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The Ethics of Selling GPLed Software For the iPhone

SeanCier writes "We're a small (two-person) iPhone app developer whose first game has recently been released in the App store. In the process, we've inadvertently stepped in it, bringing up a question of the GPL and free software ethics that I'm hoping the Slashdot community can help us clear up, one way or the other. XPilot, a unique and groundbreaking UNIX-based game from the early/mid nineties, was a classic in its day, but was forgotten and has been dead for years, both in terms of use and development. My college roommate and I were addicted to it at the time, even running game servers and publishing custom maps. As it's fully open source (GPLv2), and the iPhone has well over twice the graphics power of the SGI workstations we'd used in college, we decided it was a moral imperative to port it to our cellphones. In the process, we hoped, we could breathe life back into this forgotten classic (not to mention turning a years-old joke into reality). We did so, and the result was more playable than we'd hoped, despite the physical limitations of the phone. We priced it at $2.99 on the App store (we don't expect it to become the Next Big Thing, but hoped to recoup our costs — such as server charges and Apple's annual $99 developer fee), released the source on our web page, then enthusiastically tracked down every member of the original community we could find to let them know of the hoped-for renaissance. Which is where things got muddy. After it hit the App store, one of the original developers of XPilot told us he feels adamantly that we're betraying the spirit of the GPL by charging for it." Read on for the rest of Sean's question. "That left us in a terrible spot. We'd thought we were contributing to the community and the legacy of this game by reviving it, not stealing from them by charging for it — and we didn't think $2.99 was unreasonable (and, again, the source is available for free from our page). It never occurred to us that one of the original creators would feel that we were betraying their contribution. We've discussed the philosophical fine points of free-as-in-speech vs. free-as-in-beer with him, and have suggested a number of remedies — such as reducing the price (it's now $1.99), profit-sharing with previous contributors, making the game free at some point in the future (once we'd at least recouped our costs), or going 'freemium' (offering a fully-functional free version plus a paid version with enhancements we added ourselves, with both GPLed of course). But in each case, the bottom line is that this developer feels the app should be free-as-in-beer period, and anything less is a sleazy betrayal of anybody that made contributions under that license. Which is a shame, because we deeply respect his work on this game and would love for him to be on board with the port — but at the same time this was months worth of work and we honestly believe we're going about this in a reasonable way.

Obviously, one of us has a non-mainstream understanding of open source ethos, but it's become clear we can't come to a consensus on which of us it is, and whether the 'spirit of the GPL' should allow selling GPLed software (especially when one wasn't the original creator of the software, but a more recent contributor). The only way to determine that, it seems, is to poll the open source community itself.

We're determined to do the right thing by the GPL and the community, and we'd like to hear opinions on this. Remember, we're not talking about whether it's practical to base a business on GPLed software, nor the best business model for doing so, and certainly not whether the source must be distributed for free (obviously it must be), but just whether charging for the binary version of an enhanced/ported version of a GPLed app (while releasing the corresponding source for free) is an ethically defensible thing to do."

23 of 782 comments (clear)

  1. Yes by sakdoctor · · Score: 5, Informative

    Yes it's fine

    1. Re:Yes by akgoel · · Score: 5, Informative

      +1. GPL'd software can be ethically sold if the source is available. Head out to Fry's and check out the shelves of Linux distributions and OpenOffice packages available for sale even though they are free to download.

      It's been like that since I can remember.

    2. Re:Yes by whiting · · Score: 5, Insightful

      Agreed, If you've provided the link to your site in the released game with the information that the source is available, then you've complied with the GPL. If you're really bothered, then donate the profits to an Open Source game development. But personally, I think $2 is a perfectly reasonable fee for a decent game. If I don't want to pay the fee, I can grab the source and compile it for myself.

    3. Re:Yes by TheRaven64 · · Score: 5, Informative

      On a related note, it's also absolutely fine for someone else with an iPhone developer license to download the source code and put it on the app store for free.

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      I am TheRaven on Soylent News
    4. Re:Yes by 19thNervousBreakdown · · Score: 5, Insightful

      Not only that, but anyone who has a problem with the price is free to download the code and put it up for a lower price, free, whatever they want. Which is, of course, the spirit of the GPL.

      Even better, this GPL'd code can be used as a basis for other GPL apps. The barrier to get more software up there is lowered. I say, thanks for putting this up there! Online games that can be played over 3G are sadly rare, hopefully this makes it a little easier to put more of them up and I can finally get some excitement on the crapper.

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    5. Re:Yes by Bandman · · Score: 5, Informative

      I disagree on the ethics. They've made the source code available, and as many other commenters here have mentioned, anyone is free to jump through the very same hoops that these developers did to publish the software, or they're free to make it available gratis via one of the jailbreak sources.

