Augmented Reality Shaping the Future of Games
Slatterz writes "Microsoft's Natal can recognize a player's skeletal structure, and also perform some sophisticated translation of body physics into in-game movement. As a control mechanism this is fascinating, but the next step is to merge the game graphics with the real world. Now, basic examples of augmented reality (AR) are being shown using a mobile phone, unlike previous demos which have involved walking around with a large backpack strapped to your body. A game titled Arhrrrr blends live-action video overlaid with game graphics. The processing is taken care of by Nvidia's new Tegra platform, while the game's 'maps' are generated by pointing the phone's camera (in this case 5MP) at a 2D drawing/printout lying on a table. The end result is a 3D world which seems to spring forth in real time, with buildings popping up as players move around the game 'map.' This story shows two other interesting videos demonstrating AR, including the ability to add real-life objects into the virtual game world and have the gameplay respond and react accordingly."
Microsoft's Natal can recognize a player's skeletal structure
No it can't. It identifies a few joints.
and also perform some sophisticated translation of body physics into in-game movement.
If by sophisticated, you mean "primitive", sure.
As a control mechanism this is fascinating,
Not really, we've had this shit for ages, and it's never really taken off outside of fixed machines (arcades, real sports, etc.)
but the next step is to merge the game graphics with the real world.
I'd say the next step is launching the damned thing.
Now, basic examples of augmented reality (AR) are being shown using a mobile phone, unlike previous demos which have involved walking around with a large backpack strapped to your body.
And...?
A game titled Arhrrrr blends live-action video overlaid with game graphics. The processing is taken care of by Nvidia's new Tegra platform,
Ah, so this is just a slashvertisement for Tegra. Tegra is a fucking dog turd.
while the game's 'maps' are generated by pointing the phone's camera (in this case 5MP) at a 2D drawing/printout lying on a table.
So it takes a picture of a map and makes a ... map?
The end result is a 3D world which seems to spring forth in real time, with buildings popping up as players move around the game 'map.'
I've seen this before and it was nothing but a poorly executed gimmick.
This story shows two other interesting videos demonstrating AR, including the ability to add real-life objects into the virtual game world and have the gameplay respond and react accordingly.
Again, nothing new. We've had "take a pic and put it in the game" shit for ages. It's never anything more than a gimmick. When you let users make the content, it's just crappy designs with dicks everywhere. When you have companies make the content, it's all just fucking advertising.
Seems to me people play games to get away from a lot of the bullshit in the real world.