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From Doom To Dunia — the History of 3D Engines

notthatwillsmith writes "It's difficult to think of a single category of application that's driven the pace of desktop hardware development further and faster than first-person shooters. Maximum PC examined the evolution of FPS engines, looking back at the key technologies that brought games from the early sprite-based days of Doom to the fully 3D-rendered African Savannah as rendered by Far Cry 2's Dunia engine. It's truly amazing how far the state of the art has moved in the last 16 years."

2 of 117 comments (clear)

  1. Re:Wolfenstein 3D? by Anonymous Coward · · Score: -1, Troll

    Do you know the diference between game Engine and game?

    Doom Dunia Wolfenstein3D ... one of them isnt a game Engine. Which one?

    Yes mod me down for AC should i care?

  2. Oh great, another fucking history lesson... by Anonymous Coward · · Score: -1, Troll

    Who the fuck cares about the history of ? Just like the history sections of Linux HowTos: who fucking cares? I'll be surprised if this shitty post breaks 100 comments.

    P.S. - Global warming is the new religion of the 1st world urban elites:

    http://www.vancouversun.com/news/Global+warming+religion+First+World+urban+elites/1835847/story.html