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SOE Pulls the Plug On The Matrix Online

Yesterday, Sony Online Entertainment representative Daniel Myers announced that The Matrix Online will be shut down on July 31st. The game launched in 2005 after several delays and false starts, and shortly thereafter SOE bought the rights to operate the game from developer Monolith. Now, four years later, the game will join the ranks of closed MMOs. In a forum post, Myers said, "The team will also be whipping up an end-of-the-world event. It won't be quite the same as having over 100 developers in the game as Agents like when we ended beta, but we have 4 years of tricks up our sleeve. It'll be a chance to revisit all the things that make MxO the memorable experience it is. And how could we pull the plug without crushing everyone's RSI just one more time?"

3 of 111 comments (clear)

  1. RSI by Tofof · · Score: 5, Informative
  2. I played for about two years by QuantumG · · Score: 5, Informative

    One of the few MMOs where basically everyone was looking for bugs.. cause if you were in the matrix, that's what you'd be doing too :)

    I think the most fun I ever had was when our little clan would stand around in the park and run into an area that we weren't allowed in... an agent would show up and we'd all kick the shit out of him, not that we had a chance of defeating him, and then run back into the park.. where he wouldn't follow us. Basically bear baiting. :)

    But like all MMOs, it eventually became about the grind.

    --
    How we know is more important than what we know.
  3. Re:I'm pissed by thejynxed · · Score: 4, Informative

    You didn't miss much. It was over-priced and buggy. The game seems to have fallen victim to the SWG (Star Wars: Galaxies) syndrome, only right out of the gate.

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    @Mindless Drivel: 100% of Twitter posts ever Tweeted.