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Med Students Get Training In Second Life Hospitals

Hugh Pickens writes "Discover Magazine reports that although medical simulations have been around for a long time, medical schools like Imperial College London are starting to use virtual hospitals in Second Life so students can learn their way around an O.R. before they enter the real thing. The students can also test their knowledge in the Virtual Respiratory Ward by interviewing patient avatars, ordering tests, diagnosing problems, and recommending treatment. 'The real innovation in SL clinical simulations is that they bring people together in a clinical space — you are standing next to an avatar who is a real patient, and the doctor avatar to your right is a resident at Massachusetts General Hospital and the nurse to your left is at the University of Pennsylvania hospital,' says John Lester, the Education and Healthcare Market Developer at Linden Labs. The most significant benefit of SL training may be the cost. Real-life training facilities require thousands, and sometimes millions of dollars to build and maintain, while SL simulation rooms can be created for minimal costs, and accessed from anywhere in the world for the price of an internet connection. SL can also expose students to situations that a standard academic program can't duplicate: 'You can take risks that aren't safe in the real world and teach more complex subjects in three dimensions,' says Colleen Lin. 'When you're resuscitating a dummy in real life, it looks like a dummy. But you can program an avatar to look like it's choking or having a heart attack, and it looks more real to the student responsible for resuscitating it.'"

32 of 126 comments (clear)

  1. But I play one on Tv by DarkOx · · Score: 4, Funny

    I am not a doctor but I have trained as on in Second Life.

    --
    Repeal the 17th Amendment TODAY! Also Please Read http://www.gnu.org/philosophy/right-to-read.html
    1. Re:But I play one on Tv by K.+S.+Kyosuke · · Score: 4, Funny

      And if you want to become a pathologist, you can always subscribe Second Death.

      --
      Ezekiel 23:20
    2. Re:But I play one on Tv by Anonymous Coward · · Score: 3, Funny

      I tipped my server, but then the HD started making noises and a cable came loose.

  2. Emergency room cases... by irregular_hero · · Score: 5, Funny

    This should come in handy for doctors trained this way when a blue, eight-foot tall hermaphroditic troll shows up at a hospital emergency room complaining of chest pains.

    1. Re:Emergency room cases... by DaleGlass · · Score: 3, Funny

      Yes.

      And when a mad scientist finally creates furries in real life, the doctors will already be familiar with the anatomy.

  3. Shockingly sensible by maudface · · Score: 2, Insightful

    Despite being incredibly skeptical of such substitutes for a first life this does seem like a ridiculously good idea for filling such a gap in education given what a leap it must be between classroom knowledge and actually dealing with real world patients.

    I must admit that I'm just utterly amazed that someone's actually thought of a way to use second life that isn't utterly futile and useless.

    1. Re:Shockingly sensible by thedonger · · Score: 4, Insightful

      Wait a minute...How does a simulation with real doctors, nurses, and patients in real facilities make it cheaper? The patient has to be in a hospital with all those people around, anyway, right?

      Personally, I have never been a fan of simulation. The statement:

      You can take risks that aren't safe in the real world and teach more complex subjects in three dimensions

      doesn't make a whole lot of sense. If we all tried to be like Dr. House on the same-named television show we'd all have many, many dead patients.

      --
      Help fight poverty: Punch a poor person.
    2. Re:Shockingly sensible by mikael · · Score: 2, Interesting

      To get the dummies to physically appear to react to the medical conditions that they are simulating requires special effects technology. To simulate the physical behavior in a virtual world just requires some software programming.

      --
      Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
    3. Re:Shockingly sensible by greenbird · · Score: 2, Insightful

      Personally, I have never been a fan of simulation.

      You've obviously never been in the military or been trained to deal with stressful, life or death situations. Or at least I hope you haven't. If you have, you need to change professions immediately. Simulations are absolutely critical to such training and the more realistic the better. Simulations can recreate and/or demonstrate the confusion and chaos that reigns in situations like that and helps tremendously in dealing with it when those situations occur for real. Actually simulations and role playing is very helpful in even mundane situations like important business meetings.

