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Age of Conan, One Year On

One year after its rocky launch, Age of Conan has stabilized and seen a growth in its player base, reports FunCom. What's more, they say, is that players seem to be playing for longer periods of time as well. Game Director Craig Morrison said in his May letter that work on the next major update, 1.05, is nearing completion, and provided some more details about the new features. This is the same patch which, due to the sweeping stat and equipment changes, will allow players who have a character at level 50 or higher to create a brand new character already at level 50. Reader Kheldon points out a two-part interview with Morrison in which he discusses the laundry list of changes they've made in the past year to improve the game, as well as some broader thoughts about storytelling in the MMO genre. FunCom also released some early details yesterday on two new, free-to-play MMOs they're working on, one of which is browser-based and one of which is Java-based.

4 of 119 comments (clear)

  1. Re:meh by hyfe · · Score: 4, Insightful
    Please don't mod parent up.

    Conan is an enjoyable game. I'm not playing it currently, as the wast majority of people here, as it isn't really my type of game.. but still, it's an enjoyable game. If you're wondering about playing it, try the 7-day trial. It's free.

    That said, I'm sick and tired of whiners making uninformed, poorly written posts. The Conan forums were full of them a month after launch. Why?! It's not going to help, it's not going to solve anything and it's ruining the forums for the people who actually play and enjoy the game.

    Furthermore, why on earth are native speakers the ones with the most spelling mistakes? When they're ranting, can't they include some details on whats wrong, instead of just " tihs game suxx".. so atleast the people reading would get some information and some basis for discussion? Seriously, why are so many people acting like utter retards?

    --
    "" How about taking the safety labels off everything, and let the stupidity-problem solve itself? """
  2. The game is fine; public opinion needs fixing by piggydoggy · · Score: 5, Insightful

    If you read the negative comments here, you can easily spot the trend: "had high hopes, preordered the game, played for a month, it *sucked*, and even though I haven't touched it for a year I'm sure it still sucks (because I'll be damned if I give Funcom any money to try it again)".

    At launch the game wasn't finished and complaints were grounded in reality. But the fact that Funcom has worked hard on the game for a year, fixing problems, adding content, rethinking bad design decisions and actually ended up with a polished, *genuinely good* MMORPG has gone completely unnoticed.

    AOC's main problem isn't the game, but its public perception that was throughly ruined by the game's post-launch half-bakedness. If you ask newcomers who've just signed up to AOC about how they feel about it, they're usually having fun and are very much puzzled about the hate it's getting.

    Funcom is facing a heck of a task battling people's existing prejudices in order to try and convince its 600,000 lost customers that they have indeed made the game playable and fun.

    1. Re:The game is fine; public opinion needs fixing by murdocj · · Score: 3, Insightful

      At launch the game wasn't finished and complaints were grounded in reality. But the fact that Funcom has worked hard on the game for a year, fixing problems, adding content, rethinking bad design decisions and actually ended up with a polished, *genuinely good* MMORPG has gone completely unnoticed.

      The problem is that the initial impression from launch is the impression that people are left with. It's a constant problem for all MMOs, not just AoC. Releasing a buggy, incomplete MMO pretty much guarantees failure, because the people who are excited about it are going to jump into it and come away very disappointed. It's not hard to predict this, anyone who is familiar with the industry understands this. That's one reason that WoW succeeded where other games have failed... it worked well, right from launch. I got into it about a month after launch and one of the things that made it work for me was that it just... worked. After playing EQ1 for years and just accepting the fact that the world was buggy, having a game that you could just play and enjoy was quite a revelation.

    2. Re:The game is fine; public opinion needs fixing by montyzooooma · · Score: 3, Insightful

      "Funcom is facing a heck of a task battling people's existing prejudices in order to try and convince its 600,000 lost customers that they have indeed made the game playable and fun."
      A two or three month free trial for those original accounts that played from the beginning would be a start.