Build Your Own Render Farm
Another installment of Tom's Hardware's how-to articles has a look at what it might take to build your own render farm. The article looks at everything from top-to-bottom roll-your-owns to buying things pre-built and the pricing insanity that goes along with it. "If you are working as a freelance artist in the above-mentioned media, toying with the idea, or doing so as a hobbyist, then building even a small farm will greatly increase your productivity compared to working on a single workstation. Studios can even use this piece as a reference for building new render farms, as we're going to address scaling, power, and cooling issues. If you're looking at buying a new machine and are thinking of spending big bucks to get a bleeding-edge system, you might want to step back and consider whether it would be more effective to buy the latest and greatest workstation or to spend less by investing in a few additional systems to be used as dedicated render nodes."
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R.I.P. Tom's Hardware.
My work here is dung.
I hear non-factory farming also produces denser images that are more pleasing to the eye and have a higher contrast value. Besides, you'd be helping out the small rendering businesses by only selecting local renders.
Every time I start to have faith in humanity, I ruin it by driving to work between 7 and 8 am.
My grandparents rendered on their small farm, but unfortunately I hate lye soap.
Free Martian Whores!
It's called a botnet.
TYVM.
Any sufficiently advanced intelligence is indistinguishable from stupidity.