      --
      Who is John Galt?
  4. Where is the Reset Button? by path0$ · · Score: 3, Funny

    The inevitable dialogue between totally overworked surgeons:

    "Oh well that was his liver I just cut open not the stomach... let's reset this"

    *awkward silence*

    "Wait... Oh shit, well let's just tell his family there were some... unexpected complications right?"

    --
    What the Hell?
  5. I can just see what will happen by Anonymous Coward · · Score: 3, Funny

    I can just see it now.

    Doctor: My god, the patient's heart is lagging!

    Nurse: Doctor! What are you talking about?! He's going into cardiac arrest!

    Doctor: Nurse, check the Monster (tm) power cable on the heart rate monitor. I think I got the electron directionality device wrong.

    Nurse: He needs to be defibrillated! Hurry!

    Doctor: Screw that! I'm not going to pay a micro-transaction fee for such a crappy add-on!

    Machine: beeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeep

  6. Great! by Opportunist · · Score: 2, Funny

    So now when I feel sick I go to a SL hospital and have a real doc diagnose me.

    "That chest pain you describe, is it burning? Yes... And it radiates into your left arm... ok... Say, do you feel dizzy or have a strange taste in your mouth? Hello? ... HELLO? Still there?"

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  7. Great for hype, not great for teaching by BlueBoxSW.com · · Score: 4, Insightful

    Having seen several second life simulators/training sessions, I have to keep asking "Why?"

    The benefit is that it is semi-standard and semi-cheap to do, and connects people easily.

    But, the effort to create something useful for teaching is great. The benefits are minimal. The controls are frustrating and resemble nothing in real life.

    If you really want to teach something well, you're better off creating your own instructional design and simulation. 3-D tools are cheap now.

    1. Re:Great for hype, not great for teaching by finity · · Score: 3, Insightful

      I agree. I've seen one or two of these things before and it usually seems like it'll turn into more of a social playground than a training environment.

      I can understand how this might allow med students to practice diagnosing something, but the OPs point about it being more valuable than resuscitating a dummy in real life seems way off. They will never be able to teach something that requires a specific physical action in a simulated world. For instance, you have to actually practice CPR on something that resembles a human in order to truly understand how to do CPR. You have to actually practice placing the defibrillator paddles on a human form, you can't just right click and select "defibrillate."

      Now maybe if we had a Matrix-style brain jack...

    2. Re:Great for hype, not great for teaching by Tsu+Dho+Nimh · · Score: 5, Interesting

      I can understand how this might allow med students to practice diagnosing something, but the OPs point about it being more valuable than resuscitating a dummy in real life seems way off. They will never be able to teach something that requires a specific physical action in a simulated world. For instance, you have to actually practice CPR on something that resembles a human in order to truly understand how to do CPR. You have to actually practice placing the defibrillator paddles on a human form, you can't just right click and select "defibrillate."

      You are thinking like an organic mechanic. Very few doctors do a large amount of resuscitating and defibrillating patients. They need practice in interviewing skills to get diagnoses, which SL can give them. Getting a good patient history, and correctly interpreting it, means the difference between successfully treating the patient and not.

      They need practice ordering lab tests and interpreting the results, ordering the right test, not pissing off the lab techs, not expecting TV medi-drama speed on the tests.

      The hospitals can run the SL experience with ZERO investment into 3D equipment, and without taking up RL space in the hospital. I've participated in RL tyraining for interns and med students, and getting everyone into the same place at the same time is difficult. With SL, the "patient" can be in Cleveland and the med student in Detroit.

    3. Re:Great for hype, not great for teaching by ColdWetDog · · Score: 2, Insightful

      The majority of doctors today work on paper and refuse to have anything to do with computers.

      Don't be too proud of this technological terror you've created. The ability to bankrupt a country is nothing compared to force of a thousand poorly written systems, implemented by representatives of Satan all integrated by the lowest bidder.

      The majority of doctors today would like to work with an electronic medical record that didn't suck donkey balls, take more time than evolution and cost more than a Larry Ellison's yacht. I'm not sure just exactly who's fault it is that most EMRs are just this side of awful, but since it's Sunday morning, I'll blame Dick Cheney.

