The Geek Atlas
brothke writes "A recent search on Amazon for travel guides returned over 30,000 results. Most of these are standard travel guides to popular tourist destinations which advise the reader to go to the typical tourist sites. The Geek Atlas: 128 Places Where Science and Technology Come Alive is a radically different travel guide. Rather than recommending the usual trite destinations, which are often glorified souvenir stores, the book takes the reader to places that make science real and exciting, and hopefully those who exit such places are more knowledgeable than when they went in." Read on for the rest of Ben's review.
The Geek Atlas: 128 Places Where Science and Technology Come Alive
author
John Graham-Cumming
pages
542
publisher
O'Reilly Media
rating
10/10
reviewer
Ben Rothke
ISBN
978-0596523206
summary
A fascinating and enjoyable read
Irrespective of its travel content, The Geek Atlas is a unique and fascinating read for the information and overview of its wide range of topics. If there is a fault in the book, it is with its title. When people see Geek Atlas, they might think that this is a book that takes the reader to boring and obscure places, which is the exact opposite of its intent.
Author John Graham-Cumming writes that you won't find tedious, third-rate museums, or a tacky plaque stuck to a wall stating that "Professor X slept here." Every place he recommends is meant to have real scientific, mathematical, or technological interest.
Each of the books 128 chapters is separated into 3 parts: a general introduction to the place with an emphasis on its scientific, mathematical or technological significance; a related technical subject covered in greater detail, and practical visiting information. So while you may not be able to make it to the Escher Museum (chapter 29) in The Hague, Netherlands; the information on how M.C. Escher used impossible shapes in which the chapter describes is a fascinating read on its own.
Graham-Cumming notes that a disappointing trend with science museums today is a tendency to emphasize the wow factor without really explaining the underlying science. He notes the following 3 attributes of such museums: a short name ending with an exclamation mark, a logo featuring pastel colors or a cuddle cartoon mascot, or an IMAX theater.
Why does the book specifically have 128 places listed? See chapter 58, for the National Museum of Computing in Bletchley, UK. Graham-Cumming notes that your average travel guide would have listed perhaps 100 or 125 places. 128 is a round binary number (10000000). Of course, those who are binary obsessed might wonder why this book is not titled 10000000 Places Where Science and Technology Come Alive.
The 128 places listed are for the most part divided equally between sites in Europe and the USA, with a few in the Far East and Russia. A complete listing of the sites is mapped on the books web site. Africa for some reason seems to be left out and perhaps a follow-up volume will fill that void. Of course, one could argue that Africa has had a minimal contribution to the world of science, mathematics and technology. Nigeria for example is famous for its 419 advance-fee fraud, but not its overabundance of contributors to physics.
For the US locations, there are locations for 25 states, with California being the biggest with 7 suggested places to visit. With that, it is surprising that the book lists the HP Garage, given that it is not open to the public and only serves as a shack to be photographed. Other places such as the US Navy Submarine Force Museum and MIT Museum are indeed more visit worthy.
The tours of some of the sites, like the HP Garage will take less than an hour or so (chapter 42 — Bunhill Fields Cemetery, London, UK), while others one can spend a half or full-day at the site.
While The Geek Atlas is touted as a travel guide, it is much more than that. Its 128 chapters are a wide-ranging overview of science and mathematics. Topics run the gamut from physics and pharmacology to transistors and optics. In fact, the book would make a superb syllabus for an introduction to science course. The plethora of subject covered, combined with its easy to read and absorbing style makes it a fantastic book for both those that are scientifically challenged, yet curious, and those that have a keen interest in the sciences.
The Geek Atlas is a fascinating and enjoyable read; in fact, it I found it hard to put down. Lets hope the author is working on a sequel with the next 256 additional places where science and technology come alive.
Ben Rothke is the author of Computer Security: 20 Things Every Employee Should Know.
You can purchase The Geek Atlas: 128 Places Where Science and Technology Come Alive from amazon.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
Author John Graham-Cumming writes that you won't find tedious, third-rate museums, or a tacky plaque stuck to a wall stating that "Professor X slept here." Every place he recommends is meant to have real scientific, mathematical, or technological interest.
Each of the books 128 chapters is separated into 3 parts: a general introduction to the place with an emphasis on its scientific, mathematical or technological significance; a related technical subject covered in greater detail, and practical visiting information. So while you may not be able to make it to the Escher Museum (chapter 29) in The Hague, Netherlands; the information on how M.C. Escher used impossible shapes in which the chapter describes is a fascinating read on its own.
Graham-Cumming notes that a disappointing trend with science museums today is a tendency to emphasize the wow factor without really explaining the underlying science. He notes the following 3 attributes of such museums: a short name ending with an exclamation mark, a logo featuring pastel colors or a cuddle cartoon mascot, or an IMAX theater.
