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Battlefield Heroes Goes Into Open Beta

EA Digital Illusions CE has quietly opened up the beta of Battlefield Heroes, their long-delayed, free-to-play shooter. After gradually scaling up the number of players in the closed beta, they've now made the game available to everyone and lifted the NDA. EA has not yet mentioned this in an official announcement, probably hoping to keep their servers from being overwhelmed. The game's website is now accepting signups. IGN ran a hands-on preview of Battlefield Heroes back in April.

15 of 43 comments (clear)

  1. Team Fortress 2? by destroyer661 · · Score: 2

    This looks astonishingly like TF2.

    Can someone who's played both give some feedback on differences/similarities?

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    #define true false // Have fun debugging!
  2. Overload by Spazmania · · Score: 2, Funny

    EA has not yet mentioned this in an official announcement, probably hoping to keep their servers from being overwhelmed.

    We can take care of that for you...

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    Moderating "-1, Disagree" is simple censorship. Have the guts to post your opinion.
  3. Been Playing for a while by rotide · · Score: 5, Informative
    Figured I'd post a little info about the game as I've been a beta tester for quite a while now.

    First, this is a FREE to play "web based" game. Web based is a bit misleading as while it is launched from a browser (ad supported), it is fully installed and runs fullscreen.

    Second, the game is a "cartoon shooter" based around 3 classes. The heavy Gunner, the light knife/sniper rifle toting Commando and the middle ground SMG using Soldier.

    You're able to level up much like in an MMO and every 2 levels you get another point to spend on new abilities. Burning Bullets, Stealth, Blasting Strike (an ability that knocks everyone back, including vehicles), etc. Currently the highest attainable level is 30 and it takes quite a while to get there.

    The game takes a lot from past Battlefield games. Controllable territory via flags placed around the maps. Airplanes, Tanks and Jeeps are all fully controllable.

    The only thing you can pay money for is "Battlefunds" (Roughly $5 for 700 Battlefunds). These can be used to buy outfits for your charater and give NO advantage to you. So someone that spends $100 on battlefunds will have zero tactical advantage over someone who never spends a penny. (For reference, a permanent Battlefund purchased item generally costs 560 Battlefunds but you can "rent" them for a month for 140 Battlefunds). There are also free points that you earn slowly during play called Valor Points. These can also be spent on "free" clothing in the in game store. There are also healing "widgets"/spells that you can pick up to heal you (and another type to heal your vehicle).

    Right now there are only 4 maps (2 infantry only and 2 with a moderate to heavy emphasis on vehicles). All of them feel very polished and fun to play over and over again. DICE has mentioned that they have new maps on the horizon.

    Now, my personal opinion. The game is about FUN. This isn't a hardcore shooter such as Counter-Strike and doesn't claim to be. This game is one of those that you can easily pick up and just have some fun! If you're looking for realism and a serious tournament game, look elsewhere. But if you just want some fun comedic gameplay (not all that much unlike Team Fortress 2) this game might be for you.

    Overall, coming from an old school Duke Nukem/Quake1/2/3/Counter-Strike/Battlefield player, this is a fun game. Give it a try if you want to see what it is about, again, it is FREE!

    1. Re:Been Playing for a while by PingSpike · · Score: 2, Interesting

      I suppose there are a few schools of thought on it...but IMO, if some guy could spend $500 and then run me over with with his adamantium plated hover tank with auto targeting laser systems while I flunk pebbles at him from a free slingshot...I wouldn't even download the client for free. Playing a game of "Who's got the most money?" isn't exactly something I would consider an enjoyable hobby activity, even if many hobbies somewhat boil down to that already.

      Its one of the reasons (I had others) that I wanted nothing to do with EA's "booster pack" infected titles. I do think selling fancy clothes so the rich kids can continue wearing their designer jeans in the video game is an alright compromise.

    2. Re:Been Playing for a while by intheory · · Score: 3, Interesting

      I've also been playing in the beta, for about a month now. The game is fun and has taken me away from TF2 for a while but I dont think it has the staying power. I've played as Soldier and Commando, lvl 10 soldier, lvl 3 commando now.