      --
      Faster! Faster! Faster would be better!
  8. There is by Anonymous Coward · · Score: 2, Insightful

    No substitute for real patients.

    However, few real patients are willing to be a guinea pig. It's the great impasse in medical sciences. Since I trained in the third world, I had no shortage of desperate patients in a society where litigation is virtually impossible. So I would consider my years of "hands on" experience much more valuable than someone who has spent the same hours with some form of virtual patient. But then again in "developed" countries, the threat of litigation is very serious. So it's kind of ironic - the country with the greatest punishment for "untrained" doctors produces the least trained doctors...

    The example is in England, but the most litigious country is the US. And everyone knows US doctors are TERRIBLE clinicians. Oh they are really good at theory. But take away the expensive diagnostic equipment and lab tests, and they become useless in the field. This in part explains the disproportionally high cost of health care in the US.

    1. Re:There is by Hognoxious · · Score: 2, Insightful

      You may call them a guinea pig, but here in the US we still refer to them with respect and refer to them as a patient and "Mr." or "Mrs."

      You live in the US but you don't understand what a figure of speech is?

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  9. Tactile? by Arrawa · · Score: 2, Insightful

    When I go to my physician, he asks me questions, and feels and presses around the area I have pains to make a diagnoses. How on earth can a doctor in SL make a good diagnoses when he's not able to touch the patient?

    1. Re:Tactile? by DaleGlass · · Score: 3, Informative

      RTFA, or at least the submission.

      Nobody is talking about diagnosing patients on SL. They're talking about using for training, of the sort that's currently being performed on dummies. The supposed advantage is that in SL you can make a dummy that reacts to things being done to it much cheaper than a real one, which would need to have some fancy robotics installed into it.

      I don't know if this is actually helpful or not, but it's got nothing to do with diagnosing people through SL.

  10. Over in the UK by FastMemFirst · · Score: 2, Funny

    The NHS have found Theme Hospital to be a more accurate simulation.

  11. Creates barriers, doesn't knock them down by CorporalKlinger · · Score: 5, Interesting

    I'm currently a 4th year medical student and can tell you from personal experience that nothing... absolutely nothing... can replace face-to-face training with real-life patients. SecondLife is a fun playground, but it's not a place to learn to practice the art of medicine or the scientific basis for diagnosing disease. Talking to virtual avatars or playing in a virtual OR is nothing like real life. For instance, in a real-life OR, you must vigorously scrub your hands for 2-3 minutes with special cleanser before you're clean to "gown up." When you're standing around waiting for the procedure to start, you have to have your hands crossed in front of you in a special position to avoid touching anything that isn't sterile, including your own face, sides of your gown, etc. Good luck reproducing these intricate details in Second Life.

    Virtually every medical school in the US has a "patient simulator" laboratory where mechanical / robotic dummies are used to train future physicians. These labs also host "simulated patients," - actors, usually from the community, who are trained to play the part of a patient with a specific disease. It isn't cheap for schools to do this, but it's a lot more realistic to perform your first vaginal exam or rectal exam on a real person than in a SecondLife virtual world. Same goes for performing other aspects of the physical exam. How is a student to put their stethescope to the patient's chest, carotid arteries, abdomen, or back in order to arrive at a diagnosis when there is no mechanism to do so in SecondLife? These are things that must be experienced to learn.

    If you want to learn to be a doctor - go to a real medical school, interact with both real and trained patients in real life, and learn the intricacies of the art of talking to a patient, sharing your compassion with them, and working through their problems or concerns under real conditions. When a patient with depression and suicidal ideation shows up to the Emergency Department and there are 13 other patients waiting to be seen, I have to make a decision about how much time I'll spend with them. Do I talk them through their concerns? Do I let Social Work handle it? Do I call for a psychiatry consult? Doing these things in second life are easy and have few repercussions. Calling for a psych consult at 3:00 AM on a Tuesday for simple SI and depression will get my head ripped off by the poor psychiatrist who has to come in to do what I should have been able to do myself.

