Tron Legacy Exposed
KingofGnG writes "Disney has chosen the San Diego Comic-Con International to present its new sci-fi project: the sequel to Tron. The classic movie from 1982 dealt with video games, virtual reality and 3D graphics when none of those things were widely popular. The new movie has got an official title and synopsis now, and they've released the very first trailer from the movie (this time without silly censorship) together with some concept art and the teaser poster." No matter how silly the movie is, they'll at least get my money for sheer nostalgia.
Do not give Disney your money, they will only use it to steal your culture
Before you mod Plunky's post all the way to -1, consider that The Walt Disney Company was one of the two biggest advocates of the Copyright Term Extension Act of 1998 (the other being the Gershwin estate).
He didn't "merely popularize" them in the sense of using star power or deep pockets to get people hooked (since he had neither). Rather, he made 3d (or 3d-ish) games that could run well and look good (better than the competition) on PC-compatible hardware in the pre-acceleration days. This brought 3d to critical mass where it was worth developing 3d acceleration products for the masses. You could look at any of the previous innovators in 3d gaming, including all the ones you mentioned, and say they merely did this or that, since there was no single breakthrough that defined gaming as we know it. But his contribution - his technical contribution - was larger than most.
Lightcycles could navigate curves in the original movie, and were clearly shown doing so during their escape from the game grid. When I get home tonight I'll pop the DVD in and give you a timestamp to look for.
Please stand clear of the doors, por favor mantenganse alejado de las puertas