Custom Firmware For the PSP-3000 Released
Busshy writes "Today, owners of PSP-3000 consoles, and those on PSP-2000s with boards that were previously incompatible, have now joined all those who have been enjoying PSP homebrew for years with the release of a new custom firmware that brings emulation and much more to those systems. You will need the recent Chickhen homebrew enabler installed for it to work."
Emulation is great, and I would crack my PSP just for that, if I had one.
But it is just a bit disingenuous of the summary to not mention game piracy. It is one of the main reasons people install the new firmware; I suspect it's by far the primary driving force. It's also the main reason Sony is constantly plugging the holes and making revisions. It's not to combat emulation and homebrew.
I have no problem with modifying things you own; but the actual reasons that most people are interested in it shouldn't be just ignored. That's not intellectually honest.
What really sucks with regards to this whole area of tinkering is the DMCA and other laws that make it illegal to tinker with your own property. Companies can do all the want to try to hinder it if they want to waste time and money on that, it certainly provides a nice challenge for the people that like trying to crack these things. But when the law just makes it illegal, that's bullshit. It ends up making the most curious and intelligent of us, into criminals.
Why don't they allow homebrew then? They let people install Linux on their PS3.
Because Linux for PLAYSTATION 3 has no access to the NVIDIA RSX GPU apart from a dumb frame buffer, it is less powerful than a PC for 3D games. The big draws of a PS3 over a PC are 1. you get to use most of the Cell CPU's DSP cores (except for one that the hypervisor reserves), and 2. the PS3 can display on an older, pre-HD television without needing a $40 box to convert VGA to S-Video. So it's better than a PC for high-performance computing, but the PC is better for homebrew gaming.
I'm guessing that Sony put Linux on the PS3 because Sony wanted to train developers to write the firmware for other products using a Cell CPU. A PSP, on the other hand, has a fairly traditional architecture. In addition, the PS3 had pressure from another platform: if you can homebrew on a PC running Windows (using tools such as MinGW or Python), you're more likely to buy games for the PC. I haven't seen a lot of PDAs with 3D graphics or traditional gaming controls yet.
Because of course no legitimate customer would ever want to have the ability to carry all of their games on one memory card, instead of a stack of discs
Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
distributing copies to others?
Who said anything about that? Just throttle your upload speeds and there you go. As though the people downloading a torrent aren't going to get their copy of Final Fantasy 7 anyway.
That brings another thing to mind: The PS3 and Xbox 360 are strongly designed with HD in mind. Some games are unplayable on a standard television because the text is so high resolution.
If you own a decent HDTV, it will have a VGA or DVI input.
It's been a long time.