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Forty Years of Lunar Lander

Harry writes "2009 marks not only the fortieth anniversary of Apollo 11, but also four decades of the iconic, omnipresent Lunar Lander, one of the first simulation games ever written. The first version was written by an Apollo-crazy high school student; among its countless descendants are the classic Atari arcade machine and versions for practically every other platform, from the Apple II to the iPhone. We're celebrating with a look at the game's origins, history, and significance — including an interview with creator Jim Storer, who hadn't given the game a moment's thought since he left high school, and wasn't aware of the phenomenon he spawned."

2 of 136 comments (clear)

  1. USA!! USA! by Anonymous Coward · · Score: 5, Insightful

    I would like to take this moment to remind everyone how fucking cool America is for landing on the moon.

  2. Re:Get your own accomplishments by Bill,+Shooter+of+Bul · · Score: 5, Insightful

    That, of course, is a popular delusion. Its not that we aren't materialistic and selfish now, but we were just as bad back then. And 50 years before that, and 50 years before that, and 50 years before that ...

    Human nature is human nature. It hasn't changed recently. There are a few times that we have still been able to do really cool things when we put our minds to it, and have good leaders. But, there isn't any real cultural difference today that would prevent it from happening.

    --
    Well.. maybe. Or Maybe not. But Definitely not sort of.