0 A.D. Goes Open Source
DoubleRing writes "Wildfire Games has announced that it will be moving its previously closed development process for 0 A.D. to open source. All code will be released under the GPL and all art under CC-BY-SA. 0 A.D. is a historically-based RTS, and while it's not yet complete, this trailer is purportedly actual gameplay footage. With a codebase of over 150k lines of C++ code plus 25k lines in development tools, this is looking like a fairly promising entrant into the open source RTS field. The screenshots are definitely pretty, to say the least."
Waiting over 2000 years for the port is not a sign of success.
That's a bit of an understatement. Most people would probably agree that Nethack looks a lot better than Freeciv.
I don't know. My 80x24 serial terminal does not allow me to play Freeciv.
Access to the often overlooked and underappreciated "Make Dude" command. And on the lord created The Dude, and it was good.
http://www.wildfiregames.com/0ad/album_image.php?pic_id=10984
-rt
The first map hack patch will be out in 1 hour instead of 8 hours.
If utilising your imagination leads to automatic loss of all of your self esteem, perhaps you need more self esteem.
It's called suspension of disbelief, and there are times when it's a good thing. Situations may include books, movies, video games, and other works of fiction.
You forgot elections.
It's a metric used to give you a fair idea of how big something is. Like libraries of congress, or Olympic swimming pools. Naturally, just how much actual useful code there is per line varies.
GAAH! MY PRINTER IS ON FIRE!!! PUT IT OUT! PUT IT OUT!
Really? So what about this "Authentic Roman Coin(tm)" I have that is clearly stamped "34 BC"?
(Apologies to Terry Pratchett for mangling his joke.)