From Doom To Dunia — the History of 3D Engines
notthatwillsmith writes "It's difficult to think of a single category of application that's driven the pace of desktop hardware development further and faster than first-person shooters. Maximum PC examined the evolution of FPS engines, looking back at the key technologies that brought games from the early sprite-based days of Doom to the fully 3D-rendered African Savannah as rendered by Far Cry 2's Dunia engine. It's truly amazing how far the state of the art has moved in the last 16 years."
It's probably an edgy statement about the longevity of dead tree media.
Conscience is the inner voice which warns us that someone may be looking.
"From Nazi's to Namibia" would work
although, I'm not sure where Far Cry 2 is set, Namibia certainly looks the part
It pays to be obvious, especially if you have a reputation for being subtle.