Apple Snags Former Xbox Exec
nandemoari sends along word that Apple has picked up Richard Teversham, a senior Executive from Microsoft's European Xbox operations, ending his 15 years of service to Redmond. Some press accounts assume that Teversham's role may lie in beefing up the games scene on the iPhone and iPod Touch. Forbes goes farther, opining that Apple "appears to be preparing an all-out assault on the handheld gaming market." Other reporting associates the hire with Apple's recent buildout of chip-design expertise.
...and a battery life of about an hour.
All things aside the reality is when Microsoft created the first Xbox they (Microsoft) had already poured hundreds of millions into DirectX thus the Xbox was a no brainer. Apple on the other hand is miles behind when it comes to having a mature multi media/gaming toolset/API so I think he (Richard Taversham) will find things are not as simple over at Apple.
Forgetting that both iPhone and Mac can be programmed with C/C++ and OpenGL for games...
Oh, you mean like id games:
http://www.joystiq.com/2009/02/25/carmack-quake-live-on-mac-linux-high-on-my-priority-list/
http://en.wikipedia.org/wiki/Doom_engine "Originally developed on NeXT computers"
Or maybe you meant http://www.stepwise.com/Articles/Business/NuclearStrike.html
There doesn't seem to be a shortage iPhone games...
Plus, Objective-C and Cocoa are Awesome(tm)
The Sega GameGear was way worse, that thing would suck 6 AA batteries dry in under 30 mins.
It used to annoy my friend no end when I would be playing my Gameboy every where while he had to be in the vicinity of a power outlet and have to carry the adapter around.