Why Game Developers Should Shut Up About Used Games
Ssquared22 writes "It may feel like a rip-off to some, but you've got to admit that paying $30 for Gears of War 2 sure beats paying $60! Game publishers and developers may not like it, but people are going to trade in used games for new games and those old games will be sold back to other people. There's nothing game developers can do to stop them, and companies like Gamestop continue to laugh all the way to the bank. In an article at Crispy Gamer, David Thomas dissects one of the most critical issues in gaming today: used games and merchants (online and brick-and-mortar) who specialize in this 'sleight of hand.'"
Same should be done with music. Eventually, you'll start getting paid to listen to Van Halen's Jump (as one should be)
Change is inevitable, except from a vending machine -- Robert C. Gallagher
Game developers need to respect the rights of their customers and shut up.
Woah, calm down! Next you'll be suggesting that they should stop implementing DRM because the only people it stops from using their software are the legitimate customers!
No no no, you've got it all wrong. That's not capitalism, that's intelligent thought. The Capitalist way would be to try to enforce harsher DRM, outsource to an anti-cheat scheme that also lets you keep banning a steady number of people who will hopefully rebuy the game, and then blame piracy when the game doesnt sell well.
After all those damn pirates are funding drugs AND terrorism AND undermining our rights and freedoms by helping terrorists who sell drugs and commit acts of terrorism. While on drugs.
A bullet may have your name on it but splash damage is addressed "To whom it may concern."