing plant could do it. If you had a hit on your hands, you could, in theory, have another several hundred thousand copies pressed over a weekend for pennies per.

      Let alone the fact that carts were so space limited compared to CDs.

      If you can find Game Over: Press Start To Continue (the story of Nintendo from Hanafuda card manufacturer to the N64, basically) and Revolutionaries at Sony (the story of the Playstation) it's interesting to read the two sides.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  4. Anything That Creates an Addiction is Profitable by reporter · · Score: 2, Interesting
    Anything that creates an addiction is bound to be profitable.

    Consider drugs, pornography, video games, etc.

    Most of us have known people who play video games for hours. Their obsession drives them to buy new graphics cards, new games, etc. They simply cannot stop themselves. Their whole lives revolve around creating the best video-gaming experience in the world.

  5. The real problem was Blu-Ray by derGoldstein · · Score: 5, Interesting

    If you look at the manufacturing costs, the real problem was the Blu-Ray drives. They were so desperate to win that format war (and that was truly a phyrric victory), that they upped the PS3's manufacturing costs through the stratosphere. DVD would have been more than enough, and the Cell's price has gone down, as all architectures eventually do. The reason the price is still this high is that the combination of the Cell *and* BR drives is simply too much.

    Imagine having access to PSN with a sub-$200 console. They would dominate by this point, if they just had their priorities straight.

    --
    Entomologically speaking, the spider is not a bug, it's a feature.
    1. Re:The real problem was Blu-Ray by batkiwi · · Score: 3, Informative

      Most PS3s cannot play PS2 games, and of the ones that can there are inconsistancies that depend on exactly which model you got (software vs hardware emulation).

      Also, most of the end-of-cycle (read "great") ps2 games won't play.

    2. Re:The real problem was Blu-Ray by Jurily · · Score: 2, Funny

      Most PS3s cannot play PS2 games, and of the ones that can there are inconsistancies that depend on exactly which model you got (software vs hardware emulation).

      Also, most of the end-of-cycle (read "great") ps2 games won't play.

      It's Vista all over again.

    3. Re:The real problem was Blu-Ray by DirtyCanuck · · Score: 3, Informative

      As much as I expect your comment to get modded into the sweet abyss of slashdot, still you make a valid point.
      My original xbox dominates my living room because it is still better then anything from the current generation. I have it fully modded with linux, which affords me the ability to access my computer on the other side of the house via network and watch every bit of media on it without the waste of burning discs or the hassle of using a thumb drive. I can play all the old roms using the controllers effortlessly, including even N64. My library of games is epic and some of the games never were even released (RED STAR suuuch a good game). I own a wii, 360, ps2 (bought day 1 900$) and a slew of retro consoles I have dragged out of peoples trash. The only thing that gets more attention then my original xbox (Girfriends, children, friends) is my core i7 I am talking on now. To bad I had to eat rice for a month straight to afford it.

    4. Re:The real problem was Blu-Ray by CronoCloud · · Score: 3, Informative

      Also, most of the end-of-cycle (read "great") ps2 games won't play.

      They won't? News to me, because my PS3 has played every PS2 game I've thrown at it, and only two have had issues bad enough that I wouldn't want to play them on a PS3: Tekken Tag Tournament (runs at half speed) and Fallout Brotherhood of Steel (really bad texture glitching). I have one PSone game with bad enough graphical glitching that it can't effectively be played, The X Files graphic adventure game, but the same glitching happens on a PS2 too, some too smart for their own good developer didn't follow Sony's technical docs properly.

  6. Are you insinuating . . . . by PolygamousRanchKid+ · · Score: 3, Funny

    Anything that creates an addiction is bound to be profitable.

    . . . that Slashdot is profitable?!?!?!?!?

    The next time someone posts one of those "1), 2), 3) Profit!" comments, maybe I should pay attention.

    --
    Schroedinger's Brexit: The UK is both in and out of the EU at the same time!
  7. Re:Taking over the market? by Anenome · · Score: 5, Insightful

    "There's very few good 3rd party games on the Wii as is. There's a considerably higher ratio of shovel ware to good games than the other consoles."

