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In Defense of the Classic Controller

Kotaku has an opinion piece by Leigh Alexander singing the praises of classic, button-rich controllers for the level of precision and complexity they offer. While the Wii Remote and upcoming motion-control offerings from Microsoft and Sony are generating a lot of interest, there will always be games for which more traditional input devices are better suited. Quoting: "With all this talk about new audiences — and the tech designed to serve them — it's easy to get excited. It's also easy to feel a little lost in the shuffle. For gamers who've been there since before anyone cared about making games 'for everyone,' having that object in our hands was more than a way to access the game world — it was half the appeal. Anyone who's ever pulled off a chain of combos in a console fighter can tell you about the joy of expertise and control. ... Gamers may suffer some kind of identity crisis as the familiar markers of their beloved niche evolve — or disappear entirely. The solution to that one's easy: Get over it. Like it or not, it's clear that gaming's not a 'niche' anymore, and its shape will change. The more pressing issue is whether or not controller-less gaming will truly make the medium richer. Making something 'more accessible' doesn't necessarily make it better."

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  1. Re:Bah; kinesophobia by nine-times · · Score: 0, Troll

    Yeah, my first thought was "Great, one of those freaks who could actually pull off every single move and combination in Street Fighter at will is whining because he might have an unreasonable edge in new games." For games like FPS, game controllers aren't anywhere near as precise as keyboard/mouse or using the wiimote as a pointing device. Button-mashing mechanics will only be missed by those who had an over-reliance on it for winning.