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Nintendo Announces New Mario Bros, Mario Galaxy, Metroid

Nintendo's E3 press conference was an eventful one, with announcements for a new Super Mario Bros. Wii, a sequel to Super Mario Galaxy, and a new entry into the Metroid franchise by Team Ninja. The new Mario Bros. game will be available for the holiday season, and the other two are scheduled for 2010. Nintendo also confirmed an updated version of the Wii Fit, called the Wii Fit Plus (trailer), due out this fall. A full list of Nintendo's announcements is available, which includes more games and new features. Live blogs of the press conference, with commentary and pictures, are up at Engadget and 1Up.

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  1. Also Golden Sun DS by Archaemic · · Score: 5, Informative

    Golden Sun DS (not mentioned in TFS) is really what I'm most excited about. Golden Sun and its sequel for GBA were possibly my favorite RPG series for a long time. What a brilliant mixture of RPG gameplay with puzzle solving it was, with great graphics (for GBA) to boot! I've been waiting for a third for ages, as the second had a somewhat open ending.

  2. Re:Nintendo.... by BenoitRen · · Score: 5, Informative

    the original PlayStation was the most powerful console of its generation

    Nonsense.

    • The Sega Saturn was, in some respects, more powerful. It actually had a two-processor architecture, but that was hard to program for.
    • The Nintendo 64 was more powerful. No question about it. Of course, it was hampered by its storage medium.

    PlayStation vs. Nintendo 64:

    • CPU: 33 Mhz vs. 94 Mhz
    • Memory: 2 MB main RAM and 1 MB video RAM vs. a unified memory system of 4 MB RAM

    The PS2 was either on par, or slightly inferior to the original Xbox, I don't know their stats offhand, but it was certainly superior to Sega's DC, and Nintendo's GC.

    What the hell? This is so wrong.

    The Dreamcast had more video RAM than the PS2 and the GameCube, though its CPU wasn't as fast. That being said, never underestimate the effect of more video RAM on a game console.

    The Xbox was much more powerful than the PS2, and the GameCube was more powerful than the PS2, its better shading effects giving it an edge.

    PlayStation 2 vs. GameCube vs. Xbox:

    • CPU: 295 Mhz vs. 485 Mhz vs. 733 Mhz
    • RAM: 32 MB main RAM and 4MB of video RAM vs. 24 MB main RAM and 3MB of video RAM vs. a unified memory system of 64(!) MB RAM

    Were you brainwashed by Sony, or something?