Learning From EA's Annual Report
eldavojohn writes "GamePolitics rounded up some 'fun facts' from EA's annual report (PDF) and found among them: 'EA's failed bid to gobble up Take-Two cost the company $21 million,' while 'GameStop and Wal-Mart are EA's biggest customers; each accounts for 14% of EA sales.' It also shows that 'game content legislation and its potential effect on sales' concerns EA, as does the potential for a 'Hot Coffee incident.' More evidence that while it's good to be the big dog, it comes with a lot of responsibility and worrying."
GamePolitics links the correct report at their article; Slashdot's summary links the 2008 report in "annual report" instead. (EA only has reports to 2008 at the "annual report" link in the Firehose version.)
You can hold down the "B" button for continuous firing.
EA is a monstrous company with lots of waste and inefficiency?
Yeah, I mean just look at page 4.
I don't see too much waste - more like a tech company that needs to do a lot of development and R&D to keep afloat.
Every single listed U.S. company must state risks to their business in a 10k filing to the SEC. It's always interesting, but pretty routine.
XML is like violence. If it doesn't solve the problem, use more.
I'd like to see more people take the time to produce accessible stories based on the information in major companies annual reports. There is a lot of information in them, and given the various requirements placed upon companies by law, and the requirement that they are published regularly they can provide a lot of very informative data.
Where's the 'being eaten by a grue' risk, I don't see it...
how long until