Build an $800 Gaming PC
ThinSkin writes "Building a computer that can handle today's games doesn't have to cost an arm and a leg. In fact, you can build one for less than $800, especially given that many hardware manufacturers have cut costs considerably. Loyd Case over at ExtremeTech shows gamers how to build an $800 gaming PC, one that features an overclockable Intel Core 2 Quad Q8400 and a graphics-crunching EVGA 260 GTX Core 216. The computer exceeded expectations in gaming and synthetic tests, and was even overclocked well over spec at 3.01GHz."
spend $400, get one thats 90% of this speed, in a year sell it for face value on craigslist, rinse and repeat.
I've been getting free upgrades for many years now.
True, it can't access the RSX under Linux, but it's still a PS3. One:
in a terminal and it boots right back into GameOS so you can play your PS3 games or in my case, my PS3/PS2/PS1 games.
And even under Linux you can still play games, there's always Nethack, or Jools, or Megamek, or Epyx Rogue under Dosbox, or the PC version of Diablo under QEMUized Win95.
I don't understand why gamers have this die hard loyalty/borderline bias for Intel. Granted, they are better than AMD hands down - they're a bit of an overkill. Unless you're an extreme gamer, you'll never actually need the extra power, and to recommend the Q8400 over the Phenom II X4 940 is odd considering they're usually priced within $5 of each other.
I build a new computer almost exactly a year ago. 4 Gigs of DDR2 800 Low Latency memory, 7200 RPM SATA II hard drive with 32mb cache, an Athlon X2 5000 BE (I just bumped the multiplier from 13 to 15 to get it at 3ghz) and a HD 3870. With the exception of the CPU, everything is is running at stock speeds. These are the games I play:
Call of Duty: World at War
Fallout 3
Race Driver: Grid
NBA 2K9
Drakensang
I was sure my computer would be sluggish, but it runs all these games just fine with excellent graphics at a 1680x1050 resolution. The point? At the time of my building, all of the mentioned games were (for the most part) considered "current generation", and my CPU was lumped into the scrap heap with the "only if you have to" parts. When I actually started playing games, I soon realized that my performance was exactly what people said I wouldn't achieve.
I had a friend working at an AMD factory. He toll me the manufacturing process isn't precise enough to produce specifically 3GHz, 2GHz or 1GHz CPUs. Or at least this model helps in diminishing costs, they could probably make the process precise enough but it would raise costs.
So how do they do it ?
They produce 3GHz, 2GHz and 1GHz CPUs in one process all at the same time, there is no difference between the manufacturing process for each speed.
They then test each produced CPU to see how much clock speed it can handle then classify them with regards to this criteria.
When demand for higher clock speed CPU goes down and they have too many CPUs that can handle 3GHz on shelf, they just stamp "2GHz" on them and sell them as "2GHz" CPUs to diminish their inventory.
So overclocking would seem like a gamble, it might work perfectly because the company actually sold you a CPU that was rated for a higher clock speed. It may also not work because the company sold you a 2GHz CPU that was rated to handle only 2.000352 GHz.
Don't take for granted that because your friend or blog posters successfully overclocked a given CPU model, you will automatically have as much success.
Everything I write is lies, read between the lines.
-Quad cores don't go for much more than dual core processors do. The price between one Q6600 and a E8400 is approximately $20, so not exactly a tremendous price gap there.
-Given that, the quad core is a very viable option if you wish to future proof your PC. The clocking speed shows a lower number, but you're essentially given twice as many pipelines for information to go through. Right now, that's a substantial boost if you multitask.
-Not good enough? Even for gamers, quad core would be a better option. Sure, right now you're going to see dual cores cranking out the numbers because most games have really been optimized for use with two cores. But you said it yourself, video encoding delivers results due to utilizing all four cores on the quad core. It's only a matter of time until the standard for game developers include optimizing for more than two cores. When that time comes, those people will start wishing they bought that quady.
-By the way, this same argument used to take place when dual core was introduced. Some gamers suggested buying single cores due to their higher clock speeds, but those recommendations were short lived once the software caught up.
An entry-level $600 TV makes Wii look good. Not all genres need 1080p or higher resolution.
Correction: A shitty $50 TV makes Wii look good. I have a $600 TV (a 32" Sharp Aquos) and the Wii looks like total dogshit. What's puzzling to me is that the PS2 and Xbox both look better at 480i or 480p than the Wii. Does it just have some of the worst graphics output ever, or what?
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"