    All this will do is build barriers and put "blinders" onto future physicians. "It couldn't have been a heart attack - he didn't have left sided chest pain radiating to the arm and jaw. He had no shortness of breath! That's how I was taught MI's all present in Second Life!" Med schools need to stop cutting corners and trying to implement these ridiculous ways of trying to be "cutting edge." Want to be cutting edge? Implement a computerized medical record system that actually works - for starters - and institute a system by which patients evaluate their physicians in a publicly available forum so that we can see which docs should be doctors... and which shouldn't. That would do more for patient care than any of this Second Life nonsense.

    1. Re:Creates barriers, doesn't knock them down by Daniel+Dvorkin · · Score: 2, Insightful

      Amazing. Did you even read the summary, to say nothing of the article? No one, no one, is talking about replacing hands-on training with Second Life. It's a preparation. A supplement. A place to play with scenarios that you can't easily replicate with actors, and to give colleagues from widely separated geographical locations a way to work together at least to some degree.

      Me, I'm a veteran military medic and civilian EMT with ten years of experience in emergency medicine, so I hope, almost-doctor, that you'll take a little advice from an old soldier. The more you train, the better you will do when you face the real thing. Now, it is entirely true that no training of any kind will ever replace the real thing. Doing CPR on a dummy isn't like doing it on a real person at three in the morning in a rainy alley. Reading a cardiac monitor trace in a classroom isn't the same as doing it under pressure in an ER with people screaming at you. Putting an IV needle in your classmates is a hell of a lot easier than hunting for a vein in someone who's nearly bled out, where you only get one shot and if you don't get the patient's fluid volume up in five minutes he'll die. But you have to practice these skills, over and over again, to the point where your hands and eyes know what to do even when your brain forgets.

      If you haven't learned this lesson yet, believe me, in residency you will.

      And personally, I would have loved to have this kind of simulation around when I was training. It would have been very helpful in helping people get their heads around the intricacies of emergency medicine operations. Not so much the actual hands-on procedures (although there's some interesting simulation work going on in that area too) but navigating the controlled chaos of an emergency scene or busy ER. Would it have been a substitute for live training, or for the experience of the real thing? Of course not. But it would have been a fine place to start. The more training you do, and the more different kinds of training you do, the better you will handle it when someone's life is literally in your hands.

      --
      The correlation between ignorance of statistics and using "correlation is not causation" as an argument is close to 1.
    2. Re:Creates barriers, doesn't knock them down by greenbird · · Score: 3, Interesting

      If you want to learn to be a doctor - go to a real medical school, interact with both real and trained patients in real life, and learn the intricacies of the art of talking to a patient, sharing your compassion with them, and working through their problems or concerns under real conditions. When a patient with depression and suicidal ideation shows up to the Emergency Department and there are 13 other patients waiting to be seen, I have to make a decision about how much time I'll spend with them. Do I talk them through their concerns? Do I let Social Work handle it? Do I call for a psychiatry consult? Doing these things in second life are easy and have few repercussions. Calling for a psych consult at 3:00 AM on a Tuesday for simple SI and depression will get my head ripped off by the poor psychiatrist who has to come in to do what I should have been able to do myself.

      Your reasoning supports the premise rather than opposing it. This type of simulation allows you to encounter 1000's of such situations cheaply and quickly under conditions where no one is going to die when you screw the pooch completely. It allows for you and others to go back and much more objectively evaluate your performance without the emotion of knowing that your wrong actions just killed someone. It allows you to store in your brain a much greater range of scenarios and situations. No one is saying eliminate face-to-face training with real-life patients. Simulation allows you to be better prepared and to augment such training. It allows for much greater scope of training since face-to-face training with real-life patients is both much more expensive and much more risky. Would it be better for you to perform open heart surgery the first time on a simulator or actually slicing up a (hopefully) live patients heart? Wouldn't it be much better on a simulator where you can encounter a broad range of complications and critical situations where the patients life isn't at risk?