    - I actually don't blame Ninty for this problem, it's largely called by the controller. Call it the learning-curve on a new controller paradigm. The Wii revolutionized the market by introducing a control scheme that the public has embraced. There's no going back on that front, and I fully expect to see a Sony and MS version of the Wiimote next gen. This generation has seen the limits of N's original Wii technology which, in retrospect, isn't great. N recently released a gyroscope based add-on which makes the controller a true 1:1 input device (as far as tilt goes, someone will add positional tracking eventually) and will likely be standard in the next console.

    I also wouldn't be surprised if a very large number of people whom grew up with the NES and SNES love the Virtual Console and are today buying games on it both for nostalgic value and to share with their own children, which by now are in the newborn to 10 y.o. range.

    --
    "I Don't Have Enough Faith to be an Atheist"
  8. Happy 200th, Edge by Sockatume · · Score: 4, Informative

    This is a reprint of an article from the magazine's 200th issue. (It's now on 201.) Seeing as the "super-consoles" were the biggest thing to happen after the magazine's inception, it's kind of appropriate that they chose to do an article on the most successful of them.

    --
    No kidding!!! What do you say at this point?
  9. Know your enemy. by Anonymous Coward · · Score: 2, Insightful

    "Sony is beating them in Japan and MS has only about a million units lead over Sony. So it wouldn't take much to make MS lose their position."

    Microsoft isn't Sony's problem. Nintendo is.

    1. Re:Know your enemy. by thetoadwarrior · · Score: 2, Interesting

      According to MS (and Sony to be fair), Nintendo is a completely different market. :P

      I don't buy it either and that wouldn't explain MS ripping off Miis.

    2. Re:Know your enemy. by thetoadwarrior · · Score: 3, Informative

      They're selling both. The problem is 3rd parties putting out any old rubbish and then being surprised when their games don't sell.

      Nintendo makes money on the hardware so they probably don't care as such. I think it should be that way though and the companies that pump out crap need to die off.

    3. Re:Know your enemy. by Anenome · · Score: 2, Funny

      Yeah, Nintendo's in a completely different market than Sony/MS. /sarcasm
      Just like the PSP is in a completely different market than the DS, a failing market.

      Sony looooves to make this claim. Next thing Sony will be claiming the PS3 is the 'best selling black console on the market' :rolleyes:

      Kutaragi is famous for his 'spin'. He once said that PS3 would allow users to actually jack into the Matrix :|

      Here's another one: Kutaragi on the PS3's initial price of $599:
      "It's probably too cheap... We want consumers to think to themselves, 'I will work more hours to buy one.'"

      Kutaragi at his finest :P

      --
      "I Don't Have Enough Faith to be an Atheist"
    4. Re:Know your enemy. by Khyber · · Score: 3, Interesting

      Apparently it was good enough to have a full re-release of the original series created (Dragonball Kai) plus it still outgrosses most animes and mangas in sales.

      Since you're so poorly educated on the game, let me break the good stuff down for you. On the PS2, most everything is a massive wear and tear on your thumbs and the analog joysticks. Using and boosting blast attacks on the PS2 is much harder compared to the Wii - the Wii has a more intuitive control system. You want to throw a Kamehameha? On the Wii, you actually throw a Kamehameha. Should two power beams collide, on the PS2 you're bound to either break the analog sticks or give yourself thumb cramps battling to overpower, on the Wii you simply alternate the back and forth movement of the nunchuk and wiimote, same for the physical power struggles.

      Maybe you shouldn't give a shit - but what you said is completely untrue and I dare you to find a better game that makes the Wiimote not a gimmick. I've got most Wii games out there (even Cooking Mama, which IS a gimmick) and DBZ BT3 is THE BEST in Wiimote usage. If they could port it over to other systems and you had a network battle between a Wii and PS3 or XBox, I'd stomp everyone not using a Wii.

      In fact I'm so good the matchup system can't even find players online for me to battle any longer. In two weeks I eliminated all competition in the USA.

      Gimmick, my ass.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  10. Rise and Fall Indeed by iregisteredjustforth · · Score: 3, Insightful

    "Perhaps St Augustine was right and there is only one story: of creation, fall and redemption. In PlayStationâ(TM)s case, weâ(TM)re now waiting on the latter."