      After playing in such a relatively well balanced game like TF2, there are some significant weapon balance issues. (i.e. knife versus SMG, tank vs dynomite). Team-based play mechanics isn't very strong--it is too easy to play as a lone ranger. There are some interface glitches and functional issues (okay, it is a beta) that are pretty frustrating, i.e. after you die it cycles through each other player's view with a lot of loading/kludge wait times.

      Weapon variety isn't satisfactory either. You basically get 1 of 3 SMGs, 1 of 3 handguns and 1 of 3 shottys. Each is basically the same model with differences in ammo and effective range, but not enough to really matter.

      Vehicles are fun to drive, including the planes. placement of AA guns on the maps doesnt make much sense. Running people down in a jeep is pretty fun.

      The Battlefunds are confusing too; I fully expect that if I put down cold hard cash that I can purchase advanced weapons. Not super OP but at least distinct. That's not the case. But you should see my "I'm with Stupid" t-shirt and grenade belt. I'm not kidding.

      Anyway, I agree with rotide's review in many respects, but this is definitely not like TF2. Much more casual game.

  4. I literally LOL'd watching the intro movie by PrescriptionWarning · · Score: 2, Interesting

    on their website, it reminded me of the theme song intros to all those cartoons I grew up with, TMNT, GI Joes, etc. Can't wait to try out the gameplay, though its a shame it doesn't work in Linux so I'll have to boot up my windows gaming rig to play. Don't know yet if it works in OSX, but I doubt it.

  5. I played in the first beta by WiglyWorm · · Score: 2, Interesting

    The game is good. In the earlier beta it had some horrific problems with the netcode/lag correction and hit detection. Aside from that, though, it is quite fun. I would say comparisons to TF2 are somewhat deserved. It is a class based FPS with objective oriented missions. The vehicles add an extra element, from jeeps which are a simple troop transport (which the passengers can shoot from) to tanks, to airplanes (which are mostly useless unless you have a joystick as they are near impossible to control), but they do function as a fast troop transport as one person can sit on each wing. Graphically, it's nothing to write home about (they're not bad, but come on, it's web based), however the level building/character customization aspects are a very interesting aspect. Each of the classes has unique abilities the ones I remember from the first beta include "I eat gernades" which allows the heavy gunner to eat gernades thrown by the enemy to heal himself, first aid "healing auras" that heal people around you. Etc. Further, the load out options add a whole lot of strategy to the game. There are various weapons from fast firing but low accuracy, to high accuracy slow, to close range high damage. Secondary weapons add even more strategy by allowing you to use gernades for anti personal, dynamite for anti-tank/booby traps. There are some comical elements such as the ammount of knock back caused by explosions, but the strategic gameplay of capture points, and the map design were all very good. Over all, I recomend at least giving this game a shot, especially considering the price. While I never went back to the beta when they reopened, I do wish I had, it was because of time that I didn't, not because of any lacking in the game's fun factor.

    1. Re:I played in the first beta by WiglyWorm · · Score: 2, Insightful

      I saw some posts above citing lack of speed as a detracting factor in this game. I would like to disagree, and here's why: The passenger vehicle elements are there, and proper strategy might dictate riding a jeep back and forth from spawn point to objective (and to strategic flanking points near the objective), ferrying people much more quickly than they could ordinarily move. The massive scale of the maps coupled with the slow movement allows for a much larger tactical and strategic scope while the comedic elements and differing character abilities still allow for intense gun fights when you do get where you're going.

  6. Pretty different by vecctor · · Score: 5, Insightful

    I didn't play Battlefield Heroes for more than 30 minutes, so someone can come in here and correct me, but aside from the "first impression" looks the games are completely different.

    BH plays in third-person, on large battlefield-style maps (capture points, tickets, etc) with a few slightly different classes that branch out more with additional unlocks - the unlock system being a very large component of the game in general. There are also vehicles on some maps.

    TF2 plays in first-person on maps with various objectives (some staged objective, some escort, some CTF, etc) with many classes that are very different and have some very specific interplay between them. There is an unlock system but it is fairly minimal.

    One could go into a lot more specifics, but that is the short version.

    --
    Why, yes I have been touched by His noodly appendage. And I plan to sue.
    1. Re:Pretty different by rotide · · Score: 2, Informative

      Been beta testing for quite a while and your insight from your first impression is spot on.

  7. Battlefield Hero? by Lars+T. · · Score: 2, Funny

    A stylized rifle with four colored buttons which you have to press just in time to kill the enemies - why, that sounds like a sure hit to me.

