The Sims 3 Racks Up Over 180,000 Downloads Prior To Release
Bloomberg reports that pirated versions of EA's The Sims 3 were downloaded over 180,000 times between May 18 and May 21. The game will not be officially released until June 2nd, and it does not make use of SecuROM for DRM. Quoting:
"That outpaces the 400,000 downloads over three weeks for Electronic Arts' Spore, the most-pirated game of 2008. ... Copies of the game available on file-sharing Web sites aren't the full version, Electronic Arts said. 'The pirated version is a buggy, pre-final build of the game,' Holly Rockwood, a company spokeswoman, said in an e-mailed statement. 'It's not the full game. Half the world — an entire city — is missing from the pirated copy.'"
Speak for yourself.
My steam account has about $1,000 worth of games and yet most are not online games that I could have pirated.
Thing is, it's easier for me to get them on steam than it is to pirate them. I don't want to deal with cracks, patches, recracks, etc. Paying the $30-40 for a game on steam is worth it just for the fact that I can download it again in a few months or years when I get the itch to play it again.
The problem with your logic and that of most publishes is that you are trying to prevent a pirated copy from working. This is silly. What they should be trying to do is give incentives to buy a legitimate copy. A few free downloadable content packs that would require online registration is all that's needed to make a number of customers out of pirates. It works for Stardock.
In Soviet Russia, the television watches YOU!