      --
      Who is John Galt?
    3. Re:Creates barriers, doesn't knock them down by fishbowl · · Score: 2, Informative

      >I'm currently a 4th year medical student and can tell you from personal experience that nothing... absolutely nothing... can replace face-to-face training
      >with real-life patients.

      Of course not. Do you think that claim is on the table? Do you have anything against supplemental information?

      I think a virtual training room could help with USMLE STEP or OSCE preparedness, don't you?

      The "virtual patients" are not automata, they are merely a communication medium for the same standardized patients you get in your CBI's as an MS1/MS2.

      As a 4th year student, have you already forgotten what that experience was like? MS2's are grateful for *any* resource. By the time you get used to the CBI routine, they take it away from you, just like the way they take away the cadavers pretty much as soon as you get used to them, whoops, that's the end of anatomy.

      That said, I don't think the Linden world offers a good way to simulate fine-grained interaction with the world. It's essentially a text chat client augmented with flash video and voice chat. If you don't think flash video is an appropriate tool to supplement medical education, I won't argue, but you're at odds with the state of affairs in medical colleges today, where stuff like video and powerpoint presentations and podcasts are quite prevalent.
      There's nothing wrong with putting an interactive layer on top of that.

      I don't know where you got the idea that anyone was trying to replace med school with Second Life...

      As an MS4, you really don't have time to be thinking about stuff like this. Get to work, silly.

      --
      -fb Everything not expressly forbidden is now mandatory.
  12. Stupid Idea is Stupid by CuteSteveJobs · · Score: 2, Insightful

    This is another silly case of using something not because it's well suited, but simply because it is there. A conversation with an avatar? A "Professor" reading a script? How crazy is that? Think about how different that is from a RL consultation where the doctor has to *look at* and *listen to* the patient. Why not act those in RL? The same with making a virtual OR when they could just show them a real one.

    Take this quote: 'You can take risks that aren't safe in the real world and teach more complex subjects in three dimensions.' Hey, RL *is* 3D. SL is a poor 2D imitation. A medical dummy *is* 3D. SL is not.

    But what's really silly about all this is the PR this is generating for a really dumb idea, when they deserved to be slapped around. All you need to do is find a ridiculous way to work Twitter/YouTube/Facebook into your press release and you'll get widespread coverage.

    Check this book by Jerome Groopman called "How Doctors Think". He describes how doctors *should* give consultations. This SL idea is going to teach med students some really bad habits. http://www.npr.org/templates/story/story.php?storyId=8892053

  13. Interesting step in future health care by Jeff+Archambeault · · Score: 2, Informative

    It's interesting that folks are looking into the possibilities. Perhaps it will find itself useful for training and in other different ways.

    One idea came to mind:

    Health care is a hot topic in the US. I'm old enough to remember family doctors making house calls, in the late 60's and very early 70's, in my home town in upstate NY. Judging by the lack of local medical help in the rural town where I am now, there aren't enough doctors to go around. Some towns have sponsored (new?) doctors, paying their education bill, providing facilities, a place to live, and other basic necessities.

    Suppose more communities did this, creating a larger market for doctors. Such virtualization tools could enable doctors to make house calls again, and even give them some side income. Doctors could "see" patients via SL, perhaps for $L, during slow times between RL, local patients.

    Develop an inexpensive USB dongle that can measure pulse, BP, temp, etc, and distribute them widely and with a lifetime guarantee. Have it capable of storing medical records for a family.

    There will be privacy issues, the storage and sharing of medical records, proxies, filters, and trust, but those are things that will need to be dealt with for any "Health Care Reform" to happen. No more filling out paperwork while in the waiting room, but the internet has a great "magazine rack".

    --

    Plus ca change, plus c'est les memes choses.

  14. Two Sides to the Coin by Alurian · · Score: 5, Interesting

    I find it curious that the reactions to this idea are both so sceptical and so negative. I'm not unbiased in my point of view but I do think I have a bit of objectivity gifted to me from being able to see both sides of the story here. Allow me to explain.

