Silverlight 3.0 Released, Allows Apps Outside the Browser
Many different sources are reporting that Microsoft has unleashed the third major version of Silverlight to the masses. With 3.0 we see things like better 3D graphics support, the ability to offload tasks to a GPU, and the ability to run apps outside of the browser. "Silverlight's video capabilities have always been impressive when compared to Flash, and the new version boasts some new features that should keep the competition with Flash hot. It uses a media broadcasting technology Microsoft calls Smooth Streaming, an adaptive technology for playing the same H.264 video stream at the highest bitrate the device and its bandwidth limitations will allow. So if you've got a fast computer with an HD monitor and a wide open pipe, you'll see super high quality video at up to full 1080p HD. If you've got a dinky smartphone with mid-level data service, you'll see a constrained version of the same video."
3D graphics support does sound interesting, specially when thinking how many flash games there are out but how they lack better graphics. Maybe we start to see DirectX like games directly in web browser too.
They called it bitrate peeling.
I think one of the most reasonable concerns against the rising usage of silverlight, and therefore the need for moonlight for linux, is that if new version of moonlight can't keep up with the updated version of silverlight then its not the multiplatform wonder that it should be to be competitive with flash.
and the ability to run apps outside of the browser.
It seems to me like this offers a remarkable opportunity for some very serious vulnerabilities if it is not handled very very carefully.
...been impressive when compared to Flash? Really? Then why did mlb.com switch from Silverlight to Flash? I remember when they did this - I had unsubscribed because the Silverlight player was such a mess, and I went back and signed up for the rest of the season.
That said, the ability to write Silverlight apps in Ruby is interesting.
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Why would you want a security atrocity like DirectX? Aren't there enough security holes already? If anything, we should think about banning DirectX from the Web? We should also ban ActiveX.
What would open sourcing Flash do for them? There are really two possibilities. First, it could attract contributions from external developers. The chance of this is slim, and most of the contributions would probably be poor, so this would just add administrative overhead on Adobe's side for accepting patches. Second, it could lead to forks of Flash. This would be devastating for Flash - the whole premise of Flash, and the reason it's so popular, is that It Just Works (tm) consistently across platforms.
The one step up I see that Silverlight 3 has is licensing for H.264 codecs. Microsoft has the deep pockets to purchase licensing such as this.
It is interesting that Moonlight is not currently pursuing H.264, which makes me wonder if MS is purposely gimping their linux/unix implementation.
Silverlight can only be "thought of as a sort of HTML 5" if you also sort of thought of Win32 as HTML 4.
Jesus Christ, it's just a clone of Flash that attempts to make Vista's .Net as a binary substitute for the open web.
And yes, Microsoft is desperately trying to compete with Chrome/Chrome OS/HTML 5, just like the company successfully killed Client-side Java and non-IE browsers as a threat to the Win32 monopoly, then sat back and let IE go rotten once it ruled the roost.
If you still live in the late 90s and think Microsoft is invincible and can decree standards by fiat with its monopoly share of the PC desktop and the web browser, let me welcome you to the 2000s, where:
- Microsoft's WMA/WMV-VC-1 codecs failed to kill or even matter in the face of MPEG H.264/ACC.
- Microsoft's HD-DVD + HDi failed against Blu-Ray and H.264 content in iTunes.
- Microsoft's ASF/AAF container files failed to win against QuickTime/MPEG-4 (with even MS now using MP4 in Smooth Streaming).
- Efforts to push Zune and PlaysForSure DRM and MS-DRM music subscriptions failed against the iPod and iTunes.
- Efforts to push Windows Mobile as a brand have collapsed in the face of the iPhone.
- Microsoft's IE monopoly over the web has shrunk down to 60% and continues a rapid decline as Firefox, Chrome and Safari eat up share.
- Microsoft's Windows monopoly is facing a global shrinking PC market, mass rejection of a heavyweight Vista/Win7 type operating system as systems move toward netbooks and ultra cheap PCs and laptops that can't support a fat OS, and the loss of the premium PC market for higher end systems to Apple.
Microsoft might be all you know, but it's time to start learning about alternatives or you'll be stuck with the dinosaurs.
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