Dean Kamen Awarded Patent For Robot Competition Rules
An anonymous reader writes "Dean Kamen, the inventor of the Segway and the founder of the FIRST Robotics Competition has been granted Patent 7,507,169, that describes one of the previous competitions. The main invention is a ranking system that ranks teams not only on their score, but their opponents' score, so teams are rewarded for helping their opponents score more. It is claimed that this ranking system promotes the made up phrases 'coopertition' and 'gracious professionalism.' It had three rejections, and even more appeals, before finally being accepted six years after the first application. While a majority of his 130 patents are for things related to his inventions, which are as diverse as medical equipment, unique uses for Stirling engines, and transportation, this one seems a little dubious. Dean opposes the Patent Reform Act of 2009, which would make it easier to overturn patents after they are granted."
How would this compare or limit other sports like a team shooting match where individuals and teams have scores?
Then this patent mimics basic biology where individual and cooperative behavior is honored. Say a bacteria that reproduces wildly that's individual performance. Then that bacterial produces a toxin that helps other bacterial thrive by eliminating competition. That's team help.
I think the guy is just patent crazy and has a blank space on his honor wall.
"Dean opposes the Patent Reform Act of 2009, which would make it easier to overturn patents after they are granted" ... Just like the guy (Victor Hugo?) who brought to life copyright and its terms of death+ years, he was old and had a lot of writings and had 4 children ... lots to gain from copyright.
You cannot copyright a game, but you are allowed to patent the rules? For shame!
As a former FIRST competitor, I can say that the consensus of 99% of the students HATED the retarded attempts at enforcing sportsmanship by silly tricks like the winner gets the losers score x3 in qualifying points. Combined with a completely broken randomization system (they tried to maximize the time teams had to recuperate between rounds, but the result was same handful of teams were in the random "pool" to pull from every round.) ensured the top seeded teams for the playoffs was practically random. It also made for what in my opinion was the most humiliating thing, where the winning team would have their opponent soundly beat, and would stop scoring for themselves and start scoring for their opponents. Any scoring and ranking system that makes College Football look fair and accurate is so flawed it should probably be patented and buried deep just so no one else can copy it.
In rankings for chess (used elsewhere too), resistance points are used to break deadlocks when people have scored the same. This is mostly of use in incomplete competitions as when everyone plays everyone, the results of this are far less important because true playing strength will eventually come out.
:)
When I was programming reversi/othello programs ca. 1985-1989 I saw a phenomenon where in e.g. a field of 12 programs, and 6 games each program played, ranking by points was sometimes grossly unjust, so I decided to experiment with a matrix multiplication method where a matrix of results * vector of players strengths should give the player 's strength again and one could (hopefully) iteratively obtain the right values. This had the problem of some values converging to zero, but the idea was ok (strength from a certain iteration on gave the right intuitive results where players with higher scores could still be ranked lower because they mainly played lesser opponents. I never worked it out such that it always worked. The idea seemed (and still seems) right though.
Anyway, this sort of idea seems the same as Kamen's, namely that ones score gets higher the higher the opponents score. This is again obvious from thinking about a limited number of rounds, and thinking of resistance points, so I cannot understand why anyone should be able to patent this. It may not be obvious to a layman, but if you dive into ranking stuff, this idea is not an invention.
Then again, perhaps my idea in the 1980s was invention worthy
I decided to experiment with a matrix multiplication method where a matrix of results * vector of players strengths should give the player 's strength again and one could (hopefully) iteratively obtain the right values.
Did you use or describe this method publicly prior to 1998? If so, what you did could help invalidate the PageRank patent.
Forget obviousness. Aren't patents supposed to have industrial application?