Aliens RPG Cancelled
Giant Bomb notes that Obsidian Entertainment has officially stopped work on the Aliens RPG they had been working on. In a post on their forums, an Obsidian employee confirmed rumors that development was no longer underway, and Sega later indicated that they were looking do so something else with the IP. "The Aliens franchise offers us so much content to choose from that we feel it important to take a step back and carefully consider the type of game we want to release." Aliens: Colonial Marines appears to still be in development, though it won't be out this year.
That's it man, game over man, game over! What the fuck are we gonna do now? What are we gonna do?
An RPG set in the Aliens universe doesn't really work, did anyone think this was a good idea? There's not a lot choices other than "die or don't die" in the Aliens movies and games so far...how deep could it really get? Good riddance, let developers work on something with more potential (from an RPG side of things).
And the press release announcing Aliens MMO must be ready just about now..
We already had the best story about vapourware game: Duke Nukem For Never
http://games.slashdot.org/story/09/05/07/0146233/Duke-Nukem-For-Never
No one can beat them
I was looking forward at throwing a couple of tripe rations towards the alien...
Maybe we should ask you what you did with the rest of that doll's body.
3DRealms is just begging for the Retexturing project back in PlanetQuake days of 2001 to spring back to life and throw somthing in a Freenet torrent.
Jonof's Duke Nukem is already better, and if their sh1t is converted over to somthing using Tenebrae or even Dark Places' engine then we don't care Forever will ever die off. George Brousard shot-down every project he saw back in 1999 to 2004 that even looked like Duke Nukem so as far as we know they've been milking their development money on an expected best seller of potential no matter if it is ready now or December 22 2012 right when Planet X thrusts its demonic red horn up the ass of the 4Chan Party Van.
I just don't understand what an Aliens MMO would have looked like, if it was centered around the actual Alien aliens. How many different monsters does this really lend itself to? Sure, when aliens pop out of various creatures, they tend to resemble that creature more. But how many black dog-ish alien, black horse-ish alien, black tiger-ish alien, etc. can you really deal with before it just become monotonous?
And then there's the whole question of the deadliness of the aliens. The major aspect of the movies is how these are near unstoppable killing machines. How exactly does that square with "Bring me back 20 dog-ish alien hides" quests? When one player could play a character that slaughters thousands of aliens in their lifetime without (mostly) dieing, then the players have become the unstoppable killing machines and the aliens are relegated to target dummies.
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