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Augmented Reality Shaping the Future of Games

Slatterz writes "Microsoft's Natal can recognize a player's skeletal structure, and also perform some sophisticated translation of body physics into in-game movement. As a control mechanism this is fascinating, but the next step is to merge the game graphics with the real world. Now, basic examples of augmented reality (AR) are being shown using a mobile phone, unlike previous demos which have involved walking around with a large backpack strapped to your body. A game titled Arhrrrr blends live-action video overlaid with game graphics. The processing is taken care of by Nvidia's new Tegra platform, while the game's 'maps' are generated by pointing the phone's camera (in this case 5MP) at a 2D drawing/printout lying on a table. The end result is a 3D world which seems to spring forth in real time, with buildings popping up as players move around the game 'map.' This story shows two other interesting videos demonstrating AR, including the ability to add real-life objects into the virtual game world and have the gameplay respond and react accordingly."

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  1. Augmented Reality by Hogwash+McFly · · Score: 4, Interesting

    This tech has huge potential. Just yesterday I was watching the video for the Gizmondo 'Catapult' Game. Very cool. I've been looking at virtual reality glasses, and the Vuzix VR920 is a stereoscopic headset that has 3d compatibility with some games as well as head tracking. Attach a couple of webcams and connect it to a portable computer and you can walk around viewing an augmented version of reality, such as having a Terminator-style red overlay with scrolling code and primitive object recognition as shown here. You'd look like a complete dork walking around with it in public, but it's neat tech nonetheless.

    A co-worker and I were discussing how you could take a normal laser tag arena, paint all of the walls with patterns that can be recognised by intelligent systems, and combined with headsets you could have an augmented reality laser tag. In one round everything could be decorated in a futuristic theme with metal panelling, neon lights, another could be stone castle walls or a dusty Wild West theme. If the players are wearing patterned jumpsuits, you could overlay them with different skins so they appear to you as terrorists, zombies, whatever you want. You would need some pretty good tracking to calculate location so that people don't run into walls that appear further away and are able to shoot eachother with accuracy, but if implemented well it could be awesome.

    /geekout

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