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How Demigod's Networking Problems Were Fixed

The launch of Demigod was troubled by piracy and networking difficulties, which publisher Stardock worked quickly to correct. They've now released a documentary that gives a detailed look behind the scenes of diagnosing and fixing those problems. It includes meetings, interviews with the devs, and part of the bug-tracking process during a frenzied 108-hour work week.

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  1. Re:they were using BITS by Kalriath · · Score: 0, Offtopic

    This has exactly ZERO to do with Demigod, and how it plays and connects with other players.

    Try again troll.

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