    The Sony tale is one of how to take huge market share and massive goodwill from your business partners and throw it all away by convincing yourself you are different from all the others and that the rules don't apply to you. (George Bush post-9/11 parallels anyone?)

    Sony is an electronics company that makes it products out of pcbs and transistors like any other, but they forgot that and seemed instead to be arrogantly convinced they had some divine right to dominate the console market and could do whatever thet want.

    Nintendo has done with the Wii what Sony did with the PS1 - create a system the market wants. Instead sony built the machine it wanted to make (replete with technologies like cell and blu-ray)and tried to use its strength and dominance of the previous generation to force the market to like what it had built. We all know the result.

  11. Re:Taking over the market? by Bert64 · · Score: 2, Insightful

    Also the shovelware problem, when you are trying to quickly throw out a mediocre game, it's easier to make something based on an existing game and just tack on half assed support for the control system, rather than designing a game for the control system.

    --
    http://spamdecoy.net - free throwaway anonymous email - avoid spam!
  12. Re:Taking over the market? by KDR_11k · · Score: 5, Insightful

    A general problem with pointing at third party software not selling on the Wii is that not all software is equal. When a third party loses against Nintendo it's often not a battle of Nintendo's brightest vs that third party's brightest, it tends to be a battle between Nintendo's brightest vs the third party's outsourced port team that can barely spell OpenGL. While I won't dispute that Nintendo's brightest are extremely bright and it can get very hard to beat them they're definitely not going to be outdone by some third rate effort that got funded by the leftovers in the annual budget. That's in part because publishers don't understand the Wii market, many go in with the wrong assumptions about the userbase and obviously fall flat as it turns out the customer their game was intended for does not exist.

    What should also be pointed at is the tie-in ratio (software sold per console on average) which was 6 for both the Wii and PS3 the last time I've seen a story about it (beginning of 2009 IIRC), either the PS3's audience has the same buy-one-game mentality or the Wii's does not and instead simply doesn't buy games it doesn't like.

    Potentially a huge market but there is a problem, they are by definition, unending games. You don't finish them. So you don't need to buy the sequel, or a clone, or even a different take of it. If you bought the Wii to keep fit, then that is the only purchase you will make for a LONG time. That is NOT the way the other markets work.

    Works fine for board games. Hell, even videogames didn't always end, in the early arcade age it was normal for a game to go on indefinitely until you either ran out of lives or the game glitched out and yet games kept being developed after that. There's always new ways to give the player new experiences. I don't think this whole "play through once, then trade in and buy the sequel" approach was really in place before the invention of FMVs, games had a length of ~30 minutes in one run but you'd play them over and over to get better at them until you could beat Contra on one life or something.

    Will developers be able to keep the PS3 alive for as long as the PS2?

    That is not a matter of ability but willingness. The PS2 receives games because it was by far the biggest selling console of its generation and there are still many people with PS2s hooked up who will buy PS2 games so devs release PS2 games to sell to those masses. I don't think the PS3 will end up in the same position, no matter how much Sony promises a 10 year lifespan (which I also think was only caused by the #1 position on the PS1 and PS2) they won't be able to convince developers to care about the PS3 over the next gen systems unless it finishes as a clear first and that is extremely unlikely from what we've seen so far.

    The X-box aged fast, how fast is the 360 going to age?

    The XBox didn't really age faster than the other systems but it got abandoned quickly because it was pretty far back in sales and they hoped to get an advantage by moving first this time (and I think it did work out for them to some degree).

    Is the market going to want its sequel when the PS3 and the Wii will be cheaper and perhaps even just as good?

    Yeah, that's the real question but it can only be answered if we know what the next XBox will do different from this one. If it's going to be another graphics update they won't stand a chance as graphics are pushed as far as the customer cares (and further). I'm not saying technology won't improve but I'm saying people don't care. Sony could easily run into the same problem though, if they make the PS4 another attempt at pushing graphics further they'll suffer just as much. If either console offers a significant improvement (in the eyes of the customer) then it could very well succeed more. For the record I don't expect the 360 to get a sequel long before the PS3 does though the Wii might end up lasting longer since its primary values can be improved without replacing the console itself.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.