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From Doom To Dunia — the History of 3D Engines

notthatwillsmith writes "It's difficult to think of a single category of application that's driven the pace of desktop hardware development further and faster than first-person shooters. Maximum PC examined the evolution of FPS engines, looking back at the key technologies that brought games from the early sprite-based days of Doom to the fully 3D-rendered African Savannah as rendered by Far Cry 2's Dunia engine. It's truly amazing how far the state of the art has moved in the last 16 years."

2 of 117 comments (clear)

  1. Re:For the love of... by Kratisto · · Score: 2, Funny

    It's probably an edgy statement about the longevity of dead tree media.

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    Conscience is the inner voice which warns us that someone may be looking.
  2. Re:Wolfenstein 3D? by Canazza · · Score: 3, Funny

    "From Nazi's to Namibia" would work

    although, I'm not sure where Far Cry 2 is set, Namibia certainly looks the part

    --
    It pays to be obvious, especially if you have a reputation for being subtle.