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    Lars T.

    To the guy who modded me down from perfect to terrible Karma - Apple haters still suck

  8. Re:Just keep in mind the following by rotide · · Score: 2, Informative
    Entirely FALSE.

    The only things you can buy with real money are:
    Clothes
    XP Boost Widget
    VP Point Boost Widget

    That's it. Clothes don't help you tactically in any way, VP points you get anyways and XP, while it will unlock abilities for you faster, doesn't give you anything playing will already give you over time.

    So again, FALSE. There is nothing you can spend real money on to make you more formidable. Well, maybe a faster computer, but I digress.

  9. Like Battlefield 1942 without all that fun stuff. by Garbad+Ropedink · · Score: 3, Informative

    A couple months back I was accepted into the Battlefield Heroes closed beta, so I downloaded, installed it, then after about 20 minutes of play I promptly deleted it.
    It's like Battlefield 1942 except with all the fun stuff taken out. Seriously, it's a beautiful looking game, but that's it. The controls are dodgey, the weapons are weak, and the unlockables expire. Since this is an EA game you can pay real world money to get unlockables, which after a week will expire and be deleted from your inventory. I suppose that's the next step for DLC, and they've gotta test the water somewhere.

    If you want to play a fun cheap battlefield game, then pick up Battlefield 1942, or Battlefield 2, they're bargain bin games now and are still great fun to play. Battlefield Heroes is just a dumbed down piece of crap designed to make you watch ads, and surreptitiously take your money.

    --
    And that was the last Terry Fox run I ever participated in.
  10. 4Gb firefox plugin? by imrehg · · Score: 2, Interesting

    Are you kidding me?
    Download the game as a _4Gb_ Firefox plugin? One of the stupidest idea, IMHO.....

    No possibility of changing install location, I wonder when was the last time I had 4Gb free space in c:\... must been some time before i installed openoffice.org.

  11. Re:Less emphasis on "skill" and "strategy" by mdmkolbe · · Score: 3, Informative

    I've found BH emphasizes strategy more than many other games. You just have to use very different strategies than in most other FPS. Once I stopped relying strategies I learned from other FPS and instead analyzed BH's strategic dynamics to develop BH specific strategies, my scores shot up to where I am regularly the high scorer on any server.

    I'll grant that BH is not strategic like maybe Rainbow 6 or AA. BH requires a much more dynamic strategy than that. Nevertheless, you can't bunny-hop or twitch shoot your way out of trouble so you have to be very situationally aware and strategically maneuver yourself into positions where you are more likely to kill than be killed.

    Maybe BH isn't right for you, but if you want to give it another go, here are some tips. If you want to win at BH, you need to:

    1. Understand the balance between going for kills and going for flag captures (i.e. kills get your team points, flags give your team a multiplier on those points). You must balance the two.
    2. Understand the role your class plays in helping your team (e.g. soldier is the medic/grunt, commando should either be hazing with sniper shots or going invisible for behind-enemy-lines flag captures)
    3. Equip the right weapons and understand when to use them (i.e. long vs short range gun, shootgun vs machine gun, dynamite). You will have to buy some of these weapons, but earning "money" is fairly easy relative to how long items last. I've never needed to spend real world money to get the right equipment even though I play only rarely (i.e. I'm not maximizing my earnings and items are more likely to need to be replaced between sessions).
    4. Understand what vehicle to use when (e.g. dogfights in a plane may be fun, but they rarely help your team).
    5. Build your character's abilities and understand when to use those abilities (e.g. heal). (It also helps to remap your mouse buttons for faster access to the right abilities/weapons.)
    6. Move with a pack. A pack can do more damage per second.
    7. Move with a pack. A pack can take more damage per second without dieing.
    8. Move with a pack. A pack allows you to take advantage of your teammate's power-ups (e.g. a nearby teammate that uses "heal" will also heal you).
    9. Move with a pack. Some abilities actually give you a bigger boost when you share the ability with friendlies (e.g. when you use "heal" you get more of your own HP healed if you used it to also heal friendlies).
    10. Move with a pack. You will have more tactical options (e.g. stepping out of harms way for half a second to reload or recharge an ability) when there is an entire pack to keep the tangos busy.