      You are applying an ethical argument against the platform to the developers who are writing software for it...and developers who are bending over backwards to help the community.

    6. Re:Yes by amicusNYCL · · Score: 5, Insightful

      Because A) It restricts you to an -expensive- platform, x86 Mac OS X B) I believe you need to pay Apple I think like $99 to get it on the app store

      I might be completely incorrect or misinformed, but I would also imagine that if someone were to submit a duplicate of an existing app for free, even if it were perfectly legal, that Apple would not allow it. Stranger things have happened.

      --
      "Our two-party system is like a bowl of shit looking at itself in a mirror." - Lewis Black
    7. Re:Yes by benob · · Score: 5, Insightful

      By the way, at the time I looked into iphone development, there was a non disclosure agreement that prevented you from publishing your sources. Is it still active? How are you supposed to comply with the GPL under NDA? Does that preclude you from using any GPL code?

    8. Re:Yes by Raffaello · · Score: 5, Informative

      The GPL gives the end user the right to the source if that end user pays for the app/product. It doesn't guarantee the end user any rights wrt re-deployment on specific commercial platforms beyond the right to the source code. Any issues that arise wrt re-deployment are the end user's to deal with, not the distributing developer. As long as the developer is making the source available to purchasers, then the developer is in compliance.

      Read the GPL itself; it is very instructive. Nowhere does it require that the developer/distributor make any sorts of guarantees to the buyer/end user about how easy it will be for the end user to redistribute a re-compilation beyond the requirement that the source be provided in "the preferred form of the work for making modifications to it."

      The important bit here is that "The 'Corresponding Source' for a work in object code form means all the source code needed to generate, install, and (for an executable work) run the object code and to modify the work, including scripts to control those activities." [emphasis added]

      Note that this is not "all the developer permissions from Apple needed to run the object code," just "all the source code." Think about it; if devs were required to provide everything needed to run a GPL program, then they would have to provide a Windows license for every GPL program written to run on Windows.

    9. Re:Yes by Jafafa+Hots · · Score: 5, Funny

      I've just always wondered just where it is people are getting all this free beer.

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    10. Re:Yes by madsenj37 · · Score: 5, Informative

      The best part about the GPL is that it allows code to be modified and run anywhere, closed platform, obscure platform, new platform, etc. As long as code is properly released, they can sell it without moral implications. If you do not like it, repackage it yourself, eat the costs and make the game better or worse as you see fit. These men did spend time on developing it for a new platform and should be able to be paid for their efforts, assuming the market wants their product.

      --
      Choosing the lesser of two evils is a choice for evil.
  2. No ethical problem at all by Anonymous Coward · · Score: 5, Informative

    This is a retarded issue, there is nothing in the GPL to prohibit charging whatever the fuck you want as as long as the code freely available.
    There's no "spirit of the GPL", that is just a made up construct, like saying the Constitution is "living document".
    It either violates the terms or it doesn't.

    Next.

  3. Simple by Blakey+Rat · · Score: 5, Informative

    You're not doing anything wrong. You've not in violation of any licenses. By choosing the GPL, the pissy developer:
    1) Already answered the question of whether people can charge for it (the answer: yes)
    2) Gave up control of the project; you could just call yours a "fork" and he'd have to shut up anyway

    So, in short, go tell him to piss up a rope.

  4. Charge but continue to contribute by Foofoobar · · Score: 5, Insightful

    It's fine to charge for a product that is based on a GPL'd project as long as you are contributing back to GPL'd project. That is what the GPL is about. Nothing says you can't make money. Redhat does it every day and no one complains. And CentOS came along and created a free version of Redhat but it really didn't impact Redhats business model.

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  5. Here is how GPL does allow by SerpentMage · · Score: 5, Informative

    Those people are idiots!!!

    http://www.gnu.org/licenses/gpl-faq.html#DoesTheGPLAllowMoney

    Does the GPL allow me to charge a fee for downloading the program from my site?

            Yes. You can charge any fee you wish for distributing a copy of the program. If you distribute binaries by download, you must provide âoeequivalent accessâ to download the sourceâ"therefore, the fee to download source may not be greater than the fee to download the binary.

    You did everything right, and nothing wrong. I am more thinking that the people who are angry are jealous that they did not think of it first.

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    1. Re:Here is how GPL does allow by monoqlith · · Score: 5, Insightful

      'You did everything right, and nothing wrong. I am more thinking that the people who are angry are jealous that they did not think of it first.

      Agreed.

      ' I am more thinking that the people who are angry are jealous that they did not think of it first.' ...or, another possibility: the author of the original XPilot appears to have a legitimate (but not legally protected) vision of the legacy of his work, and is trying to protect it/disguise it behind his (clearly flawed) interpretation of the GPL.