    I'm not a nursing student nor am I a nurse, doctor or in fact anyone in the medical profession. I am, however, a third year computing student. Presently myself and my team are creating just one such environment like this, at the University of Tasmania, Australia. We've been working for quite a long time on this project, and we've faced considerable difficulties getting such a project off of the ground, not least because of a mixture of sceptics, confused requirements and because of people who had their heads in the sky thinking we can work wonders with Second Life.

    Now I agree with the previous comment titled 'Creates barriers, doesn't knock them down' by CorporalKlinger, but only insofar as that face-to-face and real life training experiences cannot be replaced by Second Life training environments. There is a lot to be said from this comment - and the real experiences are indeed the most valuable of teaching methods for students in this field.

    The point that is missed in this comment and many others is that the Second Life training environment is not supposed to be taken as a replacement - what is being created here, in both the instance of my own project, as well as (I assume the majority of) other projects of such a nature is a complement to existing training methods.

    Before I continue I want to define what I am talking about when I henceforth use the term 'Simulation': I refer to something attempting to mimic real life in such a way as that it could be practically used in actual real life circumstances. Something taken to be as reality such that training with it would be sufficient to replace training in actuality.

    The bottom line with training in Second Life, from my point of view at the very least, is that it is not a simulation and it is not meant to ever replace face-to-face learning. Anyone who claims that it is supposed to be at the simulation level and anyone who claims it will one day replace existing face-to-face methods of training is either entirely delusional or severely misinformed.

    Any person who spends any amount of time in Second Life will be able to quickly assess that the environment is not one suitable for simulation level training. The controls are fiddly and odd, the world is not always easy to navigate in, there are other people around, unexpected interruptions, lag preventing any sort of decent real-time training and also any simulation level tool worth its weight should not require learning in its own right first, before the simulation can begin. That's a critical design flaw in its own right that prevents Second Life ever reaching into true simulative areas and this is unlikely to be something that ever changes. Short of the most incredible virtual reality programs, 'true' simulation that will replace real life training is at our present state of technology a practical impossibility.

    That ordinary users can identify how problematic Second Life would be as a simulation should already be indicative that developers have taken this into account.

    On the flipside, there are a lot of people out there, people who stand to profit or genuinely interested nurses and doctors, who might try and sell the Second Life hospitals and training environments as simulations of reality. These are dangerous waters, because developers willingly working under people who would sell their Second Life environment as a simulation are producing a dangerous tool that could stand to one day misinform people who hold the lives of others in their hands. This is a powerful point against using Second Life and is probably the underlying point in most negative criticism that I've read.

    Despite the risks and scepticism involved, the benefits of using Second Life in this way (when the way it is to be used is very clearly defi

    --
    A sheathed sword is a sword nonetheless.
  15. Straw Man by mdwh2 · · Score: 2, Insightful

    +5 for a straw man argument? It's not about replacing face to face training, it's a step before that. I would imagine it adds to what's currently practiced on a faceless dummy, or just reading a textbook, or being lectured at.

    If you want to learn to be a doctor - go to a real medical school

    What - like Imperial College, London? You talk as if people are replacing medical schools with schools solely existing in Second Life, which would be absurd.

    Slashdot is so predictable. Anything involving certain topics such as Second Life, Wikipedia or Facebook automatically draws criticism, independent of actual facts or evidence. Yes, obviously we should trust a random guy on Slashdot over medical experts in one of the top Universities, perhaps in the world. If the same new story reported a University using a virtual simulator that didn't involve Second Life, I bet you wouldn't have made these comments.

  16. Re:Cold comfort by Dragonslicer · · Score: 2, Insightful

    There's no substitute for sitting at someone's bedside, taking their hand, feeling their pulse, and looking at their face for signs of distress.

    No, but simulations are good supporting experience, especially if you work on a simulator, and therefore know the routine basics, before doing your live training. You won't get residents that spent their entire internship in simulations, but you'll probably get interns that at least got some basic simulator experience during medical school.

  17. That reminds me of this story... by rbarreira · · Score: 2, Interesting
    --

    The AACS key is NOT 0xF606EEFD628B1CA427BEA93A9CA9773F
  18. What do you mean I can't fly?! by velen · · Score: 2, Funny

    You mean I actually have to walk in that crowd?