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Team Fortress 2 SDK Update Includes Source Files For 10 Maps

Valve recently announced on the Team Fortress 2 blog that they are releasing the source files to 10 of the game's maps, making it much easier for fans to customize them. They also said they'd be releasing more source files for maps and models in the future. "Here's the list of maps that are included in the update: Lumberyard, Ravine, Badlands, Dustbowl, Granary, Gravelpit, 2Fort, Badwater, Goldrush, and Hydro. For the beginner map makers out there, we hope this gives you an easier entry point by allowing you to alter or edit an existing map, as opposed to being forced to start from scratch. ... We also hope that it'll reduce the amount of confusion around the game logic and entity setup required for the various TF game modes."

1 of 52 comments (clear)

  1. I loved this by Lifyre · · Score: 4, Interesting

    I remember when I was making maps for CS:S many years ago having the source for one of the maps was awesome. Everyone liked dust but I wanted to add some variety and put a sewer and such in. It makes it real easy for someone to make variations of a fun map so it isn't the same thing every go round.

    Hell I've been told by friends that still play CS:S there are variations of my maps still being played, which is kinda sad honestly.

    --
    I'll meet you at the intersection of "Should be" and "Reality"