      It would be much better if the author just communicated that his wish would be to have software based on his own be free-as-in-beer, acknowleding that the new authors are under no legal obligation to do so. The authors of this new software are legally free to do whatever they want, including telling the original author to piss off. Would they feel morally comfortable about doing so, is the real question? This is really a moral and/or friendship dispute, not a legal one.

  6. No Worries! by lancejjj · · Score: 5, Insightful

    one of the original developers of XPilot told us he feels adamantly that we're betraying the spirit of the GPL by charging for it

    No, you're not.

    You're betraying what he feels is the spirit of the GPL. However, the GPL was specifically designed to allow for such charging. If he didn't like the GPL, he and the other "original" developers should have chosen a different license. The fact that he didn't understand what rights he was transferring by choosing the GPL is his own fault.

    I appreciate that this developer is put off by your fees. However, he is free to take your efforts (the GPL'd code you've published) and release the application for free.

    I think you've gone above and beyond by hearing the guy out and expressing your concerns. However, you're following the rules HE set out.

  7. The money is not the issue by MeanMF · · Score: 5, Interesting

    If you don't want other people making money from your work, then you shouldn't release anything under the GPL. That's easy...

    But is it legal to release any iPhone application under the GPL? Apple puts restrictions on what you can do with the application once you've downloaded it - i.e. you're not allowed to redistribute or modify it. Unless all of the copyright holders of the GPL code give their permission to release it under these more restrictive terms, that be a violation wouldn't it?

  8. Clever...they figured out step 2! by grasshoppa · · Score: 5, Funny

    Step 1: Port game
    Step 2: General controversy over game
    Step 3: Profit!

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    1. Re:Clever...they figured out step 2! by rdhatch · · Score: 5, Interesting

      Step 1: Port game
      Step 2: General controversy over game
      Step 3: Profit!

      IMHO this post was scored incorrectly.... this is not just "Funny" but is also just plain smart/insightful. this may have been a clever move, but it was more than that...this was just plain smart. creating controversy (especially among this community) is advertising. i imagine that sales for this game has gone up (and will continue to go up) since this post. i for one will probably pick this game up when i finish this post. like i said, many times controversy => advertisement...and a lot of that advertisement ends up being positive...i mean geeze....look at the tone of this thread... -ryan

  9. Charge 'em! by dkf · · Score: 5, Insightful

    Did you know that the FSF charges for GPL software if you buy a copy from them? (Yes, you can also get it for nothing. That's not the point.) So don't feel bad about charging. Yes, give the source away too; if someone else decides to put a version built from the same source in the App Store, they can (assuming they get it past Apple's asinine guardianship, of course).

    --
    "Little does he know, but there is no 'I' in 'Idiot'!"
  10. Ethics were not violated. by MrMacman2u · · Score: 5, Interesting

    IMHO, Ethics isn't the issue here. Someone either misunderstood or doesn't want to accept that GPL'd software can have a price put on it... So long as the source is available for free or less than the cost of the binary (I prefer free of course ^_^).

    I checked out the authors site and lo! There was the source code and I even downloaded a copy for good measure.

    There really isn't any reason that someone who has put a lot of work and money into building/porting/developing/fixing a GPL application can't charge for the complied binary other than having to listen to those who don't wish to pay and are far too lazy/technically lacking to compile their own from the source.

    The only person "in the wrong" here was the one complaining.

    I own a copy of XPilot for the iPhone as I couldn't resist the classical goodness. The author put a LOT of work into making it exceptionally polished and playable on a platform that it wasn't intended for. Not to mention (as the author did) the cost of development.

    That was $3 gladly spent. As much as I rely on free apps, I don't much mind spending >10 on REALLY good portable device apps and >20 on desktop apps here and there. The thing is, they need to be significantly better than average to be "worth buying" in my mind. This is why I actually donate to authors of apps that are one, two or even three cuts above.

    Show them some love people and perhaps fewer developers would charge you for the pleasure of initially using it in the first place!

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  11. Re:Reminds of this story by Anonymous Coward · · Score: 5, Informative

    The "UK Government" didn't confiscate anything. It's not clear that any confiscation actually happened. It's not some dimwitted action of central government. If you read the letter in the linked Times article:

    'They had encountered businesses which were selling copies of Firefox, and wanted to confirm that this was in violation of our licence agreements before taking action against them.'.

    BEFORE. The only mention of confiscation is: "we would like her to return any confiscated CDs".

    It was one trading standards officer. There are thousands of them all around the country. It was an honest misapplication of a policy which stops pirated software/DVDs/music being sold at town markets and small stores around the country, and it was confusion that was corrected. No lid was flipped, she just got a bit over-official. The officer in question was just doing her job and experiencing some confusion when encountering a new (to her) business model. The problem was resolved.