Applying a Music Business Model To a Blog
An anonymous reader writes "Many of you may be familiar with Mike Masnick, from the site Techdirt. Beyond just chronicling tech stories for years, he's also been following various music and media industry business models as well. While he's usually among the first (like Slashdot) to express dismay at silly activities from the recording industry, lately he's been cataloging numerous success stories, like business models from Trent Reznor, Amanda Palmer, and Josh Freese. Mike and Techdirt are now taking things a step further, and wondering what would happen if they took the lessons from those success stories and applied it to a media publication: their own Techdirt. The result is 'Connect with Fans + Reason to Buy.' Check out the very special offer for the RIAA."
Some monetization techniques make sense (charging $5 for a premium account), but I'm shocked by this one:
Techdirt Reviews Your Business Plan, only $5,000. Describe your business, and what you're trying to accomplish... We'll run it as a case on the Insight Community
There are better ways to crowdsource a business idea. At least you'll get unbiased feedback (caveat: I'm one of the founders).
To everyone starting out there: conserve your cash, don't spend it on any of those "magical programs" or consultants that promise you the moon.
What almost makes more sense, if you really want to pick the brains of the TechDirt guys is to fork the $1,000 for spending one day with them (even tough I think it's only worth maybe $200).
Why only people who link to it?
A true student of the RIAA would just start suing people at random and offering them the chance to "settle" for less then the cost of defending themselves at trial.
I'm familiar with Mr. Masnick and I've seen him speak about his "Connect with Fans + Reason to Buy" model for musicians. It seemed to make sense. He even attempted to squash the perception that this model only works for established musicians. I was sort of buying his mantra of having music be free and having it act as a loss leader. I'm a musician myself, so this is was all very pertinent.
Recently, my brother visited from New Zealand. He's a professional record producer and sound engineer, and he's very interested in questions like this as well.
I told him about this talk I had just seen and asked him what he thought. He thought that it was ridiculous to be a musician and have your primary product, the art that you create, be free, and try to make money off of things such as t-shirts and dinner nights with fans. He pointed out that people do in fact pay for music online, even when using a site such as ThePirateBay. They pay their ISPs every month. They are will to pay for this content. He called this the "swindle of the century".
See, this stuff matters very much for him. He's not a brand that he can sell to fans. He's a brand that he sells to record labels and musicians. He can't survive off of selling t-shirts with his face plastered on them. This model doesn't get him payed and depends on a functional industry to operate. Contrary to popular belief, it is not any easier to get a great sounding recording than it was 25 years ago. Great recordings and mixes still take a lot of talent, and that talent doesn't come cheap. How is a burgeoning young band or artist supposed to get studio and mixing time? $12,000 would be a budget recording and mixing session, good enough for maybe an EP. You can be sure that Radiohead and NIN are spending a lot more than that.
Take a look at Time Warner or AT&T's broadband advertisements. They've got tiered prices, based on bandwidth. Both have similar columned designs showing what plan works for you. Both have "Downloading music." Whose music, dare I ask? Listen, I know this opens up a huge can of worms, because Time Warner and AT&T both pay their own upstream providers, but you get my point. People are not getting music for free. They are paying for it, only the artists or the owners of the content don't see a dime.
I remember when I first heard about ESPN360.com. It made me slightly furious. A website that only works for certain ISPs? Well, that goes against the whole free love on the Internet thing, right? But it just clicked for me. This actually makes sense. ESPN nailed it on the head. They are forcing ISPs to pay for the content, while leaving it free for the end user. This would work brilliantly for music.
Imagine if the RIAA decided to make an ESPN360-like service. All music, for free. The catch? Your ISP is paying the bill. You can't tell me that the consumer wouldn't use this service and not pick a local ISP that offered it, even if at first it cost a little bit more than some other provider.
I know there are TONS of holes in these lines of though, but the madness has got to stop. People are paying for all of this content but it is not getting to the people that actually make the content.
I'm not sure we understand yet what the new music business models are, at least not well enough to start applying them to other fields. We have a few examples of things that seem to work, and some blog-based argumentation about why they work, and how those can be generalized. Is saying "let's do that, but for blogs now" really anything more than a really hand-wavy argument that we do New Economy Stuff? Blogs are already pretty much by definition participating in some variety of new-ish economic model. What specifically are they taking from the music business? Just selling shirts directly to consumers is not it; websites have done that forever.
Presumably it means something like, "from observing this experimental phase in the music industry, we've learned some important general lessons about economic activity in the early 21st century, and useful things to do and avoid". But what are those lessons? And are they anything not super-generic, like "sell shirts and stuff"?
Even if Techdirt hasn't given that explanation, I'm curious if anyone knows of a good one. The only book-length discussion of recent music-industry developments (that isn't already dated) that I know of is Ripped: How the Wired Generation Revolutionized Music (came out about 2 months ago), which is a reasonable historical summary of the past 10 years, with a bit of analysis. It's not exactly a distillation of lessons suitable for universal application, though; more of a history just collecting the facts about what's gone on, mixed in with a little bit of breathless tech-hype (as the title suggests; it's got good content beyond that, though, fortunately). Anyone know of any other informative/insightful books (or articles) in this area?
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