Why does the book specifically have 128 places listed? See chapter 58, for the National Museum of Computing in Bletchley, UK. Graham-Cumming notes that your average travel guide would have listed perhaps 100 or 125 places. 128 is a round binary number (10000000). Of course, those who are binary obsessed might wonder why this book is not titled 10000000 Places Where Science and Technology Come Alive.
The 128 places listed are for the most part divided equally between sites in Europe and the USA, with a few in the Far East and Russia. A complete listing of the sites is mapped on the books web site. Africa for some reason seems to be left out and perhaps a follow-up volume will fill that void. Of course, one could argue that Africa has had a minimal contribution to the world of science, mathematics and technology. Nigeria for example is famous for its 419 advance-fee fraud, but not its overabundance of contributors to physics.
For the US locations, there are locations for 25 states, with California being the biggest with 7 suggested places to visit. With that, it is surprising that the book lists the HP Garage, given that it is not open to the public and only serves as a shack to be photographed. Other places such as the US Navy Submarine Force Museum and MIT Museum are indeed more visit worthy.
The tours of some of the sites, like the HP Garage will take less than an hour or so (chapter 42 — Bunhill Fields Cemetery, London, UK), while others one can spend a half or full-day at the site.
While The Geek Atlas is touted as a travel guide, it is much more than that. Its 128 chapters are a wide-ranging overview of science and mathematics. Topics run the gamut from physics and pharmacology to transistors and optics. In fact, the book would make a superb syllabus for an introduction to science course. The plethora of subject covered, combined with its easy to read and absorbing style makes it a fantastic book for both those that are scientifically challenged, yet curious, and those that have a keen interest in the sciences.
The Geek Atlas is a fascinating and enjoyable read; in fact, it I found it hard to put down. Lets hope the author is working on a sequel with the next 256 additional places where science and technology come alive.
Ben Rothke is the author of Computer Security: 20 Things Every Employee Should Know.
You can purchase The Geek Atlas: 128 Places Where Science and Technology Come Alive from amazon.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
Kids today don't need any more nonsense then they already get. Here is real science:
Get up in the morning.
Drive to work.
Sit in your cube.
Spend 6 hours reading test results.
Enter test results into spreadsheet.
Spend an hour prepping results report.
Send results to senior scientist.
Go home.
Repeat.
Not everyone gets to trudge around rain forests or go globe trotting looking for the next big thing. Most sit in cubicles crunching numbers. Hell not everyone even gets to be in the lab. I remember working with a PhD chemical engineer at SEARS when I was in high school. He left the field because sitting in a cubicle all day staring at rehometer readouts for a blown film line test drove him insaine. 10 years and he never set foot in a lab. The whole of his start in chemistry was hoping to be like his father who also was a chemist (Lots of beakers and burners and condensation tubes and crap with a lab coat). Things have changed now. Kids need to see that part. Deluding kids is not the answer. Science is now, more then ever, a business and the old days are gone.
Not everyone gets to sit at an observatory looking for some celestial wonder.
Most live in Excel spreadsheets and databases.
Kids need some reality before they waste 4 years in college and countless $$$ pursuing their master's and PhD in a field they end up dropping out of once reality sets in.
We suffered enough thanks to Indy when that crap came out. "What do you mean I have to label everything and dig with a brush?!" Where is the "adventure". "What do you mean I don't get to go to Egypt?" I have to sit in a warehouse in Kentucky labeling stuff and making plaster casts?"
Enough "adventure" nonsense with the kids. They need to learn to value the aqusition of knowledge. Knowledge for knowledge's sake. We need people with a passion for real knowledge rather then just "The cool parts".
Please no more science camps. Show them a good helping of real work, stick them in a cube 3 days a week, 8-10 hours a pop.
Science is hard work. Kids need to see that. They don't need magic, they need reality.
Go ahead mod me troll I have karma to burn but we need to get our kids heads on straight.
How many kids want to be astronauts? doctors? pirates? ninjas? Astronomers? Give them a real taste of what it's like.
Want to be a doctor? Here, you get to go to doctor camp where you can spend 14 weeks a year defending yourself against malpractice suits. Hopeful astronomer? Here is a spreadsheet of gamma bursts from XM310203-01. Grab the data from the k:\orbitXM310203-01.xls and see if the gamma burst data shows if it correlates to Dr. Atworsts theory that there is a large object occluding the omission, possible an orbit. Also before heading home make sure you get Grant #44 and Grant #55 applications update for submission.
The horror stories I've seen over the years leads me every time to one factor: the reality of science and the marketing of science have grown so vast that the reailty of science is almost unknown until they get out into the private sector.
-=[ Who Is John Galt? ]=-